Player Matchup

Set
Set
ConjurerLord
Set
Level 14
God Stats
0W - 1L
1,175 SR
Queue Stats
12W - 18L
1,644 Elo+
Party 3
Cernunnos
Cernunnos
Dracowyrd1
Cernunnos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
KynggAfro1K
Sun Wukong
Level 16
God Stats
12W - 14L
1,284 SR
Queue Stats
112W - 116L
1,254 Elo+
Party 3
Athena
Athena
Paper moon5777
Athena
Level 5
God Stats
0W - 1L
1,270 SR
Queue Stats
3W - 9L
1,526 Elo+
Party 3
Anubis
Anubis
QuinFi
Anubis
Level 20
God Stats
15W - 20L
1,413 SR
Queue Stats
91W - 97L
1,361 Elo+
Solo
Team Averages
Level 12
1,329 SR
1,457 Elo+

VS

Team Averages
Level 23
1,619 SR
1,443 Elo+
Freya
Freya
Deathstroke6878
Freya
Level 32
God Stats
4W - 3L
1,482 SR
Queue Stats
38W - 43L
1,407 Elo+
Party 1
Kukulkan
Kukulkan
Kronoseven
Kukulkan
Level 8
God Stats
4W - 2L
1,797 SR
Queue Stats
8W - 10L
1,437 Elo+
Party 1
Artemis
Artemis
Scuddaz_1
Artemis
Level 23
God Stats
8W - 1L
1,894 SR
Queue Stats
64W - 51L
1,607 Elo+
Party 2
Fenrir
Fenrir
TheRealEliNeri21
Fenrir
Level 26
God Stats
12W - 8L
1,601 SR
Queue Stats
64W - 52L
1,485 Elo+
Party 2
Achilles
Achilles
Viellantif
Achilles
Level 27
God Stats
13W - 10L
1,322 SR
Queue Stats
83W - 101L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 13 / 7
12,063
1,005
7,613
21,402
9,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
Dracowyrd1
Cernunnos
18
5 / 7 / 5
12,568
1,047
23,090
18,022
8,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
KynggAfro1K
Sun Wukong
17
4 / 4 / 5
12,017
1,001
10,325
19,342
14,722
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
0 / 13 / 6
10,720
893
7,385
38,254
29,632
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anubis
QuinFi
Anubis
18
3 / 10 / 5
11,995
1,000
17,979
21,384
10,487
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 26
14,139
1,178
20,771
15,482
7,375
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Kronoseven
Kukulkan
20
6 / 3 / 32
13,602
1,134
29,494
10,891
4,228
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Scuddaz_1
Artemis
20
12 / 0 / 26
13,810
1,151
32,608
9,981
4,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 4 / 16
13,196
1,100
10,545
14,546
6,273
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Viellantif
Achilles
20
10 / 5 / 23
13,255
1,105
17,943
20,917
11,991
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
170
14
Kills
47
47
Deaths
14
28
Assists
123
Player
Kills
Deaths
Assists
KDA
L
2
13
7
0.42
W
11
2
26
12
L
Cernunnos
Dracowyrd1
Cernunnos
5
7
5
1.07
W
Kukulkan
Kronoseven
Kukulkan
6
3
32
7.33
L
Sun Wukong
KynggAfro1K
Sun Wukong
4
4
5
1.63
L
0
13
6
0.23
L
Anubis
QuinFi
Anubis
3
10
5
0.55
W
Artemis
Scuddaz_1
Artemis
12
0
26
25
W
8
4
16
4
W
Achilles
Viellantif
Achilles
10
5
23
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,392
Damage
111,361
118,404
Taken
71,817
72,845
Mitigated
34,370
12,100
Healing
10,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,613
2,537
0
904
21,402
9,850
0
9,126
12,276
0
35,275
W
20,771
7,685
390
6,158
15,482
7,375
0
3,113
12,369
31,177
0
L
Cernunnos
Dracowyrd1
Cernunnos
23,090
10,038
0
981
18,022
8,154
0
8,617
9,405
0
44,777
W
Kukulkan
Kronoseven
Kukulkan
29,494
3,181
0
789
10,891
4,228
0
4,280
6,611
49,164
0
L
Sun Wukong
KynggAfro1K
Sun Wukong
10,325
2,030
370
1,392
19,342
14,722
0
10,181
9,161
0
26,220
L
7,385
3,033
0
3,224
38,254
29,632
0
14,990
23,264
14,631
0
L
Anubis
QuinFi
Anubis
17,979
398
0
5,229
21,384
10,487
0
7,351
14,033
52,362
0
W
Artemis
Scuddaz_1
Artemis
32,608
16,616
0
0
9,981
4,503
0
3,849
6,132
0
69,585
W
10,545
1,314
0
1,020
14,546
6,273
0
5,273
9,273
0
26,182
W
Achilles
Viellantif
Achilles
17,943
7,433
800
1,111
20,917
11,991
0
8,849
12,068
0
30,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,363
Gold Earned
68,002
204
Minions Killed
235
4
Camps Cleared
10
957,909
Distance Traveled
1,027,962
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,063
1,005
49
4
2
189,857
0
W
Freya
14,139
1,178
25
2
4
215,861
0
L
Cernunnos
12,568
1,047
49
4
1
186,517
0
W
Kukulkan
13,602
1,134
52
4
0
225,941
0
L
Sun Wukong
12,017
1,001
21
2
1
212,592
0
L
Athena
10,720
893
11
1
0
190,383
3
L
Anubis
11,995
1,000
74
6
0
178,560
0
W
Artemis
13,810
1,151
82
7
1
201,132
0
W
Fenrir
13,196
1,100
37
3
2
212,265
2
W
Achilles
13,255
1,105
39
3
3
172,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role