Player Matchup

Cerberus
Cerberus
Awsomepossums
Cerberus
Level 61
God Stats
14W - 9L
1,348 SR
Queue Stats
283W - 321L
1,456 Elo+
Solo
Sol
Sol
CelticXxhydraxX
Sol
Level 67
God Stats
3W - 7L
1,358 SR
Queue Stats
629W - 621L
1,385 Elo+
Party 2
Anubis
Anubis
KyngTo
Anubis
Level 79
God Stats
2W - 3L
1,588 SR
Queue Stats
15W - 18L
1,409 Elo+
Solo
Set
Set
NordicXxhydraxX
Set
Level 62
God Stats
20W - 22L
1,524 SR
Queue Stats
555W - 562L
1,367 Elo+
Party 2
Hercules
Hercules
alexreach2001
Hercules
Level 114
God Stats
24W - 32L
1,470 SR
Queue Stats
680W - 761L
1,470 Elo+
Solo
Team Averages
Level 77
1,458 SR
1,417 Elo+

VS

Team Averages
Level 126
1,490 SR
1,453 Elo+
Hel
Hel
Djtechniqe
Hel
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
93W - 95L
1,458 Elo+
Party 3
Anubis
Anubis
ILOVEGRENADEZ
Anubis
Level 158
God Stats
51W - 49L
1,521 SR
Queue Stats
347W - 341L
1,443 Elo+
Solo
Arachne
Arachne
MJBJWB
Arachne
Level 107
God Stats
3W - 3L
1,424 SR
Queue Stats
227W - 214L
1,476 Elo+
Party 3
Athena
Athena
Z06Adam
Athena
Level 143
God Stats
21W - 17L
1,505 SR
Queue Stats
209W - 177L
1,447 Elo+
Party 1
Chiron
Chiron
adrunknpirate
Chiron
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
244W - 219L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Awsomepossums
Cerberus
9
3 / 1 / 1
5,948
595
3,913
5,665
2,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
1 / 3 / 3
5,319
532
7,294
7,230
1,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
KyngTo
Anubis
8
0 / 5 / 1
5,075
508
2,034
5,615
1,956
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 4 / 0
5,319
532
4,907
6,725
2,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
alexreach2001
Hercules
10
1 / 2 / 0
5,839
584
2,211
7,805
3,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,115
612
5,721
4,480
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
6 / 1 / 2
6,670
667
5,089
6,062
2,092
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
MJBJWB
Arachne
10
4 / 1 / 0
5,734
573
3,241
5,823
2,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Athena
Z06Adam
Athena
8
0 / 1 / 4
5,374
537
2,863
7,497
2,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
3 / 3 / 0
5,521
552
4,171
7,401
2,183
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
6
Kills
15
15
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Awsomepossums
Cerberus
3
1
1
3.5
L
1
3
3
0.83
W
2
0
1
2.5
W
6
1
2
7
L
Anubis
KyngTo
Anubis
0
5
1
0.1
W
Arachne
MJBJWB
Arachne
4
1
0
4
L
1
4
0
0.25
W
Athena
Z06Adam
Athena
0
1
4
2
W
3
3
0
1
L
Hercules
alexreach2001
Hercules
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,359
Damage
21,085
33,040
Taken
31,263
12,018
Mitigated
11,233
9,200
Healing
12,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Awsomepossums
Cerberus
3,913
414
0
2,266
5,665
2,597
0
1,144
4,521
15,918
0
L
7,294
2,736
0
3,557
7,230
1,915
0
1,865
5,365
35,365
0
W
5,721
137
47
2,180
4,480
2,367
578
213
4,267
34,522
0
W
5,089
434
0
3,182
6,062
2,092
622
1,174
4,888
35,901
0
L
Anubis
KyngTo
Anubis
2,034
270
0
1,019
5,615
1,956
0
3,429
2,186
23,276
0
W
Arachne
MJBJWB
Arachne
3,241
2,268
0
1,304
5,823
2,040
0
891
4,932
0
25,169
L
4,907
2,444
0
538
6,725
2,053
0
2,827
3,898
0
22,177
W
Athena
Z06Adam
Athena
2,863
1,191
0
2,641
7,497
2,551
0
5,144
2,353
13,213
0
W
4,171
1,503
314
2,430
7,401
2,183
156
5,819
1,582
0
24,272
L
Hercules
alexreach2001
Hercules
2,211
154
0
1,820
7,805
3,497
0
4,408
3,397
0
29,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,500
Gold Earned
29,414
292
Minions Killed
245
0
Camps Cleared
0
933,790
Distance Traveled
940,296
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,948
595
55
6
0
210,320
0
L
Sol
5,319
532
63
6
0
174,641
3
W
Hel
6,115
612
70
7
0
192,960
1
W
Anubis
6,670
667
61
6
0
161,650
0
L
Anubis
5,075
508
50
5
0
156,517
4
W
Arachne
5,734
573
48
5
0
203,886
1
L
Set
5,319
532
46
5
0
201,436
0
W
Athena
5,374
537
21
2
0
203,436
2
W
Chiron
5,521
552
45
5
0
178,364
2
L
Hercules
5,839
584
78
8
0
190,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role