Player Matchup

Merlin
Merlin
 
Merlin
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BARDZIEJ
Yemoja
Level 39
God Stats
1W - 1L
1,248 SR
Queue Stats
6W - 8L
1,386 Elo+
Party 1
Persephone
Persephone
Elvinguhl
Persephone
Level 83
God Stats
1W - 2L
1,255 SR
Queue Stats
57W - 35L
1,579 Elo+
Solo
Hercules
Hercules
Habalasz
Hercules
Level 146
God Stats
4W - 3L
1,674 SR
Queue Stats
115W - 126L
1,466 Elo+
Party 1
Geb
Geb
Stouek
Geb
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
230W - 213L
1,465 Elo+
Party 1
Team Averages
Level 91
1,435 SR
1,479 Elo+

VS

Team Averages
Level 138
1,328 SR
1,500 Elo+
Raijin
Raijin
Azron230
Raijin
Level 152
God Stats
0W - 4L
1,123 SR
Queue Stats
481W - 488L
1,461 Elo+
Party 2
Chang'e
Chang'e
CrazyShampoo
Chang'e
Level 156
God Stats
0W - 2L
1,572 SR
Queue Stats
90W - 98L
1,502 Elo+
Solo
Ymir
Ymir
ROBAMEYANG
Ymir
Level 114
God Stats
1W - 4L
1,052 SR
Queue Stats
84W - 71L
1,561 Elo+
Solo
Artemis
Artemis
Thornabian
Artemis
Level 127
God Stats
8W - 11L
1,394 SR
Queue Stats
658W - 668L
1,475 Elo+
Party 2
Ravana
Ravana
shotung
Ravana
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
8 / 8 / 15
15,162
758
28,464
19,818
10,567
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yemoja
BARDZIEJ
Yemoja
18
0 / 7 / 16
11,793
590
8,101
18,823
17,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Persephone
Elvinguhl
Persephone
20
14 / 4 / 10
17,264
863
49,618
21,535
11,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Habalasz
Hercules
20
4 / 7 / 14
13,641
682
20,430
35,297
49,545
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
Stouek
Geb
20
5 / 6 / 16
12,950
648
16,805
24,532
34,008
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Azron230
Raijin
20
6 / 9 / 16
13,428
671
28,688
24,607
14,786
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
CrazyShampoo
Chang'e
20
9 / 6 / 17
13,430
672
16,771
30,738
20,519
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
6 / 4 / 19
13,326
666
17,584
39,832
59,148
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
Thornabian
Artemis
19
2 / 10 / 12
12,363
618
19,047
22,652
12,971
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ravana
shotung
Ravana
20
9 / 2 / 14
14,507
725
16,664
28,223
39,222
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
110
31
Kills
32
32
Deaths
31
71
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
8
15
1.94
L
Raijin
Azron230
Raijin
6
9
16
1.56
W
Yemoja
BARDZIEJ
Yemoja
0
7
16
1.14
L
Chang'e
CrazyShampoo
Chang'e
9
6
17
2.92
W
Persephone
Elvinguhl
Persephone
14
4
10
4.75
W
Hercules
Habalasz
Hercules
4
7
14
1.57
L
6
4
19
3.88
W
Geb
Stouek
Geb
5
6
16
2.17
L
Artemis
Thornabian
Artemis
2
10
12
0.8
L
Ravana
shotung
Ravana
9
2
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,418
Damage
98,754
120,005
Taken
146,052
122,587
Mitigated
146,646
50,118
Healing
69,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
28,464
3,264
3,343
2,071
19,818
10,567
56
9,197
10,621
59,958
0
L
Raijin
Azron230
Raijin
28,688
1,997
1,115
883
24,607
14,786
334
17,104
7,503
52,068
0
W
Yemoja
BARDZIEJ
Yemoja
8,101
1,573
10,533
1,734
18,823
17,279
538
14,545
4,278
17,056
0
L
Chang'e
CrazyShampoo
Chang'e
16,771
1,904
27,592
13,997
30,738
20,519
799
21,987
8,751
37,056
0
W
Persephone
Elvinguhl
Persephone
49,618
2,412
2,401
8,379
21,535
11,188
2,067
11,479
10,052
98,379
0
W
Hercules
Habalasz
Hercules
20,430
8,001
3,352
12,648
35,297
49,545
1,932
15,641
19,656
0
30,750
L
17,584
2,678
1,433
9,559
39,832
59,148
140
26,347
13,485
35,350
0
W
Geb
Stouek
Geb
16,805
356
2,728
2,929
24,532
34,008
556
12,685
11,847
29,770
0
L
Artemis
Thornabian
Artemis
19,047
10,039
2,628
1,433
22,652
12,971
1,261
16,341
6,311
0
40,767
L
Ravana
shotung
Ravana
16,664
3,583
5,279
5,433
28,223
39,222
768
21,209
7,014
558
29,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,810
Gold Earned
67,054
192
Minions Killed
208
0
Camps Cleared
0
1,652,398
Distance Traveled
1,621,921
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,162
758
69
3
0
273,807
0
L
Raijin
13,428
671
58
3
0
289,349
0
W
Yemoja
11,793
590
10
1
0
315,081
0
L
Chang'e
13,430
672
34
2
0
339,183
0
W
Persephone
17,264
863
93
5
0
398,233
0
W
Hercules
13,641
682
9
0
0
308,670
0
L
Ymir
13,326
666
30
2
0
355,965
1
W
Geb
12,950
648
11
1
0
356,607
0
L
Artemis
12,363
618
46
2
0
280,766
0
L
Ravana
14,507
725
40
2
0
356,658
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role