Player Matchup

Skadi
Skadi
Carioca GTM
Skadi
Level 29
God Stats
13W - 10L
1,423 SR
Queue Stats
80W - 70L
1,315 Elo+
Solo
Kukulkan
Kukulkan
Chimecho22
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,137 Elo+
Solo
Ares
Ares
Guerran
Ares
Level 13
God Stats
4W - 1L
1,500 SR
Queue Stats
45W - 32L
951 Elo+
Solo
Tyr
Tyr
HALO802
Tyr
Level 28
God Stats
3W - 3L
1,285 SR
Queue Stats
45W - 49L
1,411 Elo+
Solo
Fenrir
Fenrir
chekio20-18
Fenrir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Team Averages
Level 16
1,442 SR
1,263 Elo+

VS

Team Averages
Level 19
1,477 SR
1,364 Elo+
Bellona
Bellona
AbraSuaMente
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,459 Elo+
Solo
Artemis
Artemis
GeeMeeTee
Artemis
Level 28
God Stats
0W - 2L
1,224 SR
Queue Stats
7W - 10L
1,314 Elo+
Party 1
Chang'e
Chang'e
MonsieurPoulet1
Chang'e
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 80L
1,289 Elo+
Solo
Horus
Horus
Redpanda0178
Horus
Level 18
God Stats
5W - 6L
1,660 SR
Queue Stats
8W - 12L
1,336 Elo+
Party 1
Tsukuyomi
Tsukuyomi
tager_1601
Tsukuyomi
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 17L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 1
13,887
661
20,998
12,655
7,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Chimecho22
Kukulkan
19
11 / 0 / 12
12,528
597
23,901
7,685
3,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ares
Guerran
Ares
14
5 / 5 / 11
10,777
513
12,719
23,186
25,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tyr
19
6 / 0 / 7
12,144
578
10,974
12,803
12,083
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fenrir
15
6 / 6 / 8
10,856
517
7,558
13,690
6,126
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AbraSuaMente
Bellona
16
3 / 5 / 2
9,737
464
8,225
19,098
16,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
GeeMeeTee
Artemis
13
3 / 11 / 0
9,183
437
8,084
18,063
6,615
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 10 / 3
10,025
477
14,699
24,700
9,254
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 8 / 7
8,866
422
5,407
20,280
11,896
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
tager_1601
Tsukuyomi
13
0 / 11 / 1
8,189
390
4,462
19,793
8,795
Mace

Mace

+10
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
26
43
Kills
13
14
Deaths
45
39
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
AbraSuaMente
Bellona
3
5
2
0.8
W
15
3
1
5.17
W
Kukulkan
Chimecho22
Kukulkan
11
0
12
17
L
Artemis
GeeMeeTee
Artemis
3
11
0
0.27
W
Ares
Guerran
Ares
5
5
11
2.1
W
Tyr
6
0
7
9.5
L
5
10
3
0.65
L
2
8
7
0.69
W
Fenrir
6
6
8
1.67
L
Tsukuyomi
tager_1601
Tsukuyomi
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,150
Damage
40,877
70,019
Taken
101,934
55,138
Mitigated
53,057
9,605
Healing
21,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AbraSuaMente
Bellona
8,225
3,313
0
1,485
19,098
16,497
344
6,719
12,137
0
50,402
W
20,998
11,525
0
2,468
12,655
7,640
8,187
1,125
11,530
0
105,299
W
Kukulkan
Chimecho22
Kukulkan
23,901
3,231
0
0
7,685
3,645
3,240
1,345
6,340
85,379
0
L
Artemis
GeeMeeTee
Artemis
8,084
3,437
327
2,520
18,063
6,615
192
2,609
15,388
0
41,972
W
Ares
Guerran
Ares
12,719
2,035
0
804
23,186
25,644
547
7,448
15,738
27,638
0
W
Tyr
10,974
3,202
0
4,389
12,803
12,083
1,127
1,104
11,699
0
82,142
L
14,699
3,025
1,231
6,035
24,700
9,254
530
12,360
11,808
51,026
0
L
5,407
4,002
2,487
3,761
20,280
11,896
211
9,077
10,883
0
23,095
W
Fenrir
7,558
1,789
0
1,944
13,690
6,126
405
3,677
10,013
0
35,553
L
Tsukuyomi
tager_1601
Tsukuyomi
4,462
1,265
330
3,564
19,793
8,795
946
4,421
15,098
0
52,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,192
Gold Earned
46,000
515
Minions Killed
343
0
Camps Cleared
0
1,962,762
Distance Traveled
1,674,294
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,737
464
78
4
0
408,281
0
W
Skadi
13,887
661
147
7
0
353,668
0
W
Kukulkan
12,528
597
157
7
0
387,054
0
L
Artemis
9,183
437
69
3
0
284,303
0
W
Ares
10,777
513
20
1
0
420,790
0
W
Tyr
12,144
578
132
6
0
421,150
5
L
Chang'e
10,025
477
80
4
0
317,075
0
L
Horus
8,866
422
40
2
0
341,522
0
W
Fenrir
10,856
517
59
3
0
380,100
1
L
Tsukuyomi
8,189
390
76
4
0
323,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role