Player Matchup

Ymir
Ymir
Bilal_h_4li
Ymir
Level 64
God Stats
1W - 1L
1,780 SR
Queue Stats
48W - 44L
1,545 Elo+
Solo
Bastet
Bastet
Pikestu
Bastet
Level 60
God Stats
13W - 16L
1,606 SR
Queue Stats
839W - 903L
1,556 Elo+
Solo
Kuzenbo
Kuzenbo
SkataCoCo
Kuzenbo
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ThErI-pP-eR
Janus
Level 125
God Stats
7W - 3L
1,695 SR
Queue Stats
151W - 132L
1,553 Elo+
Party 2
Hades
Hades
ThEsO-rR-oW
Hades
Level 130
God Stats
4W - 2L
1,766 SR
Queue Stats
136W - 119L
1,563 Elo+
Party 2
Team Averages
Level 88
1,669 SR
1,543 Elo+

VS

Team Averages
Level 143
1,568 SR
1,537 Elo+
Athena
Athena
Caporacolo
Athena
Level 144
God Stats
6W - 7L
1,521 SR
Queue Stats
304W - 328L
1,502 Elo+
Solo
Thoth
Thoth
Louis-D
Thoth
Level 125
God Stats
9W - 9L
1,587 SR
Queue Stats
786W - 769L
1,534 Elo+
Solo
Thanatos
Thanatos
RUBENS_MATERAZZI
Thanatos
Level 153
God Stats
17W - 25L
1,527 SR
Queue Stats
1,013W - 1,014L
1,568 Elo+
Party 1
Izanami
Izanami
S3rusia
Izanami
Level 149
God Stats
17W - 14L
1,704 SR
Queue Stats
735W - 706L
1,554 Elo+
Solo
Cthulhu
Cthulhu
TheNobile
Cthulhu
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 80L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 8
10,126
723
6,346
25,496
20,042
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
Pikestu
Bastet
16
7 / 8 / 5
10,671
762
17,608
12,671
8,361
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kuzenbo
SkataCoCo
Kuzenbo
17
1 / 5 / 6
9,838
703
8,082
15,668
10,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 4 / 4
9,153
654
7,728
8,436
3,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 6 / 6
9,761
697
6,364
12,214
6,597
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Caporacolo
Athena
17
2 / 3 / 23
9,933
710
9,732
15,965
17,416
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
Louis-D
Thoth
18
3 / 4 / 18
10,790
771
11,272
11,432
5,250
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
10 / 1 / 13
11,351
811
13,278
11,153
5,548
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
S3rusia
Izanami
19
9 / 3 / 14
11,731
838
19,616
10,069
4,670
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
TheNobile
Cthulhu
16
2 / 3 / 23
10,009
715
11,630
15,389
13,077
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
117
14
Kills
26
27
Deaths
14
29
Assists
91
Player
Kills
Deaths
Assists
KDA
L
3
4
8
1.75
W
Athena
Caporacolo
Athena
2
3
23
4.5
W
Thoth
Louis-D
Thoth
3
4
18
3
L
Bastet
Pikestu
Bastet
7
8
5
1.19
W
10
1
13
16.5
W
Izanami
S3rusia
Izanami
9
3
14
5.33
L
Kuzenbo
SkataCoCo
Kuzenbo
1
5
6
0.8
L
1
4
4
0.75
L
2
6
6
0.83
W
Cthulhu
TheNobile
Cthulhu
2
3
23
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,128
Damage
65,528
74,485
Taken
64,008
48,627
Mitigated
45,961
21,334
Healing
39,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,346
437
1,540
7,776
25,496
20,042
544
8,495
17,001
21,724
0
W
Athena
Caporacolo
Athena
9,732
1,973
1,515
1,975
15,965
17,416
756
8,041
7,924
14,571
0
W
Thoth
Louis-D
Thoth
11,272
340
2,547
2,504
11,432
5,250
704
6,001
5,431
31,575
0
L
Bastet
Pikestu
Bastet
17,608
2,652
0
362
12,671
8,361
689
6,235
6,436
0
21,925
W
13,278
1,205
4,393
9,911
11,153
5,548
1,479
5,392
5,761
0
21,096
W
Izanami
S3rusia
Izanami
19,616
10,452
3,692
1,710
10,069
4,670
1,352
4,360
5,709
0
51,181
L
Kuzenbo
SkataCoCo
Kuzenbo
8,082
3,432
3,154
2,182
15,668
10,506
736
8,004
7,664
25,276
0
L
7,728
181
743
1,073
8,436
3,121
350
4,231
4,205
22,101
0
L
6,364
309
2,396
2,108
12,214
6,597
1,100
5,669
6,545
15,784
0
W
Cthulhu
TheNobile
Cthulhu
11,630
178
6,701
4,784
15,389
13,077
800
4,726
10,663
20,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,549
Gold Earned
53,814
139
Minions Killed
196
0
Camps Cleared
0
1,154,920
Distance Traveled
1,279,763
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,126
723
34
2
0
234,071
2
W
Athena
9,933
710
9
1
0
258,383
0
W
Thoth
10,790
771
45
3
0
208,182
0
L
Bastet
10,671
762
10
1
0
215,899
4
W
Thanatos
11,351
811
21
2
0
300,055
0
W
Izanami
11,731
838
89
6
0
222,657
1
L
Kuzenbo
9,838
703
35
3
0
259,406
0
L
Janus
9,153
654
26
2
0
247,902
0
L
Hades
9,761
697
34
2
0
197,642
0
W
Cthulhu
10,009
715
32
2
0
290,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role