Player Matchup

Ares
Ares
ElSesame
Ares
Level 25
God Stats
7W - 6L
1,781 SR
Queue Stats
217W - 241L
1,512 Elo+
Party 4
Janus
Janus
Gurvirx
Janus
Level 22
God Stats
40W - 24L
1,820 SR
Queue Stats
54W - 42L
1,615 Elo+
Party 3
Cu Chulainn
Cu Chulainn
KasThaGreat
Cu Chulainn
Level 28
God Stats
60W - 65L
1,482 SR
Queue Stats
605W - 577L
1,635 Elo+
Party 4
Arachne
Arachne
itsnotevenkush
Arachne
Level 18
God Stats
38W - 27L
1,681 SR
Queue Stats
45W - 35L
1,630 Elo+
Party 3
Izanami
Izanami
spir0s
Izanami
Level 116
God Stats
8W - 5L
1,769 SR
Queue Stats
49W - 41L
1,615 Elo+
Party 3
Team Averages
Level 42
1,707 SR
1,601 Elo+

VS

Team Averages
Level 14
1,680 SR
1,615 Elo+
Artio
Artio
AJHouck
Artio
Level 18
God Stats
2W - 1L
1,765 SR
Queue Stats
101W - 95L
1,568 Elo+
Party 1
Cthulhu
Cthulhu
EdwardAinsworth
Cthulhu
Level 5
God Stats
4W - 3L
1,600 SR
Queue Stats
4W - 3L
1,701 Elo+
Party 2
Artemis
Artemis
Moji0
Artemis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
SkeleTON8385
Fenrir
Level 20
God Stats
16W - 8L
1,610 SR
Queue Stats
19W - 12L
1,623 Elo+
Party 2
Janus
Janus
TheRealAjiaco
Janus
Level 7
God Stats
6W - 1L
1,926 SR
Queue Stats
9W - 4L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
1 / 0 / 5
5,181
518
3,103
2,779
1,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Gurvirx
Janus
9
0 / 1 / 2
5,352
535
2,379
3,247
755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
KasThaGreat
Cu Chulainn
11
3 / 0 / 0
6,288
629
4,769
5,869
2,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
1 / 1 / 1
4,560
456
835
5,020
1,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
spir0s
Izanami
10
5 / 0 / 2
6,072
607
2,461
3,058
878
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AJHouck
Artio
8
0 / 3 / 0
4,464
446
1,598
7,435
3,540
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 3 / 0
4,069
407
505
4,415
2,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Moji0
Artemis
8
0 / 2 / 0
4,655
466
2,904
4,773
1,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
4
1 / 2 / 0
3,978
398
1,081
2,829
678
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
0 / 1 / 0
5,313
531
2,267
4,331
1,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
10
Kills
1
2
Deaths
11
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artio
AJHouck
Artio
0
3
0
0
L
0
3
0
0
W
Ares
1
0
5
3.5
W
Janus
Gurvirx
Janus
0
1
2
1
W
Cu Chulainn
KasThaGreat
Cu Chulainn
3
0
0
3
L
Artemis
Moji0
Artemis
0
2
0
0
L
Fenrir
1
2
0
0.5
L
0
1
0
0
W
1
1
1
1.5
W
Izanami
spir0s
Izanami
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,547
Damage
8,355
19,973
Taken
23,783
6,217
Mitigated
8,750
5,632
Healing
4,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
AJHouck
Artio
1,598
299
0
2,039
7,435
3,540
0
1,218
6,217
16,476
0
L
505
159
0
187
4,415
2,108
0
1,554
2,861
9,745
0
W
Ares
3,103
502
0
992
2,779
1,148
0
326
2,423
7,419
0
W
Janus
Gurvirx
Janus
2,379
297
0
972
3,247
755
164
1,264
1,813
28,085
0
W
Cu Chulainn
KasThaGreat
Cu Chulainn
4,769
1,009
0
1,638
5,869
2,319
666
1,630
4,177
0
32,765
L
Artemis
Moji0
Artemis
2,904
520
0
1,648
4,773
1,212
0
1,298
3,475
0
21,725
L
Fenrir
1,081
320
0
212
2,829
678
0
272
2,557
0
6,132
L
2,267
270
0
897
4,331
1,212
0
1,140
3,191
31,976
0
W
835
637
0
488
5,020
1,117
0
455
4,549
0
16,762
W
Izanami
spir0s
Izanami
2,461
1,901
0
1,542
3,058
878
33
417
2,641
0
30,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,453
Gold Earned
22,479
244
Minions Killed
171
0
Camps Cleared
0
885,249
Distance Traveled
791,827
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,464
446
35
4
0
170,761
1
L
Cthulhu
4,069
407
12
1
0
153,470
0
W
Ares
5,181
518
11
1
0
167,129
2
W
Janus
5,352
535
67
7
0
194,511
5
W
Cu Chulainn
6,288
629
70
7
0
168,113
0
L
Artemis
4,655
466
42
4
0
169,167
1
L
Fenrir
3,978
398
18
2
0
128,491
1
L
Janus
5,313
531
64
6
0
169,938
3
W
Arachne
4,560
456
32
3
0
188,320
0
W
Izanami
6,072
607
64
6
0
167,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role