Player Matchup

Artemis
Artemis
DARTHMAUL1224
Artemis
Level 63
God Stats
0W - 3L
1,145 SR
Queue Stats
4W - 5L
1,438 Elo+
Party 3
Fenrir
Fenrir
NexusPain
Fenrir
Level 23
God Stats
3W - 4L
1,581 SR
Queue Stats
3W - 4L
1,473 Elo+
Party 3
Kuzenbo
Kuzenbo
Odinsunshine
Kuzenbo
Level 88
God Stats
3W - 2L
1,707 SR
Queue Stats
70W - 73L
1,539 Elo+
Party 3
Nemesis
Nemesis
heating12
Nemesis
Level 56
God Stats
0W - 3L
1,121 SR
Queue Stats
71W - 76L
1,532 Elo+
Solo
Baba Yaga
Baba Yaga
xPoloCX
Baba Yaga
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,432 Elo+
Solo
Team Averages
Level 75
1,411 SR
1,483 Elo+

VS

Team Averages
Level 85
1,596 SR
1,527 Elo+
Merlin
Merlin
AgentBandz
Merlin
Level 66
God Stats
18W - 15L
1,577 SR
Queue Stats
211W - 183L
1,571 Elo+
Party 1
Danzaburou
Danzaburou
AhKiOh
Danzaburou
Level 64
God Stats
14W - 16L
1,574 SR
Queue Stats
137W - 145L
1,504 Elo+
Party 2
Terra
Terra
TheCuddleNinja
Terra
Level 145
God Stats
1W - 0L
1,738 SR
Queue Stats
70W - 81L
1,550 Elo+
Party 2
Geb
Geb
jak31
Geb
Level 40
God Stats
39W - 27L
1,591 SR
Queue Stats
80W - 66L
1,527 Elo+
Party 1
Ratatoskr
Ratatoskr
mememe23
Ratatoskr
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
263W - 270L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
0 / 5 / 4
8,906
891
6,944
8,370
2,477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
NexusPain
Fenrir
14
2 / 5 / 3
9,172
917
2,346
7,208
2,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Odinsunshine
Kuzenbo
17
5 / 2 / 6
11,885
1,189
13,559
16,241
22,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
heating12
Nemesis
16
2 / 7 / 8
10,051
1,005
10,227
15,335
6,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
xPoloCX
Baba Yaga
17
4 / 2 / 6
11,312
1,131
15,000
11,045
4,587
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

173

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AgentBandz
Merlin
16
8 / 2 / 8
11,429
1,143
15,507
8,303
3,276
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
AhKiOh
Danzaburou
17
5 / 1 / 13
11,195
1,120
12,078
7,979
3,150
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
2 / 1 / 14
10,448
1,045
8,145
11,233
5,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Geb
jak31
Geb
17
0 / 3 / 13
9,753
975
8,055
12,261
5,997
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
mememe23
Ratatoskr
17
6 / 6 / 12
10,789
1,079
9,505
13,924
5,361
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
81
13
Kills
21
21
Deaths
13
27
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Merlin
AgentBandz
Merlin
8
2
8
6
W
Danzaburou
AhKiOh
Danzaburou
5
1
13
11.5
L
Artemis
0
5
4
0.4
L
Fenrir
NexusPain
Fenrir
2
5
3
0.7
L
Kuzenbo
Odinsunshine
Kuzenbo
5
2
6
4
W
2
1
14
9
L
Nemesis
heating12
Nemesis
2
7
8
0.86
W
Geb
jak31
Geb
0
3
13
2.17
W
Ratatoskr
mememe23
Ratatoskr
6
6
12
2
L
Baba Yaga
xPoloCX
Baba Yaga
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,076
Damage
53,290
58,199
Taken
53,700
39,203
Mitigated
23,428
5,459
Healing
11,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AgentBandz
Merlin
15,507
578
0
1,422
8,303
3,276
0
4,660
3,643
30,364
0
W
Danzaburou
AhKiOh
Danzaburou
12,078
4,837
0
2,050
7,979
3,150
0
3,648
4,331
0
36,756
L
Artemis
6,944
2,171
337
219
8,370
2,477
0
6,352
1,952
0
16,349
L
Fenrir
NexusPain
Fenrir
2,346
374
0
0
7,208
2,817
0
4,023
3,105
0
2,909
L
Kuzenbo
Odinsunshine
Kuzenbo
13,559
3,649
0
994
16,241
22,683
0
7,866
8,080
22,119
0
W
8,145
329
2,053
3,450
11,233
5,644
0
6,460
4,773
27,997
0
L
Nemesis
heating12
Nemesis
10,227
3,707
0
1,374
15,335
6,639
0
6,220
8,966
0
24,406
W
Geb
jak31
Geb
8,055
835
735
1,229
12,261
5,997
0
6,378
5,883
26,087
0
W
Ratatoskr
mememe23
Ratatoskr
9,505
3,443
0
301
13,924
5,361
0
7,413
6,511
0
24,681
L
Baba Yaga
xPoloCX
Baba Yaga
15,000
917
0
2,535
11,045
4,587
0
6,489
4,389
61,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,326
Gold Earned
53,614
160
Minions Killed
222
7
Camps Cleared
10
925,203
Distance Traveled
1,010,060
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,429
1,143
30
3
0
168,415
1
W
Danzaburou
11,195
1,120
55
6
5
189,835
2
L
Artemis
8,906
891
13
1
5
132,193
0
L
Fenrir
9,172
917
0
0
0
132,344
0
L
Kuzenbo
11,885
1,189
3
0
0
227,322
1
W
Terra
10,448
1,045
58
6
1
226,571
1
L
Nemesis
10,051
1,005
38
4
2
218,610
0
W
Geb
9,753
975
38
4
1
227,355
1
W
Ratatoskr
10,789
1,079
41
4
3
197,884
3
L
Baba Yaga
11,312
1,131
106
11
0
214,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role