Player Matchup

Mercury
Mercury
Arkamtos
Mercury
Level 87
God Stats
81W - 56L
1,609 SR
Queue Stats
352W - 276L
1,558 Elo+
Party 3
Athena
Athena
Kexuy
Athena
Level 128
God Stats
5W - 1L
1,813 SR
Queue Stats
563W - 581L
1,508 Elo+
Party 1
Artemis
Artemis
OldAlucard21
Artemis
Level 67
God Stats
66W - 51L
1,566 SR
Queue Stats
354W - 277L
1,558 Elo+
Party 3
Gilgamesh
Gilgamesh
Skull7676
Gilgamesh
Level 129
God Stats
17W - 11L
1,684 SR
Queue Stats
401W - 425L
1,512 Elo+
Party 1
Tiamat
Tiamat
bertincks
Tiamat
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 97
1,634 SR
1,527 Elo+

VS

Team Averages
Level 57
1,638 SR
1,539 Elo+
Bellona
Bellona
BRUOLIMPIC21
Bellona
Level 43
God Stats
29W - 27L
1,470 SR
Queue Stats
222W - 232L
1,496 Elo+
Party 4
Xbalanque
Xbalanque
JamesTheBond
Xbalanque
Level 29
God Stats
1W - 0L
1,857 SR
Queue Stats
9W - 2L
1,652 Elo+
Party 2
Anubis
Anubis
Z3r0G34sS
Anubis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
acostanico12
Gilgamesh
Level 28
God Stats
10W - 2L
1,862 SR
Queue Stats
152W - 138L
1,495 Elo+
Party 4
Athena
Athena
tochegando
Athena
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Arkamtos
Mercury
18
4 / 8 / 6
11,438
458
9,508
18,635
7,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Kexuy
Athena
13
2 / 8 / 9
9,894
396
9,293
21,337
19,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
OldAlucard21
Artemis
18
8 / 9 / 7
12,567
503
18,836
20,942
7,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
Skull7676
Gilgamesh
20
6 / 5 / 6
12,784
511
20,015
28,967
26,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
bertincks
Tiamat
19
3 / 8 / 5
12,725
509
13,035
19,137
11,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BRUOLIMPIC21
Bellona
20
5 / 3 / 15
14,801
592
14,595
17,960
15,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
JamesTheBond
Xbalanque
20
19 / 7 / 7
15,405
616
35,509
26,421
13,189
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Z3r0G34sS
Anubis
20
11 / 2 / 15
14,666
587
20,160
14,870
11,308
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
acostanico12
Gilgamesh
19
1 / 5 / 6
12,319
493
9,755
19,750
15,156
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
tochegando
Athena
18
2 / 6 / 26
11,894
476
8,302
25,074
27,593
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
107
23
Kills
38
38
Deaths
23
33
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Mercury
Arkamtos
Mercury
4
8
6
0.88
W
Bellona
BRUOLIMPIC21
Bellona
5
3
15
4.17
W
Xbalanque
JamesTheBond
Xbalanque
19
7
7
3.21
L
Athena
Kexuy
Athena
2
8
9
0.81
L
Artemis
OldAlucard21
Artemis
8
9
7
1.28
L
Gilgamesh
Skull7676
Gilgamesh
6
5
6
1.8
W
Anubis
Z3r0G34sS
Anubis
11
2
15
9.25
W
Gilgamesh
acostanico12
Gilgamesh
1
5
6
0.8
L
Tiamat
bertincks
Tiamat
3
8
5
0.69
W
Athena
tochegando
Athena
2
6
26
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,687
Damage
88,321
109,018
Taken
104,075
71,169
Mitigated
82,295
20,520
Healing
32,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Arkamtos
Mercury
9,508
2,495
0
2,560
18,635
7,374
0
5,403
13,232
0
69,974
W
Bellona
BRUOLIMPIC21
Bellona
14,595
6,085
0
6,058
17,960
15,049
2,920
3,638
14,172
0
119,145
W
Xbalanque
JamesTheBond
Xbalanque
35,509
26,078
0
11,825
26,421
13,189
5,790
4,101
22,230
0
131,942
L
Athena
Kexuy
Athena
9,293
2,112
0
1,631
21,337
19,320
210
8,220
13,117
34,809
0
L
Artemis
OldAlucard21
Artemis
18,836
9,760
0
3,337
20,942
7,277
462
4,054
16,888
0
68,813
L
Gilgamesh
Skull7676
Gilgamesh
20,015
4,665
0
9,102
28,967
26,047
508
5,450
23,517
0
93,851
W
Anubis
Z3r0G34sS
Anubis
20,160
1,116
0
8,322
14,870
11,308
1,574
4,078
10,492
94,502
0
W
Gilgamesh
acostanico12
Gilgamesh
9,755
3,274
0
3,936
19,750
15,156
976
2,425
17,265
0
89,123
L
Tiamat
bertincks
Tiamat
13,035
1,164
106
3,784
19,137
11,151
385
5,335
13,802
77,305
0
W
Athena
tochegando
Athena
8,302
2,206
599
1,670
25,074
27,593
946
7,366
17,588
26,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,408
Gold Earned
69,085
539
Minions Killed
676
0
Camps Cleared
0
2,137,728
Distance Traveled
2,394,901
29
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,438
458
96
4
0
514,583
5
W
Bellona
14,801
592
203
8
0
556,302
2
W
Xbalanque
15,405
616
158
6
0
416,228
3
L
Athena
9,894
396
57
2
0
373,317
4
L
Artemis
12,567
503
109
4
0
382,028
10
L
Gilgamesh
12,784
511
152
6
0
471,068
4
W
Anubis
14,666
587
156
6
0
477,308
2
W
Gilgamesh
12,319
493
123
5
0
494,187
2
L
Tiamat
12,725
509
125
5
0
396,732
6
W
Athena
11,894
476
36
1
0
450,876
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role