Player Matchup

Khepri
Khepri
 
Khepri
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
HomicideEXE
Gilgamesh
Level 100
God Stats
1W - 2L
1,810 SR
Queue Stats
50W - 33L
1,517 Elo+
Party 2
Tiamat
Tiamat
LarryLarry58
Tiamat
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 22L
1,324 Elo+
Party 3
Poseidon
Poseidon
NutapJohnson
Poseidon
Level 115
God Stats
3W - 2L
1,524 SR
Queue Stats
137W - 138L
1,473 Elo+
Party 3
Amaterasu
Amaterasu
TheWizardOfLag
Amaterasu
Level 61
God Stats
2W - 0L
1,694 SR
Queue Stats
75W - 70L
1,396 Elo+
Party 2
Team Averages
Level 79
1,606 SR
1,442 Elo+

VS

Team Averages
Level 98
1,455 SR
1,406 Elo+
Rama
Rama
 
Rama
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BoatsMak
Bacchus
Level 116
God Stats
0W - 1L
1,443 SR
Queue Stats
10W - 23L
1,322 Elo+
Solo
Pele
Pele
GRIZZ-GREEN85
Pele
Level 66
God Stats
2W - 3L
1,451 SR
Queue Stats
214W - 246L
1,448 Elo+
Party 1
Thoth
Thoth
SpookAssassin
Thoth
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
238W - 278L
1,318 Elo+
Solo
Ah Puch
Ah Puch
TDeBruyn
Ah Puch
Level 144
God Stats
7W - 11L
1,383 SR
Queue Stats
195W - 223L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
18
1 / 1 / 22
10,715
765
6,250
15,877
19,925
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
HomicideEXE
Gilgamesh
20
10 / 2 / 21
12,608
901
21,990
17,987
21,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
18
7 / 3 / 14
10,726
766
10,461
14,370
10,780
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
NutapJohnson
Poseidon
19
11 / 4 / 18
11,744
839
19,277
15,338
7,963
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
TheWizardOfLag
Amaterasu
17
4 / 2 / 20
11,156
797
3,309
14,428
12,883
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
2 / 4 / 9
11,236
803
12,939
12,984
5,121
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
BoatsMak
Bacchus
13
3 / 8 / 5
8,960
640
10,071
17,813
22,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 8 / 4
9,092
649
8,146
12,368
4,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
2 / 9 / 6
9,388
671
10,135
13,118
4,437
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
TDeBruyn
Ah Puch
18
4 / 4 / 5
10,682
763
22,818
12,377
4,747
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
41
33
Kills
12
12
Deaths
33
95
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
1
22
12
L
Rama
 
Rama
2
4
9
1.63
L
Bacchus
BoatsMak
Bacchus
3
8
5
0.69
L
1
8
4
0.38
W
Gilgamesh
HomicideEXE
Gilgamesh
10
2
21
10.25
W
Tiamat
7
3
14
4.67
W
Poseidon
NutapJohnson
Poseidon
11
4
18
5
L
2
9
6
0.56
L
Ah Puch
TDeBruyn
Ah Puch
4
4
5
1.63
W
Amaterasu
TheWizardOfLag
Amaterasu
4
2
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,287
Damage
64,109
78,000
Taken
68,660
72,929
Mitigated
41,376
30,802
Healing
16,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,250
290
2,390
3,041
15,877
19,925
538
9,104
6,566
24,568
0
L
Rama
 
Rama
12,939
8,073
454
1,489
12,984
5,121
201
6,673
6,061
0
35,810
L
Bacchus
BoatsMak
Bacchus
10,071
785
1,395
1,862
17,813
22,591
0
7,228
10,245
14,241
0
L
8,146
1,516
1,230
1,004
12,368
4,480
0
7,028
5,023
0
20,918
W
Gilgamesh
HomicideEXE
Gilgamesh
21,990
4,075
2,789
2,981
17,987
21,378
828
9,106
8,641
0
38,340
W
Tiamat
10,461
513
891
3,145
14,370
10,780
1,153
9,076
5,234
20,221
0
W
Poseidon
NutapJohnson
Poseidon
19,277
2,312
4,536
5,449
15,338
7,963
1,857
7,618
7,630
40,801
0
L
10,135
945
1,134
1,181
13,118
4,437
0
7,821
5,115
18,605
0
L
Ah Puch
TDeBruyn
Ah Puch
22,818
354
3,113
3,726
12,377
4,747
0
5,753
6,228
32,137
0
W
Amaterasu
TheWizardOfLag
Amaterasu
3,309
607
2,588
2,992
14,428
12,883
773
7,493
5,508
0
5,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,949
Gold Earned
49,358
144
Minions Killed
136
0
Camps Cleared
0
1,233,149
Distance Traveled
1,076,772
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,715
765
34
2
0
233,557
0
L
Rama
11,236
803
61
4
0
205,554
1
L
Bacchus
8,960
640
16
1
0
205,865
2
L
Pele
9,092
649
21
2
0
243,231
0
W
Gilgamesh
12,608
901
25
2
0
277,401
1
W
Tiamat
10,726
766
27
2
0
241,434
0
W
Poseidon
11,744
839
57
4
0
234,301
0
L
Thoth
9,388
671
11
1
0
208,682
0
L
Ah Puch
10,682
763
27
2
0
213,440
0
W
Amaterasu
11,156
797
1
0
0
246,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role