Player Matchup

Heimdallr
Heimdallr
BALEC69
Heimdallr
Level 40
God Stats
3W - 1L
1,626 SR
Queue Stats
36W - 29L
1,641 Elo+
Party 3
Agni
Agni
Eddiemoney17
Agni
Level 37
God Stats
10W - 8L
1,395 SR
Queue Stats
143W - 118L
1,532 Elo+
Party 2
Fenrir
Fenrir
Larturd
Fenrir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,500 Elo+
Party 3
Ymir
Ymir
fartpajamas
Ymir
Level 15
God Stats
20W - 11L
1,784 SR
Queue Stats
24W - 17L
1,623 Elo+
Party 2
Gilgamesh
Gilgamesh
toymarine
Gilgamesh
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 3L
1,848 Elo+
Party 3
Team Averages
Level 26
1,561 SR
1,629 Elo+

VS

Team Averages
Level 35
1,592 SR
1,586 Elo+
Gilgamesh
Gilgamesh
AjboogieDa3rd
Gilgamesh
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,704 Elo+
Solo
Tsukuyomi
Tsukuyomi
NESD77
Tsukuyomi
Level 11
God Stats
1W - 2L
1,745 SR
Queue Stats
16W - 11L
1,595 Elo+
Party 1
Anubis
Anubis
OldManDiablo
Anubis
Level 15
God Stats
4W - 2L
1,654 SR
Queue Stats
17W - 16L
1,554 Elo+
Party 1
Xing Tian
Xing Tian
RODRISEPAS
Xing Tian
Level 106
God Stats
24W - 12L
1,771 SR
Queue Stats
60W - 49L
1,575 Elo+
Party 1
Heimdallr
Heimdallr
Yrxqz
Heimdallr
Level 26
God Stats
7W - 11L
1,288 SR
Queue Stats
136W - 116L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BALEC69
Heimdallr
13
2 / 2 / 5
8,028
535
5,872
6,717
1,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
6 / 1 / 3
9,184
612
7,760
4,949
1,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Larturd
Fenrir
16
14 / 2 / 4
10,255
684
14,508
10,706
5,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 4
6,796
453
2,376
9,882
4,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
toymarine
Gilgamesh
17
4 / 0 / 6
10,258
684
9,344
9,984
4,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AjboogieDa3rd
Gilgamesh
12
0 / 5 / 0
6,696
446
1,651
10,498
5,873
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
NESD77
Tsukuyomi
13
1 / 6 / 0
7,478
499
4,545
13,022
4,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
10
3 / 7 / 1
6,742
449
7,001
10,585
4,334
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
RODRISEPAS
Xing Tian
11
4 / 4 / 3
7,934
529
3,915
14,006
7,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
Yrxqz
Heimdallr
9
0 / 4 / 4
6,146
410
3,148
7,157
2,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
26
Kills
8
8
Deaths
26
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AjboogieDa3rd
Gilgamesh
0
5
0
0
W
Heimdallr
BALEC69
Heimdallr
2
2
5
2.25
W
6
1
3
7.5
W
Fenrir
Larturd
Fenrir
14
2
4
8
L
Tsukuyomi
NESD77
Tsukuyomi
1
6
0
0.17
L
Anubis
3
7
1
0.5
L
Xing Tian
RODRISEPAS
Xing Tian
4
4
3
1.38
L
Heimdallr
Yrxqz
Heimdallr
0
4
4
0.5
W
0
3
4
0.67
W
Gilgamesh
toymarine
Gilgamesh
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,860
Damage
20,260
42,238
Taken
55,268
18,374
Mitigated
24,445
10,905
Healing
10,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AjboogieDa3rd
Gilgamesh
1,651
289
0
1,130
10,498
5,873
0
0
10,498
0
33,619
W
Heimdallr
BALEC69
Heimdallr
5,872
3,476
0
3,008
6,717
1,906
0
3,112
3,605
0
41,334
W
7,760
258
0
2,163
4,949
1,432
612
802
4,147
49,029
0
W
Fenrir
Larturd
Fenrir
14,508
4,039
0
1,633
10,706
5,263
31
1,133
9,573
0
73,553
L
Tsukuyomi
NESD77
Tsukuyomi
4,545
756
0
3,089
13,022
4,356
0
1,819
11,068
0
42,870
L
Anubis
7,001
247
0
2,530
10,585
4,334
258
2,936
7,324
33,715
0
L
Xing Tian
RODRISEPAS
Xing Tian
3,915
518
417
2,619
14,006
7,467
170
3,925
9,937
18,958
0
L
Heimdallr
Yrxqz
Heimdallr
3,148
1,178
0
1,167
7,157
2,415
0
852
6,305
0
23,595
W
2,376
448
0
1,444
9,882
4,857
0
5,682
4,200
16,804
0
W
Gilgamesh
toymarine
Gilgamesh
9,344
2,408
0
2,657
9,984
4,916
194
187
9,797
0
80,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,521
Gold Earned
34,996
481
Minions Killed
312
0
Camps Cleared
0
1,536,112
Distance Traveled
1,320,747
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,696
446
81
5
0
253,234
2
W
Heimdallr
8,028
535
84
6
0
280,831
0
W
Agni
9,184
612
114
8
0
290,793
2
W
Fenrir
10,255
684
112
7
0
342,350
1
L
Tsukuyomi
7,478
499
93
6
0
321,552
3
L
Anubis
6,742
449
72
5
0
257,906
1
L
Xing Tian
7,934
529
19
1
0
301,146
0
L
Heimdallr
6,146
410
47
3
0
186,909
4
W
Ymir
6,796
453
21
1
0
298,165
2
W
Gilgamesh
10,258
684
150
10
0
323,973
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role