Player Matchup

King Arthur
King Arthur
Diamond V
AquilesVoi
King Arthur
Diamond V
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold II
Conchafofa
Apollo
Gold II
Level 111
God Stats
1W - 5L
1,294 SR
Queue Stats
220W - 215L
1,667 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
Dℓuccąs
Kumbhakarna
Gold II
Level 155
God Stats
1W - 1L
1,687 SR
Queue Stats
28W - 25L
1,772 MMR
Solo
Raijin
Raijin
Diamond V
KyTaM
Raijin
Diamond V
Level 149
God Stats
11W - 4L
1,727 SR
Queue Stats
106W - 94L
1,916 MMR
Solo
Nemesis
Nemesis
Platinum IV
VinilFrr
Nemesis
Platinum IV
Level 142
God Stats
5W - 3L
1,524 SR
Queue Stats
272W - 273L
1,768 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 124
1,546 SR
1,725 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,603 SR
1,808 MMR
Tyr
Tyr
Gold I
BjörnRagnarsson
Tyr
Gold I
Level 147
God Stats
6W - 10L
1,834 SR
Queue Stats
160W - 173L
1,651 MMR
Solo
Set
Set
Platinum II
Sυkυna
Set
Platinum II
Level 137
God Stats
6W - 2L
1,500 SR
Queue Stats
94W - 83L
2,054 MMR
Party 1
Aphrodite
Aphrodite
Diamond IV
Voknos
Aphrodite
Diamond IV
Level 160
God Stats
15W - 16L
1,679 SR
Queue Stats
84W - 100L
2,043 MMR
Party 1
Sylvanus
Sylvanus
Gold I
loboku1
Sylvanus
Gold I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Platinum II
zMartchelo
Chronos
Platinum II
Level 88
God Stats
1W - 7L
1,500 SR
Queue Stats
336W - 337L
1,792 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AquilesVoi
King Arthur
14
0 / 3 / 6
8,677
482
13,858
23,714
14,048
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
Conchafofa
Apollo
16
3 / 2 / 3
9,817
545
7,312
11,781
3,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
Dℓuccąs
Kumbhakarna
11
1 / 3 / 6
7,044
391
3,496
12,292
6,287
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Raijin
KyTaM
Raijin
15
6 / 5 / 3
9,848
547
13,036
9,907
3,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
VinilFrr
Nemesis
13
2 / 5 / 8
8,474
471
8,824
13,447
5,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AthenaAnhurTiamatGebTsukuyomi

VS

Bans
GilgameshChang'eYmirScyllaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 1
11,999
667
15,743
19,318
18,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
8 / 2 / 5
11,380
632
15,229
16,507
10,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
Voknos
Aphrodite
16
0 / 4 / 7
9,917
551
6,033
11,792
5,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
loboku1
Sylvanus
14
2 / 2 / 7
9,543
530
4,319
11,309
8,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
zMartchelo
Chronos
18
4 / 3 / 1
11,476
638
7,726
14,378
4,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
39
12
Kills
18
18
Deaths
12
26
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AquilesVoi
King Arthur
0
3
6
1
W
4
1
1
4.5
L
Apollo
Conchafofa
Apollo
3
2
3
2.25
L
Kumbhakarna
Dℓuccąs
Kumbhakarna
1
3
6
1.33
L
Raijin
KyTaM
Raijin
6
5
3
1.5
W
8
2
5
5.25
L
Nemesis
VinilFrr
Nemesis
2
5
8
1.2
W
Aphrodite
Voknos
Aphrodite
0
4
7
0.88
W
Sylvanus
loboku1
Sylvanus
2
2
7
2.75
W
Chronos
zMartchelo
Chronos
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,526
Damage
49,050
71,141
Taken
73,304
32,962
Mitigated
48,161
18,335
Healing
35,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AquilesVoi
King Arthur
13,858
1,534
0
8,683
23,714
14,048
0
3,578
20,136
0
58,321
W
15,743
2,300
0
10,722
19,318
18,506
0
2,629
16,557
0
84,361
L
Apollo
Conchafofa
Apollo
7,312
3,901
0
4,135
11,781
3,548
0
7,108
4,673
0
74,642
L
Kumbhakarna
Dℓuccąs
Kumbhakarna
3,496
295
407
3,494
12,292
6,287
0
5,077
7,215
16,707
0
L
Raijin
KyTaM
Raijin
13,036
1,158
0
926
9,907
3,490
0
2,487
7,420
64,979
0
W
15,229
6,682
0
1,936
16,507
10,720
525
4,447
11,836
0
94,872
L
Nemesis
VinilFrr
Nemesis
8,824
3,870
0
690
13,447
5,589
360
2,425
11,022
0
67,013
W
Aphrodite
Voknos
Aphrodite
6,033
411
4,907
5,218
11,792
5,244
578
2,539
9,087
60,710
0
W
Sylvanus
loboku1
Sylvanus
4,319
996
3,173
3,660
11,309
8,980
396
3,569
7,568
20,169
0
W
Chronos
zMartchelo
Chronos
7,726
3,311
0
5,769
14,378
4,711
3,684
2,987
11,327
80,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,860
Gold Earned
54,315
504
Minions Killed
621
0
Camps Cleared
0
1,856,692
Distance Traveled
1,831,142
34
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,677
482
104
6
0
381,523
11
W
Tyr
11,999
667
166
9
0
415,475
5
L
Apollo
9,817
545
146
8
0
346,022
6
L
Kumbhakarna
7,044
391
24
1
0
394,586
4
L
Raijin
9,848
547
126
7
0
328,267
4
W
Set
11,380
632
144
8
0
380,438
3
L
Nemesis
8,474
471
104
6
0
406,294
9
W
Aphrodite
9,917
551
120
7
0
336,478
7
W
Sylvanus
9,543
530
44
2
0
344,715
10
W
Chronos
11,476
638
147
8
0
354,036
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role