Player Matchup

Ravana
Ravana
Silver IV
 
Ravana
Silver IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver III
BLOOD PURGE
Izanami
Silver III
Level 123
God Stats
395W - 286L
1,505 SR
Queue Stats
821W - 831L
852 MMR
Solo
Anubis
Anubis
Silver II
Manuchaenman
Anubis
Silver II
Level 88
God Stats
5W - 8L
1,524 SR
Queue Stats
198W - 208L
1,085 MMR
Solo
Cerberus
Cerberus
Silver IV
bloodlight21
Cerberus
Silver IV
Level 110
God Stats
2W - 7L
1,526 SR
Queue Stats
599W - 597L
738 MMR
Solo
Sobek
Sobek
Silver V
gffgnbhiu
Sobek
Silver V
Level 47
God Stats
6W - 6L
1,602 SR
Queue Stats
78W - 91L
711 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,531 SR
977 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,512 SR
1,102 MMR
Mulan
Mulan
Silver III
 
Mulan
Silver III
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Bronze I
 
Baron Samedi
Bronze I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver IV
Brizzle2084
Bacchus
Silver IV
Level 155
God Stats
4W - 3L
1,517 SR
Queue Stats
135W - 157L
718 MMR
Solo
Nemesis
Nemesis
Silver IV
Danib1102
Nemesis
Silver IV
Level 90
God Stats
93W - 88L
1,515 SR
Queue Stats
638W - 653L
674 MMR
Solo
Hou Yi
Hou Yi
Silver IV
braeydn
Hou Yi
Silver IV
Level 69
God Stats
2W - 1L
1,530 SR
Queue Stats
9W - 13L
1,116 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
4 / 8 / 3
11,329
436
8,691
15,104
7,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
BLOOD PURGE
Izanami
20
3 / 11 / 1
13,227
509
15,069
23,215
11,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
16
5 / 8 / 1
11,410
439
12,059
19,551
11,096
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
bloodlight21
Cerberus
17
0 / 6 / 1
10,694
411
7,720
20,211
21,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
gffgnbhiu
Sobek
14
0 / 9 / 7
11,057
425
7,538
27,816
27,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
DanzaburouGilgameshCu ChulainnCthulhuAthena

VS

Bans
TiamatYemojaTsukuyomiSetLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
9 / 0 / 14
16,712
643
22,295
25,283
28,279
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
 
Baron Samedi
20
5 / 4 / 12
14,620
562
11,101
15,847
7,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bacchus
Brizzle2084
Bacchus
19
2 / 2 / 25
14,291
550
14,978
18,714
26,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
Danib1102
Nemesis
20
12 / 4 / 13
16,319
628
19,650
22,595
11,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hou Yi
braeydn
Hou Yi
20
13 / 2 / 3
15,897
611
18,802
21,494
9,242
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
108
12
Kills
41
42
Deaths
12
13
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
4
8
3
0.69
W
Mulan
 
Mulan
9
0
14
16
W
Baron Samedi
 
Baron Samedi
5
4
12
2.75
L
Izanami
BLOOD PURGE
Izanami
3
11
1
0.32
W
Bacchus
Brizzle2084
Bacchus
2
2
25
7.25
W
Nemesis
Danib1102
Nemesis
12
4
13
4.63
L
Anubis
5
8
1
0.69
L
Cerberus
bloodlight21
Cerberus
0
6
1
0.08
W
Hou Yi
braeydn
Hou Yi
13
2
3
7.25
L
Sobek
gffgnbhiu
Sobek
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,077
Damage
86,826
105,897
Taken
103,933
78,863
Mitigated
83,633
20,124
Healing
46,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
8,691
2,331
0
3,816
15,104
7,584
0
3,641
11,119
0
76,183
W
Mulan
 
Mulan
22,295
3,190
0
12,112
25,283
28,279
5,239
7,279
17,584
0
105,395
W
Baron Samedi
 
Baron Samedi
11,101
1,358
1,286
7,164
15,847
7,454
214
4,685
11,162
85,993
0
L
Izanami
BLOOD PURGE
Izanami
15,069
9,588
0
3,269
23,215
11,615
656
6,049
16,802
0
106,455
W
Bacchus
Brizzle2084
Bacchus
14,978
1,297
0
7,584
18,714
26,680
1,213
5,819
12,623
49,590
0
W
Nemesis
Danib1102
Nemesis
19,650
12,670
0
5,132
22,595
11,978
4,262
6,317
16,188
0
126,766
L
Anubis
12,059
384
0
5,304
19,551
11,096
0
4,754
14,331
54,295
0
L
Cerberus
bloodlight21
Cerberus
7,720
280
0
4,921
20,211
21,048
0
4,271
15,664
71,625
0
W
Hou Yi
braeydn
Hou Yi
18,802
11,861
0
13,277
21,494
9,242
3,418
5,064
16,400
0
119,638
L
Sobek
gffgnbhiu
Sobek
7,538
646
0
2,814
27,816
27,520
0
5,332
21,902
22,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,717
Gold Earned
77,839
616
Minions Killed
661
0
Camps Cleared
0
1,878,684
Distance Traveled
2,409,463
23
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,329
436
139
5
0
351,092
6
W
Mulan
16,712
643
190
7
0
424,043
4
W
Baron Samedi
14,620
562
123
5
0
443,505
9
L
Izanami
13,227
509
189
7
0
387,493
3
W
Bacchus
14,291
550
52
2
0
534,116
1
W
Nemesis
16,319
628
137
5
0
546,618
13
L
Anubis
11,410
439
106
4
0
314,454
4
L
Cerberus
10,694
411
154
6
0
398,397
4
W
Hou Yi
15,897
611
159
6
0
461,181
13
L
Sobek
11,057
425
28
1
0
427,248
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role