Player Matchup

Kukulkan
Kukulkan
AiM1BoT
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,440 Elo+
Solo
Ymir
Ymir
Gurthang96
Ymir
Level 28
God Stats
2W - 0L
1,720 SR
Queue Stats
11W - 4L
1,683 Elo+
Party 2
Achilles
Achilles
MapleNii
Achilles
Level 15
God Stats
2W - 0L
1,704 SR
Queue Stats
16W - 6L
1,632 Elo+
Party 2
Medusa
Medusa
Skurple
Medusa
Level 21
God Stats
2W - 2L
1,770 SR
Queue Stats
86W - 89L
1,884 Elo+
Solo
Fenrir
Fenrir
demoniopapi
Fenrir
Level 17
God Stats
1W - 2L
1,235 SR
Queue Stats
14W - 6L
1,642 Elo+
Solo
Team Averages
Level 17
1,586 SR
1,656 Elo+

VS

Team Averages
Level 15
1,549 SR
1,539 Elo+
Ymir
Ymir
Khaziuu
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,402 Elo+
Party 1
King Arthur
King Arthur
SmokeCauseDeath
King Arthur
Level 29
God Stats
1W - 3L
1,435 SR
Queue Stats
112W - 83L
1,653 Elo+
Solo
Olorun
Olorun
Vi2ir
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,402 Elo+
Party 1
Loki
Loki
guard1an99
Loki
Level 20
God Stats
4W - 5L
1,458 SR
Queue Stats
16W - 17L
1,554 Elo+
Solo
Vulcan
Vulcan
sannityreap
Vulcan
Level 17
God Stats
3W - 2L
1,853 SR
Queue Stats
47W - 30L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AiM1BoT
Kukulkan
20
5 / 8 / 14
17,970
513
13,092
24,534
14,164
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
1 / 1 / 17
17,075
488
5,457
23,145
33,445
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
MapleNii
Achilles
20
10 / 5 / 16
18,419
526
30,537
41,182
58,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
Skurple
Medusa
20
7 / 9 / 10
16,529
472
16,616
23,036
10,888
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
20
26 / 9 / 6
24,279
694
38,102
40,748
24,608
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Khaziuu
Ymir
20
4 / 10 / 10
14,990
428
13,029
31,208
38,975
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
SmokeCauseDeath
King Arthur
6
0 / 2 / 1
9,489
271
1,154
3,013
821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
Vi2ir
Olorun
20
4 / 17 / 10
15,012
429
20,695
34,351
13,747
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 11 / 7
16,571
473
16,486
32,168
13,822
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
20
17 / 9 / 6
20,169
576
52,414
26,581
13,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
66
49
Kills
32
32
Deaths
49
63
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AiM1BoT
Kukulkan
5
8
14
1.5
W
1
1
17
9.5
L
Ymir
Khaziuu
Ymir
4
10
10
0.9
W
Achilles
MapleNii
Achilles
10
5
16
3.6
W
Medusa
Skurple
Medusa
7
9
10
1.33
L
King Arthur
SmokeCauseDeath
King Arthur
0
2
1
0.25
L
Olorun
Vi2ir
Olorun
4
17
10
0.53
W
Fenrir
26
9
6
3.22
L
7
11
7
0.95
L
Vulcan
17
9
6
2.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,804
Damage
103,778
152,645
Taken
127,321
142,031
Mitigated
81,303
34,784
Healing
21,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AiM1BoT
Kukulkan
13,092
1,321
0
3,026
24,534
14,164
4,065
10,064
14,254
131,741
0
W
5,457
438
0
5,810
23,145
33,445
676
16,504
6,355
40,160
0
L
Ymir
Khaziuu
Ymir
13,029
2,061
0
1,482
31,208
38,975
111
5,942
25,062
76,706
0
W
Achilles
MapleNii
Achilles
30,537
5,557
0
9,839
41,182
58,926
1,731
24,303
16,455
0
96,876
W
Medusa
Skurple
Medusa
16,616
9,599
0
4,919
23,036
10,888
2,170
11,948
10,914
0
117,898
L
King Arthur
SmokeCauseDeath
King Arthur
1,154
195
0
380
3,013
821
0
212
2,801
0
8,819
L
Olorun
Vi2ir
Olorun
20,695
12,241
1,017
6,312
34,351
13,747
800
4,362
29,818
73,920
0
W
Fenrir
38,102
18,892
0
11,190
40,748
24,608
6,230
24,248
16,146
0
212,795
L
16,486
2,810
0
5,098
32,168
13,822
1,575
3,973
28,133
0
109,481
L
Vulcan
52,414
14,366
231
6,574
26,581
13,938
29
3,537
22,958
172,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,272
Gold Earned
76,231
745
Minions Killed
588
0
Camps Cleared
0
3,038,957
Distance Traveled
2,396,306
32
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
17,970
513
184
5
0
525,993
4
W
Ymir
17,075
488
63
2
0
636,163
2
L
Ymir
14,990
428
100
3
0
545,203
6
W
Achilles
18,419
526
113
3
0
631,063
15
W
Medusa
16,529
472
114
3
0
606,850
11
L
King Arthur
9,489
271
20
1
0
73,032
0
L
Olorun
15,012
429
86
2
0
498,908
3
W
Fenrir
24,279
694
271
8
0
638,888
0
L
Loki
16,571
473
152
4
0
616,907
0
L
Vulcan
20,169
576
230
7
0
662,256
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role