Player Matchup

Anubis
Anubis
BernazDoRust
Anubis
Level 15
God Stats
1W - 1L
1,677 SR
Queue Stats
6W - 6L
1,411 Elo+
Party 3
Sobek
Sobek
PutzzPT99
Sobek
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,411 Elo+
Party 3
Tsukuyomi
Tsukuyomi
RetroGoodzilla
Tsukuyomi
Level 27
God Stats
2W - 1L
1,739 SR
Queue Stats
43W - 49L
1,370 Elo+
Solo
Danzaburou
Danzaburou
SSmurFF88
Danzaburou
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,284 Elo+
Party 3
Bellona
Bellona
jmaia25
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,359 Elo+
Party 3
Team Averages
Level 16
1,583 SR
1,367 Elo+

VS

Team Averages
Level 41
1,475 SR
1,444 Elo+
Odin
Odin
Brakøs
Odin
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 3L
1,685 Elo+
Party 1
Hel
Hel
ICEEYceoX
Hel
Level 29
God Stats
1W - 1L
1,345 SR
Queue Stats
97W - 114L
1,299 Elo+
Party 2
Sobek
Sobek
MRBurnham115
Sobek
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
111W - 143L
1,318 Elo+
Party 2
Da Ji
Da Ji
UltimateAlvArO
Da Ji
Level 124
God Stats
22W - 20L
1,530 SR
Queue Stats
499W - 577L
1,360 Elo+
Party 1
Cupid
Cupid
XXChirusa10XX
Cupid
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
5 / 3 / 3
10,364
518
15,101
11,517
5,993
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sobek
PutzzPT99
Sobek
11
1 / 6 / 3
7,684
384
5,643
14,257
13,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
RetroGoodzilla
Tsukuyomi
16
3 / 7 / 6
10,610
531
9,110
15,855
7,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
SSmurFF88
Danzaburou
14
0 / 7 / 2
8,708
435
6,234
12,907
4,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
jmaia25
Bellona
16
4 / 3 / 2
9,999
500
8,829
13,448
10,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Brakøs
Odin
14
4 / 5 / 1
9,495
475
8,741
15,830
11,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 4 / 5
9,524
476
5,035
10,344
4,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 1 / 13
9,490
475
5,561
11,982
14,036
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
10 / 2 / 6
11,184
559
11,605
13,135
7,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
11 / 1 / 7
12,970
649
16,633
15,526
6,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
58
13
Kills
26
26
Deaths
13
16
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Anubis
5
3
3
2.17
W
Odin
Brakøs
Odin
4
5
1
0.9
W
1
4
5
0.88
W
0
1
13
6.5
L
Sobek
PutzzPT99
Sobek
1
6
3
0.42
L
Tsukuyomi
RetroGoodzilla
Tsukuyomi
3
7
6
0.86
L
Danzaburou
SSmurFF88
Danzaburou
0
7
2
0.14
W
10
2
6
6.5
W
11
1
7
14.5
L
Bellona
jmaia25
Bellona
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,917
Damage
47,575
67,984
Taken
66,817
41,777
Mitigated
43,858
13,279
Healing
22,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
15,101
263
0
5,897
11,517
5,993
370
3,221
7,976
52,506
0
W
Odin
Brakøs
Odin
8,741
2,654
0
2,234
15,830
11,945
327
3,248
12,582
0
35,958
W
5,035
1,157
2,243
3,260
10,344
4,538
171
5,547
4,797
54,227
0
W
5,561
203
0
2,766
11,982
14,036
164
5,714
6,268
19,243
0
L
Sobek
PutzzPT99
Sobek
5,643
433
0
2,268
14,257
13,329
0
3,594
10,503
18,473
0
L
Tsukuyomi
RetroGoodzilla
Tsukuyomi
9,110
2,731
0
2,282
15,855
7,929
0
1,570
14,245
0
70,931
L
Danzaburou
SSmurFF88
Danzaburou
6,234
2,580
0
2,443
12,907
4,126
261
521
12,386
0
55,565
W
11,605
3,029
0
2,523
13,135
7,014
684
2,595
10,540
0
64,551
W
16,633
13,112
277
9,396
15,526
6,325
5,335
3,640
11,886
0
101,089
L
Bellona
jmaia25
Bellona
8,829
2,421
0
389
13,448
10,400
1,518
1,170
12,278
0
44,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,365
Gold Earned
52,663
437
Minions Killed
480
0
Camps Cleared
0
1,805,392
Distance Traveled
1,821,448
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,364
518
89
4
0
359,035
3
W
Odin
9,495
475
58
3
0
308,149
0
W
Hel
9,524
476
111
6
0
374,968
2
W
Sobek
9,490
475
34
2
0
378,287
1
L
Sobek
7,684
384
23
1
0
361,028
3
L
Tsukuyomi
10,610
531
129
6
0
365,082
1
L
Danzaburou
8,708
435
107
5
0
334,164
1
W
Da Ji
11,184
559
101
5
0
397,807
2
W
Cupid
12,970
649
176
9
0
362,237
3
L
Bellona
9,999
500
89
4
0
386,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role