Player Matchup

Scylla
Scylla
BAKuRboyyyeey
Scylla
Level 83
God Stats
0W - 3L
1,161 SR
Queue Stats
14W - 21L
1,352 Elo+
Party 2
Poseidon
Poseidon
Kimosake
Poseidon
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 14L
1,545 Elo+
Party 1
Nemesis
Nemesis
Liamnn
Nemesis
Level 28
God Stats
2W - 4L
1,397 SR
Queue Stats
116W - 87L
1,645 Elo+
Party 2
King Arthur
King Arthur
Maslinutamagica
King Arthur
Level 55
God Stats
4W - 6L
1,471 SR
Queue Stats
70W - 87L
1,428 Elo+
Party 1
Skadi
Skadi
Vanjabu01
Skadi
Level 71
God Stats
11W - 8L
1,520 SR
Queue Stats
174W - 168L
1,481 Elo+
Party 2
Team Averages
Level 51
1,410 SR
1,490 Elo+

VS

Team Averages
Level 62
1,552 SR
1,527 Elo+
Danzaburou
Danzaburou
Bidomax
Danzaburou
Level 108
God Stats
1W - 0L
1,557 SR
Queue Stats
64W - 53L
1,584 Elo+
Party 3
Tiamat
Tiamat
COCACOOLLQ
Tiamat
Level 88
God Stats
11W - 6L
1,664 SR
Queue Stats
31W - 22L
1,572 Elo+
Party 3
Cerberus
Cerberus
Gazoprovod
Cerberus
Level 27
God Stats
1W - 0L
1,539 SR
Queue Stats
39W - 26L
1,640 Elo+
Party 3
Osiris
Osiris
TerraGP
Osiris
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 74L
1,337 Elo+
Solo
Ymir
Ymir
itWASezzz
Ymir
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 8 / 0
4,722
429
3,203
7,364
2,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Poseidon
Kimosake
Poseidon
8
4 / 6 / 2
5,549
504
6,499
6,327
1,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Liamnn
Nemesis
9
2 / 7 / 2
5,761
524
3,247
9,028
3,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
Maslinutamagica
King Arthur
10
2 / 4 / 2
5,829
530
4,964
10,604
5,723
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Skadi
Vanjabu01
Skadi
8
2 / 6 / 4
5,595
509
4,894
9,106
1,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bidomax
Danzaburou
12
6 / 3 / 5
7,132
648
4,850
5,925
1,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
COCACOOLLQ
Tiamat
14
13 / 0 / 5
8,141
740
10,147
5,267
4,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
Gazoprovod
Cerberus
9
2 / 3 / 10
6,365
579
3,566
8,174
3,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
TerraGP
Osiris
10
3 / 5 / 4
6,356
578
6,830
8,282
6,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
11
5 / 0 / 5
6,739
613
4,364
6,386
2,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
11
Kills
29
31
Deaths
11
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
W
Danzaburou
Bidomax
Danzaburou
6
3
5
2.83
W
Tiamat
COCACOOLLQ
Tiamat
13
0
5
15.5
W
Cerberus
Gazoprovod
Cerberus
2
3
10
2.33
L
Poseidon
Kimosake
Poseidon
4
6
2
0.83
L
Nemesis
Liamnn
Nemesis
2
7
2
0.43
L
King Arthur
Maslinutamagica
King Arthur
2
4
2
0.75
W
Osiris
TerraGP
Osiris
3
5
4
1
L
Skadi
Vanjabu01
Skadi
2
6
4
0.67
W
Ymir
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,807
Damage
29,757
42,429
Taken
34,034
14,678
Mitigated
18,296
5,888
Healing
10,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,203
115
0
478
7,364
2,462
489
5,826
1,538
13,835
0
W
Danzaburou
Bidomax
Danzaburou
4,850
2,949
0
2,032
5,925
1,727
0
1,935
3,714
0
34,187
W
Tiamat
COCACOOLLQ
Tiamat
10,147
1,589
0
2,271
5,267
4,373
415
1,010
4,136
43,436
0
W
Cerberus
Gazoprovod
Cerberus
3,566
343
0
949
8,174
3,425
0
3,789
4,089
10,019
0
L
Poseidon
Kimosake
Poseidon
6,499
1,860
0
837
6,327
1,158
78
2,209
4,118
21,436
0
L
Nemesis
Liamnn
Nemesis
3,247
1,751
0
361
9,028
3,371
0
3,681
5,347
0
27,490
L
King Arthur
Maslinutamagica
King Arthur
4,964
584
0
2,371
10,604
5,723
340
3,594
7,010
0
24,240
W
Osiris
TerraGP
Osiris
6,830
3,263
0
680
8,282
6,263
0
631
7,607
0
28,042
L
Skadi
Vanjabu01
Skadi
4,894
2,546
0
1,841
9,106
1,964
28
2,767
6,339
0
30,166
W
Ymir
4,364
1,387
0
4,308
6,386
2,508
0
1,349
4,786
36,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,456
Gold Earned
34,733
222
Minions Killed
299
0
Camps Cleared
0
1,006,349
Distance Traveled
1,064,722
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,722
429
23
2
0
193,117
4
W
Danzaburou
7,132
648
65
6
0
204,016
3
W
Tiamat
8,141
740
85
8
0
221,945
2
W
Cerberus
6,365
579
22
2
0
221,357
0
L
Poseidon
5,549
504
43
4
0
191,115
3
L
Nemesis
5,761
524
55
5
0
211,657
2
L
King Arthur
5,829
530
48
4
0
201,728
0
W
Osiris
6,356
578
57
5
0
193,476
1
L
Skadi
5,595
509
53
5
0
208,732
2
W
Ymir
6,739
613
70
6
0
223,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role