Player Matchup

Tiamat
Tiamat
DeityHunter20
Tiamat
Level 135
God Stats
1W - 3L
1,448 SR
Queue Stats
222W - 201L
1,532 Elo+
Party 1
Skadi
Skadi
ResetVexs
Skadi
Level 79
God Stats
32W - 19L
1,742 SR
Queue Stats
235W - 194L
1,523 Elo+
Party 1
Ymir
Ymir
TN-Fatee
Ymir
Level 5
God Stats
2W - 1L
1,721 SR
Queue Stats
13W - 11L
1,481 Elo+
Party 1
Team Averages
Level 73
1,637 SR
1,512 Elo+

VS

Team Averages
Level 63
1,744 SR
1,560 Elo+
Chiron
Chiron
BrawlMaster6767
Chiron
Level 12
God Stats
5W - 3L
1,635 SR
Queue Stats
23W - 12L
1,750 Elo+
Party 2
Bacchus
Bacchus
SmiteTwinz
Bacchus
Level 109
God Stats
7W - 5L
1,709 SR
Queue Stats
134W - 122L
1,600 Elo+
Party 2
Chang'e
Chang'e
antman is back1
Chang'e
Level 69
God Stats
1W - 3L
1,890 SR
Queue Stats
70W - 114L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
7,647
588
8,047
9,171
4,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
ResetVexs
Skadi
10
0 / 4 / 3
7,475
575
7,529
10,204
2,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
11
2 / 2 / 1
7,727
594
2,941
7,699
2,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 4
8,656
666
6,980
10,934
3,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bacchus
SmiteTwinz
Bacchus
13
4 / 0 / 4
9,031
695
11,143
6,643
5,934
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 6
8,823
679
4,968
7,583
2,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
2
Kills
8
8
Deaths
3
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
3
4
1.33
L
0
2
2
0.5
L
Skadi
ResetVexs
Skadi
0
4
3
0.38
W
Bacchus
SmiteTwinz
Bacchus
4
0
4
6
L
Ymir
2
2
1
1.25
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,517
Damage
23,091
27,074
Taken
25,160
9,619
Mitigated
11,949
5,166
Healing
11,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,980
2,419
513
2,648
10,934
3,701
44
4,310
6,352
0
53,672
L
8,047
373
441
1,822
9,171
4,182
0
5,626
3,425
36,825
0
L
Skadi
ResetVexs
Skadi
7,529
1,872
0
2,180
10,204
2,927
0
5,819
4,303
0
23,242
W
Bacchus
SmiteTwinz
Bacchus
11,143
1,109
690
813
6,643
5,934
322
2,074
4,416
27,791
0
L
Ymir
2,941
618
0
723
7,699
2,510
0
4,349
3,159
13,145
0
W
4,968
370
2,651
3,909
7,583
2,314
604
3,919
3,368
20,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,849
Gold Earned
26,510
127
Minions Killed
157
0
Camps Cleared
0
648,793
Distance Traveled
742,353
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,656
666
81
6
0
243,005
5
L
Tiamat
7,647
588
68
5
0
227,805
2
L
Skadi
7,475
575
36
3
0
240,522
4
W
Bacchus
9,031
695
39
3
0
260,782
6
L
Ymir
7,727
594
23
2
0
180,466
2
W
Chang'e
8,823
679
37
3
0
238,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role