Player Matchup

Discordia
Discordia
ElChaliwawa
Discordia
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 58L
1,487 Elo+
Party 2
Hercules
Hercules
M4RRAQUETA
Hercules
Level 107
God Stats
1W - 0L
1,525 SR
Queue Stats
11W - 12L
1,449 Elo+
Party 2
Chronos
Chronos
REXAM45
Chronos
Level 131
God Stats
4W - 0L
1,648 SR
Queue Stats
62W - 55L
1,528 Elo+
Party 2
Chiron
Chiron
SrMagikarp
Chiron
Level 144
God Stats
1W - 1L
1,257 SR
Queue Stats
104W - 92L
1,495 Elo+
Party 2
Jormungandr
Jormungandr
pokres
Jormungandr
Level 124
God Stats
2W - 1L
1,686 SR
Queue Stats
89W - 100L
1,494 Elo+
Party 2
Team Averages
Level 127
1,523 SR
1,491 Elo+

VS

Team Averages
Level 63
1,542 SR
1,428 Elo+
Cthulhu
Cthulhu
CapnNaldi
Cthulhu
Level 47
God Stats
5W - 2L
1,280 SR
Queue Stats
238W - 321L
1,353 Elo+
Party 3
Gilgamesh
Gilgamesh
Desmondonette
Gilgamesh
Level 27
God Stats
7W - 4L
1,724 SR
Queue Stats
220W - 193L
1,512 Elo+
Party 1
Hou Yi
Hou Yi
ESOfficial
Hou Yi
Level 27
God Stats
38W - 80L
1,320 SR
Queue Stats
234W - 354L
1,267 Elo+
Party 3
Aphrodite
Aphrodite
PERCYdanze
Aphrodite
Level 125
God Stats
2W - 1L
1,736 SR
Queue Stats
233W - 241L
1,514 Elo+
Party 1
Izanami
Izanami
xXBNGameplayXx
Izanami
Level 88
God Stats
20W - 14L
1,652 SR
Queue Stats
343W - 356L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ElChaliwawa
Discordia
20
4 / 7 / 6
13,757
510
21,324
19,641
10,651
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
M4RRAQUETA
Hercules
18
4 / 2 / 7
12,765
473
12,355
32,009
36,726
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
REXAM45
Chronos
20
6 / 1 / 4
15,470
573
16,298
19,899
8,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chiron
SrMagikarp
Chiron
20
16 / 1 / 4
16,129
597
25,755
22,607
11,107
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
pokres
Jormungandr
16
1 / 8 / 10
13,122
486
14,295
30,956
33,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CapnNaldi
Cthulhu
15
1 / 10 / 3
10,479
388
13,463
31,423
22,759
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Desmondonette
Gilgamesh
19
8 / 4 / 7
13,353
495
20,915
25,364
20,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hou Yi
ESOfficial
Hou Yi
18
0 / 7 / 1
11,715
434
8,528
15,006
6,268
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
PERCYdanze
Aphrodite
18
6 / 6 / 7
12,970
480
26,988
34,505
16,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

19
4 / 4 / 1
13,529
501
17,047
16,808
7,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
38
31
Kills
19
19
Deaths
31
31
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CapnNaldi
Cthulhu
1
10
3
0.25
L
Gilgamesh
Desmondonette
Gilgamesh
8
4
7
2.88
L
Hou Yi
ESOfficial
Hou Yi
0
7
1
0.07
W
Discordia
ElChaliwawa
Discordia
4
7
6
1
W
Hercules
M4RRAQUETA
Hercules
4
2
7
3.75
L
Aphrodite
PERCYdanze
Aphrodite
6
6
7
1.58
W
Chronos
REXAM45
Chronos
6
1
4
8
W
Chiron
SrMagikarp
Chiron
16
1
4
18
W
Jormungandr
pokres
Jormungandr
1
8
10
0.75
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,027
Damage
86,941
125,112
Taken
123,106
100,680
Mitigated
73,438
42,356
Healing
49,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CapnNaldi
Cthulhu
13,463
961
848
5,467
31,423
22,759
443
9,387
22,036
58,218
0
L
Gilgamesh
Desmondonette
Gilgamesh
20,915
8,400
0
5,742
25,364
20,253
0
10,452
14,912
0
83,523
L
Hou Yi
ESOfficial
Hou Yi
8,528
4,481
0
2,108
15,006
6,268
2,515
3,571
11,435
0
79,988
W
Discordia
ElChaliwawa
Discordia
21,324
1,744
0
4,095
19,641
10,651
1,104
7,768
11,873
100,805
0
W
Hercules
M4RRAQUETA
Hercules
12,355
2,097
0
15,358
32,009
36,726
340
9,037
22,972
0
59,715
L
Aphrodite
PERCYdanze
Aphrodite
26,988
5,486
7,536
24,530
34,505
16,992
0
20,309
14,196
102,959
0
W
Chronos
REXAM45
Chronos
16,298
5,701
0
8,452
19,899
8,998
8,958
2,297
17,602
141,643
0
W
Chiron
SrMagikarp
Chiron
25,755
14,718
1,668
12,053
22,607
11,107
5,427
8,049
14,434
0
119,497
W
Jormungandr
pokres
Jormungandr
14,295
2,835
0
730
30,956
33,198
274
13,300
17,656
41,384
0
L
17,047
11,728
0
3,260
16,808
7,166
826
8,198
8,610
0
98,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,243
Gold Earned
62,046
705
Minions Killed
686
0
Camps Cleared
0
2,560,677
Distance Traveled
2,340,302
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,479
388
97
4
0
498,539
1
L
Gilgamesh
13,353
495
101
4
0
508,438
8
L
Hou Yi
11,715
434
153
6
0
388,023
0
W
Discordia
13,757
510
144
5
0
493,435
1
W
Hercules
12,765
473
108
4
0
556,298
9
L
Aphrodite
12,970
480
153
6
0
477,618
2
W
Chronos
15,470
573
232
9
0
538,319
6
W
Chiron
16,129
597
175
6
0
537,486
2
W
Jormungandr
13,122
486
46
2
0
435,139
0
L
Izanami
13,529
501
182
7
0
467,684
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role