Player Matchup

Sun Wukong
Sun Wukong
FuzzyRhino89
Sun Wukong
Level 29
God Stats
3W - 4L
1,695 SR
Queue Stats
514W - 538L
1,628 Elo+
Solo
Apollo
Apollo
Harpwing
Apollo
Level 24
God Stats
6W - 3L
1,602 SR
Queue Stats
334W - 164L
1,677 Elo+
Party 1
Pele
Pele
LittleLeo2191
Pele
Level 28
God Stats
2W - 2L
1,332 SR
Queue Stats
205W - 198L
1,601 Elo+
Solo
Raijin
Raijin
SlimeeGameS
Raijin
Level 123
God Stats
2W - 3L
1,293 SR
Queue Stats
850W - 554L
1,685 Elo+
Party 1
Tyr
Tyr
SucculentSock
Tyr
Level 12
God Stats
9W - 0L
1,777 SR
Queue Stats
164W - 65L
1,741 Elo+
Party 1
Team Averages
Level 43
1,540 SR
1,667 Elo+

VS

Team Averages
Level 21
1,602 SR
1,585 Elo+
Anhur
Anhur
Gh0stPrid3
Anhur
Level 25
God Stats
18W - 12L
1,672 SR
Queue Stats
82W - 47L
1,798 Elo+
Solo
Nemesis
Nemesis
JuanCena1451
Nemesis
Level 15
God Stats
5W - 10L
1,505 SR
Queue Stats
82W - 92L
1,525 Elo+
Solo
Ymir
Ymir
Sleepy-Nomad-0
Ymir
Level 21
God Stats
1W - 2L
1,593 SR
Queue Stats
27W - 17L
1,550 Elo+
Solo
Cu Chulainn
Cu Chulainn
rayhoe
Cu Chulainn
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ssWSK_Muggz11
Merlin
Level 17
God Stats
1W - 2L
1,739 SR
Queue Stats
61W - 62L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FuzzyRhino89
Sun Wukong
15
0 / 1 / 2
8,483
530
9,337
12,206
7,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Harpwing
Apollo
13
1 / 4 / 1
7,807
488
2,061
9,399
2,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 1 / 7
9,730
608
6,285
10,283
3,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
16
10 / 4 / 4
9,977
624
10,762
8,600
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 1 / 14
8,993
562
8,230
12,997
7,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
9 / 2 / 0
10,963
685
10,774
9,341
3,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
JuanCena1451
Nemesis
11
1 / 6 / 0
7,270
454
4,667
12,959
4,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 3 / 1
7,837
490
3,683
7,783
4,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
rayhoe
Cu Chulainn
14
1 / 2 / 0
8,234
515
12,624
14,403
9,872
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
0 / 7 / 3
7,543
471
5,442
9,987
3,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
20
Kills
11
11
Deaths
20
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
FuzzyRhino89
Sun Wukong
0
1
2
1
L
Anhur
9
2
0
4.5
W
Apollo
Harpwing
Apollo
1
4
1
0.38
L
Nemesis
JuanCena1451
Nemesis
1
6
0
0.17
W
7
1
7
10.5
L
0
3
1
0.17
W
Raijin
10
4
4
3
W
2
1
14
9
L
Cu Chulainn
rayhoe
Cu Chulainn
1
2
0
0.5
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,675
Damage
37,190
53,485
Taken
54,473
23,157
Mitigated
26,226
16,531
Healing
14,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
FuzzyRhino89
Sun Wukong
9,337
1,395
0
5,090
12,206
7,315
0
655
11,551
0
57,457
L
Anhur
10,774
6,368
0
4,154
9,341
3,296
1,842
899
8,442
0
79,569
W
Apollo
Harpwing
Apollo
2,061
1,399
0
2,324
9,399
2,065
0
791
8,608
0
37,172
L
Nemesis
JuanCena1451
Nemesis
4,667
2,621
0
2,889
12,959
4,767
563
2,536
10,247
0
42,300
W
6,285
1,131
0
2,710
10,283
3,540
66
1,049
9,194
0
49,744
L
3,683
72
542
625
7,783
4,903
341
1,388
6,395
27,775
0
W
Raijin
10,762
734
147
1,188
8,600
2,974
0
3,610
4,560
66,671
0
W
8,230
1,784
0
5,072
12,997
7,263
2
3,428
9,387
0
39,924
L
Cu Chulainn
rayhoe
Cu Chulainn
12,624
1,320
0
4,663
14,403
9,872
0
0
14,403
3,932
53,775
L
5,442
484
123
1,942
9,987
3,388
0
5,939
4,048
30,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,990
Gold Earned
41,847
502
Minions Killed
452
0
Camps Cleared
0
1,566,920
Distance Traveled
1,433,821
15
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,483
530
128
8
0
316,752
2
L
Anhur
10,963
685
142
9
0
266,106
6
W
Apollo
7,807
488
89
6
0
272,898
3
L
Nemesis
7,270
454
78
5
0
324,181
5
W
Pele
9,730
608
84
5
0
359,799
2
L
Ymir
7,837
490
48
3
0
300,714
7
W
Raijin
9,977
624
137
9
0
282,923
2
W
Tyr
8,993
562
64
4
0
334,548
6
L
Cu Chulainn
8,234
515
111
7
0
300,606
7
L
Merlin
7,543
471
73
5
0
242,214
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role