Player Matchup

Terra
Terra
Silver I
ABBIJJJOCKK
Terra
Silver I
Level 159
God Stats
1W - 0L
1,801 SR
Queue Stats
51W - 59L
1,287 MMR
Solo
Pele
Pele
Gold V
Juice999Wrld
Pele
Gold V
Level 89
God Stats
15W - 16L
1,523 SR
Queue Stats
93W - 96L
1,274 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Netfelixnchill
Cu Chulainn
Gold V
Level 116
God Stats
7W - 4L
1,853 SR
Queue Stats
154W - 147L
1,292 MMR
Party 1
Merlin
Merlin
Gold V
Subaru0103
Merlin
Gold V
Level 104
God Stats
25W - 27L
1,821 SR
Queue Stats
253W - 241L
1,297 MMR
Solo
Anhur
Anhur
Gold V
TingusMyPingus
Anhur
Gold V
Level 109
God Stats
4W - 4L
1,711 SR
Queue Stats
419W - 418L
1,278 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,742 SR
1,286 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,576 SR
1,346 MMR
Zeus
Zeus
Gold V
AbusaMadress
Zeus
Gold V
Level 157
God Stats
10W - 6L
1,960 SR
Queue Stats
331W - 344L
1,376 MMR
Party 2
Serqet
Serqet
Silver III
AudiodoggJr
Serqet
Silver III
Level 64
God Stats
0W - 1L
1,252 SR
Queue Stats
16W - 24L
1,261 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
ChuckSlaps
Sun Wukong
Gold V
Level 83
God Stats
22W - 17L
1,647 SR
Queue Stats
308W - 314L
1,315 MMR
Solo
Danzaburou
Danzaburou
Gold V
jhonnconnor
Danzaburou
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Silver I
portajon
Ymir
Silver I
Level 82
God Stats
18W - 16L
1,518 SR
Queue Stats
484W - 477L
1,281 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 9
9,949
433
7,039
14,730
14,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
5 / 2 / 7
12,485
543
9,191
16,575
7,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Netfelixnchill
Cu Chulainn
20
5 / 2 / 5
13,323
579
21,708
24,267
18,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Subaru0103
Merlin
18
5 / 5 / 7
11,959
520
20,763
11,879
4,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 2 / 5
12,960
563
7,227
14,710
5,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ApolloSetAthenaScyllaGilgamesh

VS

Bans
TiamatTsukuyomiBakasuraSobekJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 4
11,598
504
15,493
14,438
5,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
17
3 / 6 / 2
10,895
474
4,947
16,490
6,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
ChuckSlaps
Sun Wukong
19
2 / 4 / 1
11,925
518
13,137
24,245
25,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
jhonnconnor
Danzaburou
18
0 / 3 / 4
11,844
515
13,863
13,547
4,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
16
3 / 3 / 4
11,366
494
7,336
17,746
14,740
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
20
Kills
12
12
Deaths
20
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
1
9
4.5
L
4
4
4
1.5
L
Serqet
3
6
2
0.67
L
Sun Wukong
ChuckSlaps
Sun Wukong
2
4
1
0.63
W
5
2
7
4.25
W
Cu Chulainn
Netfelixnchill
Cu Chulainn
5
2
5
3.75
W
Merlin
Subaru0103
Merlin
5
5
7
1.7
W
5
2
5
3.75
L
Danzaburou
jhonnconnor
Danzaburou
0
3
4
0.67
L
Ymir
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,928
Damage
54,776
82,161
Taken
86,466
50,846
Mitigated
56,745
28,595
Healing
15,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,039
281
1,879
3,602
14,730
14,596
0
6,052
8,678
28,862
0
L
15,493
1,434
0
2,528
14,438
5,061
349
7,203
6,879
85,169
0
L
Serqet
4,947
1,380
0
416
16,490
6,870
0
3,041
13,229
0
82,791
L
Sun Wukong
ChuckSlaps
Sun Wukong
13,137
3,642
0
6,193
24,245
25,091
455
4,558
19,613
245
88,782
W
9,191
1,425
0
5,880
16,575
7,169
0
4,829
11,610
0
115,398
W
Cu Chulainn
Netfelixnchill
Cu Chulainn
21,708
3,058
0
8,888
24,267
18,632
308
4,199
19,750
13,144
102,616
W
Merlin
Subaru0103
Merlin
20,763
1,101
211
1,833
11,879
4,524
706
5,478
5,738
66,546
0
W
7,227
3,746
0
6,302
14,710
5,925
0
2,516
12,032
0
94,508
L
Danzaburou
jhonnconnor
Danzaburou
13,863
6,042
0
4,689
13,547
4,983
1,396
3,972
9,533
0
101,184
L
Ymir
7,336
858
0
1,672
17,746
14,740
0
11,172
6,220
28,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,676
Gold Earned
57,628
763
Minions Killed
698
0
Camps Cleared
0
2,210,724
Distance Traveled
2,167,339
28
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,949
433
47
2
0
462,100
6
L
Zeus
11,598
504
164
7
0
428,765
7
L
Serqet
10,895
474
113
5
0
468,953
5
L
Sun Wukong
11,925
518
197
9
0
430,282
8
W
Pele
12,485
543
185
8
0
497,308
2
W
Cu Chulainn
13,323
579
228
10
0
456,343
6
W
Merlin
11,959
520
126
5
0
418,265
8
W
Anhur
12,960
563
177
8
0
376,708
6
L
Danzaburou
11,844
515
178
8
0
430,113
9
L
Ymir
11,366
494
46
2
0
409,226
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role