Player Matchup

Sobek
Sobek
 
Sobek
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
GHOSTw000
Nemesis
Level 85
God Stats
0W - 1L
1,268 SR
Queue Stats
95W - 94L
1,516 Elo+
Solo
Medusa
Medusa
Rigg-A-Mortiss
Medusa
Level 140
God Stats
5W - 13L
1,481 SR
Queue Stats
461W - 515L
1,461 Elo+
Solo
Cthulhu
Cthulhu
partycollins
Cthulhu
Level 55
God Stats
4W - 7L
1,562 SR
Queue Stats
632W - 680L
1,448 Elo+
Solo
Geb
Geb
trackstarriiq
Geb
Level 103
God Stats
0W - 4L
1,168 SR
Queue Stats
397W - 423L
1,405 Elo+
Solo
Team Averages
Level 106
1,396 SR
1,466 Elo+

VS

Team Averages
Level 107
1,420 SR
1,445 Elo+
Thoth
Thoth
Heavenzly
Thoth
Level 127
God Stats
7W - 17L
1,432 SR
Queue Stats
798W - 804L
1,464 Elo+
Solo
Baba Yaga
Baba Yaga
Hersheystainzz
Baba Yaga
Level 87
God Stats
3W - 3L
1,372 SR
Queue Stats
227W - 222L
1,455 Elo+
Party 1
Hou Yi
Hou Yi
IlluminAudiie
Hou Yi
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 44L
1,428 Elo+
Party 1
Ymir
Ymir
ThaDankOne13
Ymir
Level 82
God Stats
3W - 0L
1,500 SR
Queue Stats
71W - 71L
1,468 Elo+
Party 1
Sol
Sol
runitzhaze
Sol
Level 138
God Stats
2W - 1L
1,294 SR
Queue Stats
213W - 224L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
0 / 2 / 4
8,049
537
1,569
9,321
8,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
GHOSTw000
Nemesis
16
2 / 8 / 5
9,836
656
8,779
16,356
7,426
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
6 / 5 / 2
11,164
744
12,224
13,484
5,780
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
partycollins
Cthulhu
18
2 / 6 / 4
10,006
667
13,230
18,251
19,487
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 8 / 8
9,365
624
9,032
20,961
25,265
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Heavenzly
Thoth
17
7 / 2 / 14
11,064
738
14,327
7,902
3,053
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baba Yaga
Hersheystainzz
Baba Yaga
20
6 / 2 / 16
11,662
777
13,082
14,039
6,358
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 2 / 18
12,088
806
19,976
12,027
5,240
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 4 / 17
10,292
686
6,874
14,090
14,130
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
7 / 1 / 19
11,842
789
15,457
10,930
4,223
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
113
11
Kills
29
29
Deaths
11
23
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
2
4
1
L
Nemesis
GHOSTw000
Nemesis
2
8
5
0.56
W
Thoth
Heavenzly
Thoth
7
2
14
7
W
Baba Yaga
Hersheystainzz
Baba Yaga
6
2
16
7
W
8
2
18
8.5
L
6
5
2
1.4
W
1
4
17
2.38
L
Cthulhu
partycollins
Cthulhu
2
6
4
0.67
W
7
1
19
16.5
L
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,834
Damage
69,716
78,373
Taken
58,988
66,536
Mitigated
33,004
21,364
Healing
26,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,569
0
82
1,730
9,321
8,578
0
7,154
2,167
2,250
0
L
Nemesis
GHOSTw000
Nemesis
8,779
2,238
2,334
3,146
16,356
7,426
0
9,316
7,040
0
18,040
W
Thoth
Heavenzly
Thoth
14,327
118
1,130
616
7,902
3,053
1,177
3,894
4,008
27,325
0
W
Baba Yaga
Hersheystainzz
Baba Yaga
13,082
1,949
1,473
4,693
14,039
6,358
549
4,678
9,361
31,476
0
W
19,976
8,995
3,417
3,578
12,027
5,240
1,598
3,589
8,438
0
45,378
L
12,224
2,722
3,789
3,270
13,484
5,780
0
8,897
4,587
0
36,680
W
6,874
610
1,603
1,476
14,090
14,130
576
7,385
6,705
12,843
0
L
Cthulhu
partycollins
Cthulhu
13,230
95
1,182
2,125
18,251
19,487
0
11,178
7,073
34,541
0
W
15,457
3,710
2,527
5,561
10,930
4,223
1,703
4,285
6,645
38,985
0
L
9,032
1,070
1,639
2,067
20,961
25,265
0
13,195
7,766
13,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,420
Gold Earned
56,948
115
Minions Killed
159
0
Camps Cleared
0
1,140,978
Distance Traveled
1,335,714
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,049
537
4
0
0
138,029
1
L
Nemesis
9,836
656
19
1
0
276,588
1
W
Thoth
11,064
738
24
2
0
276,730
0
W
Baba Yaga
11,662
777
33
2
0
286,091
0
W
Hou Yi
12,088
806
57
4
0
277,547
1
L
Medusa
11,164
744
48
3
0
261,998
0
W
Ymir
10,292
686
10
1
0
225,493
0
L
Cthulhu
10,006
667
34
2
0
236,121
0
W
Sol
11,842
789
35
2
0
269,853
0
L
Geb
9,365
624
10
1
0
228,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role