Player Matchup

Mulan
Mulan
D4rkAquafina23
Mulan
Level 7
God Stats
4W - 2L
1,445 SR
Queue Stats
4W - 6L
1,178 Elo+
Solo
Cupid
Cupid
Seeker_Guardian
Cupid
Level 29
God Stats
35W - 59L
1,382 SR
Queue Stats
94W - 136L
1,305 Elo+
Solo
Fenrir
Fenrir
YllomBRye
Fenrir
Level 29
God Stats
9W - 13L
1,450 SR
Queue Stats
86W - 90L
1,392 Elo+
Solo
Medusa
Medusa
lil_churro710
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,259 Elo+
Solo
Janus
Janus
mar049cos
Janus
Level 16
God Stats
6W - 6L
1,478 SR
Queue Stats
68W - 71L
1,271 Elo+
Solo
Team Averages
Level 18
1,451 SR
1,281 Elo+

VS

Team Averages
Level 25
1,521 SR
1,427 Elo+
Geb
Geb
Martovich16
Geb
Level 16
God Stats
2W - 1L
1,358 SR
Queue Stats
11W - 7L
1,405 Elo+
Party 1
Odin
Odin
Mr Blue 5055
Odin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zeus
Zeus
SageMCHDR
Zeus
Level 26
God Stats
5W - 0L
1,622 SR
Queue Stats
10W - 6L
1,420 Elo+
Party 1
Ao Kuang
Ao Kuang
kaneki-kun325
Ao Kuang
Level 64
God Stats
11W - 4L
1,676 SR
Queue Stats
46W - 44L
1,451 Elo+
Party 1
Bellona
Bellona
rame021
Bellona
Level 16
God Stats
3W - 4L
1,450 SR
Queue Stats
10W - 8L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 9 / 0
6,203
326
2,706
13,077
7,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 12 / 1
8,368
440
4,641
13,943
4,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
YllomBRye
Fenrir
13
1 / 8 / 0
8,128
428
2,913
15,956
6,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 14 / 1
7,969
419
3,554
15,325
4,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
mar049cos
Janus
15
2 / 9 / 2
10,002
526
6,446
14,558
5,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 2 / 12
11,186
589
10,950
11,655
10,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

3
0 / 0 / 0
4,265
224
0
0
0
Zeus
16
8 / 2 / 11
10,740
565
13,045
8,674
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
kaneki-kun325
Ao Kuang
19
21 / 1 / 7
12,541
660
12,848
11,585
5,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
rame021
Bellona
17
8 / 0 / 11
10,992
579
13,264
11,442
8,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
91
4
Kills
50
52
Deaths
5
4
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
W
13
2
12
9.5
W
0
0
0
0
W
Zeus
8
2
11
6.75
L
0
12
1
0.04
L
Fenrir
YllomBRye
Fenrir
1
8
0
0.13
W
Ao Kuang
kaneki-kun325
Ao Kuang
21
1
7
24.5
L
1
14
1
0.11
L
Janus
mar049cos
Janus
2
9
2
0.33
W
Bellona
rame021
Bellona
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,260
Damage
50,107
72,859
Taken
43,356
28,297
Mitigated
27,149
6,839
Healing
9,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,706
527
0
270
13,077
7,408
0
6,124
6,777
0
18,215
W
10,950
1,445
0
376
11,655
10,608
998
643
10,938
52,788
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Zeus
13,045
1,684
0
2,257
8,674
2,801
514
4,506
3,606
53,940
0
L
4,641
2,769
0
0
13,943
4,849
1,741
7,341
6,602
0
41,782
L
Fenrir
YllomBRye
Fenrir
2,913
937
0
4,402
15,956
6,178
0
4,762
11,102
0
42,990
W
Ao Kuang
kaneki-kun325
Ao Kuang
12,848
4,108
0
5,440
11,585
5,352
1,956
57
11,438
88,089
0
L
3,554
2,146
0
0
15,325
4,697
1,086
8,500
6,741
0
23,718
L
Janus
mar049cos
Janus
6,446
571
0
2,167
14,558
5,165
390
9,340
4,794
51,607
0
W
Bellona
rame021
Bellona
13,264
3,639
0
1,426
11,442
8,388
2,016
684
10,602
0
71,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,670
Gold Earned
49,724
336
Minions Killed
453
0
Camps Cleared
0
1,425,607
Distance Traveled
1,551,235
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,203
326
39
2
0
256,717
1
W
Geb
11,186
589
79
4
0
426,307
0
W
Odin
4,265
224
0
0
0
0
0
W
Zeus
10,740
565
107
6
0
375,755
0
L
Cupid
8,368
440
76
4
0
297,740
2
L
Fenrir
8,128
428
88
5
0
259,055
0
W
Ao Kuang
12,541
660
139
7
0
377,455
1
L
Medusa
7,969
419
32
2
0
309,338
0
L
Janus
10,002
526
101
5
0
302,757
0
W
Bellona
10,992
579
128
7
0
371,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role