Player Matchup

King Arthur
King Arthur
DisgracedGrunt
King Arthur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Navydivea
Hera
Level 119
God Stats
3W - 5L
1,656 SR
Queue Stats
66W - 57L
1,521 Elo+
Solo
Fenrir
Fenrir
RonanIRI
Fenrir
Level 85
God Stats
7W - 3L
1,670 SR
Queue Stats
47W - 48L
1,534 Elo+
Party 2
Nemesis
Nemesis
USaidUWereNine
Nemesis
Level 121
God Stats
4W - 7L
1,469 SR
Queue Stats
490W - 501L
1,645 Elo+
Party 2
Anhur
Anhur
WhyTheHel
Anhur
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,473 Elo+
Party 2
Team Averages
Level 102
1,559 SR
1,535 Elo+

VS

Team Averages
Level 105
1,516 SR
1,528 Elo+
Achilles
Achilles
ItsMatt09
Achilles
Level 75
God Stats
21W - 25L
1,326 SR
Queue Stats
201W - 230L
1,340 Elo+
Solo
Izanami
Izanami
Naidrai
Izanami
Level 160
God Stats
29W - 17L
1,698 SR
Queue Stats
610W - 552L
1,576 Elo+
Party 1
Hel
Hel
SolTsuki
Hel
Level 67
God Stats
0W - 2L
1,304 SR
Queue Stats
36W - 25L
1,618 Elo+
Solo
Ganesha
Ganesha
TheInternets
Ganesha
Level 159
God Stats
18W - 24L
1,751 SR
Queue Stats
696W - 621L
1,607 Elo+
Party 1
Arachne
Arachne
mansonKK1
Arachne
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DisgracedGrunt
King Arthur
12
3 / 1 / 1
6,962
633
6,458
8,847
4,894
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
11
2 / 0 / 0
6,670
606
2,648
4,028
1,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
RonanIRI
Fenrir
8
2 / 1 / 0
5,557
505
2,783
6,405
2,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 0 / 1
6,179
562
3,046
5,217
2,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
WhyTheHel
Anhur
9
0 / 0 / 1
5,392
490
1,974
3,585
877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ItsMatt09
Achilles
8
0 / 4 / 0
4,743
431
2,528
8,311
8,393
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
Naidrai
Izanami
9
1 / 3 / 0
5,488
499
1,502
5,536
1,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 1 / 0
6,564
597
2,299
4,652
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
TheInternets
Ganesha
10
0 / 0 / 1
5,919
538
1,758
4,749
2,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
mansonKK1
Arachne
8
0 / 1 / 1
5,006
455
1,977
4,530
1,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
9
Kills
2
2
Deaths
9
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DisgracedGrunt
King Arthur
3
1
1
3.5
L
Achilles
ItsMatt09
Achilles
0
4
0
0
L
Izanami
Naidrai
Izanami
1
3
0
0.33
W
Hera
2
0
0
2
W
Fenrir
RonanIRI
Fenrir
2
1
0
2
L
1
1
0
1
L
Ganesha
TheInternets
Ganesha
0
0
1
0.5
W
2
0
1
2.5
W
Anhur
WhyTheHel
Anhur
0
0
1
0.5
L
Arachne
mansonKK1
Arachne
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,909
Damage
10,064
28,082
Taken
27,778
11,417
Mitigated
14,404
9,736
Healing
7,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DisgracedGrunt
King Arthur
6,458
748
0
2,873
8,847
4,894
156
203
8,644
0
42,393
L
Achilles
ItsMatt09
Achilles
2,528
793
0
458
8,311
8,393
0
0
8,311
0
17,255
L
Izanami
Naidrai
Izanami
1,502
821
0
595
5,536
1,100
0
0
5,536
0
33,508
W
Hera
2,648
499
0
2,657
4,028
1,459
0
1,699
2,329
41,906
0
W
Fenrir
RonanIRI
Fenrir
2,783
688
0
655
6,405
2,119
0
738
5,667
0
15,390
L
2,299
0
515
2,745
4,652
1,458
0
1,494
3,158
44,202
0
L
Ganesha
TheInternets
Ganesha
1,758
0
282
1,816
4,749
2,317
0
513
4,236
22,711
0
W
3,046
1,355
0
1,565
5,217
2,068
0
899
4,318
0
36,800
W
Anhur
WhyTheHel
Anhur
1,974
101
0
1,986
3,585
877
0
518
3,067
0
25,527
L
Arachne
mansonKK1
Arachne
1,977
1,280
0
1,426
4,530
1,136
0
641
3,889
0
17,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,760
Gold Earned
27,720
350
Minions Killed
300
0
Camps Cleared
0
1,046,178
Distance Traveled
938,145
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,962
633
95
9
0
205,434
4
L
Achilles
4,743
431
34
3
0
192,738
0
L
Izanami
5,488
499
102
9
0
170,226
3
W
Hera
6,670
606
92
8
0
207,617
2
W
Fenrir
5,557
505
29
3
0
212,825
2
L
Hel
6,564
597
105
10
0
205,100
0
L
Ganesha
5,919
538
11
1
0
222,115
4
W
Nemesis
6,179
562
85
8
0
243,001
4
W
Anhur
5,392
490
49
4
0
177,301
1
L
Arachne
5,006
455
48
4
0
147,966
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role