Player Matchup

Cthulhu
Cthulhu
Dragon R98
Cthulhu
Level 28
God Stats
0W - 2L
1,510 SR
Queue Stats
8W - 6L
1,385 Elo+
Party 2
Gilgamesh
Gilgamesh
KiLLeR BeeS63
Gilgamesh
Level 62
God Stats
0W - 1L
1,448 SR
Queue Stats
16W - 21L
1,335 Elo+
Party 2
Janus
Janus
ToXxic SKies
Janus
Level 125
God Stats
0W - 1L
1,339 SR
Queue Stats
17W - 24L
1,351 Elo+
Party 2
Medusa
Medusa
Xerx1453
Medusa
Level 64
God Stats
3W - 1L
1,610 SR
Queue Stats
9W - 9L
1,340 Elo+
Party 2
Pele
Pele
choji5199
Pele
Level 106
God Stats
3W - 1L
1,818 SR
Queue Stats
14W - 16L
1,415 Elo+
Party 2
Team Averages
Level 77
1,545 SR
1,365 Elo+

VS

Team Averages
Level 85
1,531 SR
1,564 Elo+
Nu Wa
Nu Wa
GrandLotusIroh21
Nu Wa
Level 47
God Stats
16W - 8L
1,703 SR
Queue Stats
408W - 371L
1,528 Elo+
Solo
Heimdallr
Heimdallr
NaughtysVibe
Heimdallr
Level 109
God Stats
9W - 12L
1,501 SR
Queue Stats
586W - 607L
1,554 Elo+
Party 1
Anubis
Anubis
Ohayo 7Vigga
Anubis
Level 28
God Stats
12W - 9L
1,580 SR
Queue Stats
81W - 55L
1,588 Elo+
Party 1
Medusa
Medusa
SPAGHETTI SLIME
Medusa
Level 117
God Stats
1W - 2L
1,301 SR
Queue Stats
400W - 402L
1,593 Elo+
Party 1
Guan Yu
Guan Yu
xxArima
Guan Yu
Level 122
God Stats
4W - 5L
1,571 SR
Queue Stats
673W - 685L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dragon R98
Cthulhu
4
0 / 4 / 0
2,970
495
982
4,410
1,239
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

Gilgamesh
KiLLeR BeeS63
Gilgamesh
6
0 / 2 / 0
3,488
581
1,411
4,266
2,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 3 / 1
3,567
595
869
3,006
650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
Xerx1453
Medusa
5
1 / 4 / 0
3,560
593
635
3,360
406
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pele
5
0 / 2 / 0
3,427
571
672
4,149
719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 3
5,264
877
2,476
2,482
663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
NaughtysVibe
Heimdallr
9
1 / 0 / 0
4,804
801
2,013
2,377
675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
7
3 / 1 / 8
4,905
818
4,336
2,810
1,203
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
5 / 0 / 2
5,297
883
3,113
3,142
914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
xxArima
Guan Yu
7
3 / 1 / 4
4,594
766
1,510
4,251
1,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
15
15
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dragon R98
Cthulhu
0
4
0
0
W
3
1
3
4.5
L
Gilgamesh
KiLLeR BeeS63
Gilgamesh
0
2
0
0
W
Heimdallr
NaughtysVibe
Heimdallr
1
0
0
1
W
Anubis
3
1
8
7
W
5
0
2
6
L
0
3
1
0.17
L
Medusa
Xerx1453
Medusa
1
4
0
0.25
L
Pele
0
2
0
0
W
Guan Yu
xxArima
Guan Yu
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,569
Damage
13,448
19,191
Taken
15,062
5,463
Mitigated
4,966
3,724
Healing
6,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dragon R98
Cthulhu
982
292
0
5
4,410
1,239
0
2,331
2,079
3,502
0
W
2,476
779
0
947
2,482
663
346
182
2,248
27,577
0
L
Gilgamesh
KiLLeR BeeS63
Gilgamesh
1,411
380
0
1,090
4,266
2,449
0
83
4,183
0
11,203
W
Heimdallr
NaughtysVibe
Heimdallr
2,013
976
0
1,215
2,377
675
578
0
2,257
0
21,052
W
Anubis
4,336
894
0
1,356
2,810
1,203
519
603
2,167
18,204
0
W
3,113
1,494
0
1,095
3,142
914
685
466
2,676
0
17,646
L
869
32
0
310
3,006
650
0
1,852
1,154
10,326
0
L
Medusa
Xerx1453
Medusa
635
276
0
447
3,360
406
0
804
2,556
0
7,782
L
Pele
672
206
0
1,872
4,149
719
0
1,742
2,407
0
9,094
W
Guan Yu
xxArima
Guan Yu
1,510
276
35
2,249
4,251
1,511
0
398
3,743
0
13,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,012
Gold Earned
24,864
80
Minions Killed
206
0
Camps Cleared
0
569,860
Distance Traveled
610,138
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
2,970
495
2
0
0
93,062
1
W
Nu Wa
5,264
877
52
9
0
112,165
3
L
Gilgamesh
3,488
581
22
4
0
163,252
1
W
Heimdallr
4,804
801
43
7
0
114,373
0
W
Anubis
4,905
818
32
5
0
118,655
2
W
Medusa
5,297
883
39
7
0
113,760
1
L
Janus
3,567
595
21
4
0
109,546
1
L
Medusa
3,560
593
11
2
0
100,018
1
L
Pele
3,427
571
24
4
0
103,982
0
W
Guan Yu
4,594
766
40
7
0
151,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role