Player Matchup

Sol
Sol
FuzzyRhino89
Sol
Level 29
God Stats
5W - 3L
1,829 SR
Queue Stats
514W - 538L
1,614 Elo+
Solo
Camazotz
Camazotz
Tactical_Feeder4
Camazotz
Level 25
God Stats
1W - 5L
1,283 SR
Queue Stats
161W - 157L
1,604 Elo+
Solo
Hercules
Hercules
WigWam7
Hercules
Level 10
God Stats
26W - 14L
1,508 SR
Queue Stats
119W - 98L
1,729 Elo+
Solo
Ymir
Ymir
p0np0nmeowme0w
Ymir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,868 Elo+
Solo
Medusa
Medusa
xXxSharK
Medusa
Level 28
God Stats
14W - 10L
1,692 SR
Queue Stats
101W - 92L
1,602 Elo+
Solo
Team Averages
Level 23
1,562 SR
1,684 Elo+

VS

Team Averages
Level 18
1,609 SR
1,715 Elo+
Sobek
Sobek
Codyodyody
Sobek
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 83L
1,923 Elo+
Solo
Bellona
Bellona
HY等待
Bellona
Level 6
God Stats
1W - 3L
1,744 SR
Queue Stats
17W - 13L
1,776 Elo+
Party 1
Jing Wei
Jing Wei
JunHit
Jing Wei
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,638 Elo+
Solo
Aphrodite
Aphrodite
mr-stonky
Aphrodite
Level 29
God Stats
5W - 4L
1,831 SR
Queue Stats
151W - 136L
1,681 Elo+
Solo
Mulan
Mulan
家女千万
Mulan
Level 29
God Stats
4W - 6L
1,468 SR
Queue Stats
67W - 60L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 3
8,592
573
7,807
9,567
3,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
5 / 3 / 6
8,461
564
6,868
13,383
5,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
WigWam7
Hercules
14
1 / 0 / 3
8,308
554
3,325
9,462
5,555
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 1 / 10
8,592
573
6,288
9,928
6,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
xXxSharK
Medusa
15
12 / 5 / 3
9,734
649
19,546
14,120
6,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
8 / 7 / 2
8,834
589
10,579
17,515
16,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
HY等待
Bellona
10
0 / 5 / 3
6,086
406
3,489
9,403
4,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
JunHit
Jing Wei
11
0 / 3 / 1
6,741
449
4,567
5,129
1,648
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
mr-stonky
Aphrodite
12
0 / 4 / 2
7,117
474
7,772
13,001
4,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 6 / 4
8,249
550
5,345
13,570
5,599
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
25
Kills
10
10
Deaths
25
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sobek
8
7
2
1.29
W
2
1
3
3.5
L
Bellona
HY等待
Bellona
0
5
3
0.3
L
Jing Wei
JunHit
Jing Wei
0
3
1
0.17
W
5
3
6
2.67
W
Hercules
WigWam7
Hercules
1
0
3
2.5
L
Aphrodite
mr-stonky
Aphrodite
0
4
2
0.25
W
5
1
10
10
W
Medusa
xXxSharK
Medusa
12
5
3
2.7
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,834
Damage
31,752
56,460
Taken
58,618
27,768
Mitigated
33,024
24,499
Healing
20,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
10,579
1,110
0
5,452
17,515
16,082
0
2,074
15,441
34,024
0
W
7,807
2,923
0
6,280
9,567
3,156
678
5,108
4,163
61,155
0
L
Bellona
HY等待
Bellona
3,489
1,341
0
1,503
9,403
4,820
276
3,044
6,359
0
17,239
L
Jing Wei
JunHit
Jing Wei
4,567
3,499
0
0
5,129
1,648
0
965
4,164
0
27,617
W
6,868
2,736
0
5,822
13,383
5,817
0
2,787
10,548
0
60,226
W
Hercules
WigWam7
Hercules
3,325
797
0
4,094
9,462
5,555
126
1,342
8,092
0
44,061
L
Aphrodite
mr-stonky
Aphrodite
7,772
751
2,051
7,258
13,001
4,875
0
5,537
7,464
43,015
0
W
6,288
2,578
0
1,916
9,928
6,906
354
2,803
7,025
22,709
0
W
Medusa
xXxSharK
Medusa
19,546
11,450
0
6,387
14,120
6,334
0
5,825
8,281
0
69,758
L
5,345
1,323
0
4,084
13,570
5,599
0
2,475
11,095
0
47,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,687
Gold Earned
37,027
439
Minions Killed
347
0
Camps Cleared
0
1,341,576
Distance Traveled
1,368,949
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,834
589
49
3
0
283,203
0
W
Sol
8,592
573
107
7
0
257,854
3
L
Bellona
6,086
406
33
2
0
251,895
2
L
Jing Wei
6,741
449
64
4
0
285,889
0
W
Camazotz
8,461
564
96
6
0
297,859
2
W
Hercules
8,308
554
90
6
0
283,623
4
L
Aphrodite
7,117
474
97
6
0
271,709
3
W
Ymir
8,592
573
34
2
0
277,307
4
W
Medusa
9,734
649
112
7
0
224,933
1
L
Mulan
8,249
550
104
7
0
276,253
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role