Player Matchup

Fenrir
Fenrir
Abiker_Rider26
Fenrir
Level 18
God Stats
6W - 8L
1,498 SR
Queue Stats
79W - 63L
1,522 Elo+
Solo
Anubis
Anubis
DRAMATB3
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
Dragonspeaker14
Pele
Level 6
God Stats
5W - 2L
1,754 SR
Queue Stats
8W - 4L
1,560 Elo+
Solo
Skadi
Skadi
EighthPine90897
Skadi
Level 27
God Stats
5W - 3L
1,675 SR
Queue Stats
173W - 146L
1,533 Elo+
Solo
Cthulhu
Cthulhu
bigbaby1243
Cthulhu
Level 27
God Stats
6W - 5L
1,500 SR
Queue Stats
63W - 60L
1,517 Elo+
Solo
Team Averages
Level 17
1,585 SR
1,526 Elo+

VS

Team Averages
Level 20
1,456 SR
1,456 Elo+
Jormungandr
Jormungandr
CrocodileKingg
Jormungandr
Level 29
God Stats
40W - 31L
1,524 SR
Queue Stats
180W - 171L
1,518 Elo+
Solo
Apollo
Apollo
LADYSEVER619
Apollo
Level 24
God Stats
18W - 22L
1,247 SR
Queue Stats
124W - 149L
1,482 Elo+
Solo
Vulcan
Vulcan
StevenPham
Vulcan
Level 27
God Stats
75W - 56L
1,531 SR
Queue Stats
147W - 136L
1,475 Elo+
Solo
Pele
Pele
impakt398
Pele
Level 13
God Stats
11W - 20L
1,477 SR
Queue Stats
38W - 64L
1,354 Elo+
Solo
Cthulhu
Cthulhu
riuzenshi45
Cthulhu
Level 8
God Stats
8W - 7L
1,503 SR
Queue Stats
8W - 9L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 11
11,685
1,062
12,820
20,626
7,640
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
DRAMATB3
Anubis
17
3 / 14 / 13
10,816
983
10,440
19,911
8,653
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 9 / 12
10,972
997
12,012
20,076
6,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 6 / 12
13,215
1,201
19,526
14,949
5,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
bigbaby1243
Cthulhu
17
3 / 7 / 14
10,991
999
15,491
19,146
9,062
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CrocodileKingg
Jormungandr
19
16 / 5 / 16
14,399
1,309
21,509
13,093
14,989
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
18
7 / 3 / 22
12,309
1,119
16,561
11,373
4,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
StevenPham
Vulcan
19
11 / 1 / 21
13,825
1,257
24,616
10,790
4,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
18
4 / 9 / 21
11,666
1,061
12,613
18,606
6,874
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
riuzenshi45
Cthulhu
19
5 / 6 / 26
12,568
1,143
10,294
21,883
21,340
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
149
23
Kills
43
43
Deaths
24
62
Assists
106
Player
Kills
Deaths
Assists
KDA
L
5
7
11
1.5
W
Jormungandr
CrocodileKingg
Jormungandr
16
5
16
4.8
L
Anubis
DRAMATB3
Anubis
3
14
13
0.68
L
5
9
12
1.22
L
7
6
12
2.17
W
Apollo
7
3
22
6
W
Vulcan
StevenPham
Vulcan
11
1
21
21.5
L
Cthulhu
bigbaby1243
Cthulhu
3
7
14
1.43
W
Pele
4
9
21
1.61
W
Cthulhu
riuzenshi45
Cthulhu
5
6
26
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,289
Damage
85,593
94,708
Taken
75,745
37,073
Mitigated
52,509
12,064
Healing
5,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,820
4,699
1,090
4,704
20,626
7,640
0
12,047
8,579
0
37,828
W
Jormungandr
CrocodileKingg
Jormungandr
21,509
2,449
354
913
13,093
14,989
0
5,709
7,111
33,664
0
L
Anubis
DRAMATB3
Anubis
10,440
2,767
0
3,455
19,911
8,653
0
10,737
9,174
24,161
0
L
12,012
1,740
0
347
20,076
6,575
0
11,232
8,844
0
28,248
L
19,526
8,085
0
582
14,949
5,143
0
10,791
4,158
0
41,587
W
Apollo
16,561
9,639
0
0
11,373
4,476
0
3,992
7,381
0
25,417
W
Vulcan
StevenPham
Vulcan
24,616
6,523
180
2,027
10,790
4,830
0
2,540
8,250
61,967
0
L
Cthulhu
bigbaby1243
Cthulhu
15,491
2,345
0
1,886
19,146
9,062
0
11,612
7,534
36,494
0
W
Pele
12,613
2,147
0
758
18,606
6,874
0
5,973
12,563
0
36,878
W
Cthulhu
riuzenshi45
Cthulhu
10,294
1,164
0
1,568
21,883
21,340
0
7,717
13,849
17,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,679
Gold Earned
64,767
218
Minions Killed
230
5
Camps Cleared
4
959,438
Distance Traveled
1,012,104
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,685
1,062
65
6
2
216,406
0
W
Jormungandr
14,399
1,309
26
2
0
163,104
0
L
Anubis
10,816
983
39
4
0
128,222
3
L
Pele
10,972
997
21
2
1
225,945
0
L
Skadi
13,215
1,201
49
4
2
183,492
0
W
Apollo
12,309
1,119
17
2
2
203,148
0
W
Vulcan
13,825
1,257
97
9
1
248,301
2
L
Cthulhu
10,991
999
44
4
0
205,373
1
W
Pele
11,666
1,061
64
6
1
201,560
0
W
Cthulhu
12,568
1,143
26
2
0
195,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role