Player Matchup

Ymir
Ymir
CxP Jane
Ymir
Level 21
God Stats
2W - 2L
1,731 SR
Queue Stats
48W - 22L
1,764 Elo+
Party 2
Eset
Eset
KichiGirl
Eset
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 24L
1,678 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Spygun21
Tsukuyomi
Level 12
God Stats
2W - 5L
1,535 SR
Queue Stats
4W - 6L
1,729 Elo+
Solo
Gilgamesh
Gilgamesh
Supreme girl362
Gilgamesh
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 14L
1,750 Elo+
Party 1
Olorun
Olorun
Transgender4587
Olorun
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 12L
1,649 Elo+
Party 1
Team Averages
Level 12
1,553 SR
1,714 Elo+

VS

Team Averages
Level 23
1,662 SR
1,624 Elo+
Janus
Janus
 
Janus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AzazelOfTheAbyss
Bellona
Level 18
God Stats
5W - 0L
1,741 SR
Queue Stats
27W - 12L
1,706 Elo+
Solo
Neith
Neith
Fatalbert845
Neith
Level 29
God Stats
2W - 0L
1,780 SR
Queue Stats
87W - 87L
1,637 Elo+
Solo
Sylvanus
Sylvanus
KilledByDuru
Sylvanus
Level 21
God Stats
1W - 0L
1,566 SR
Queue Stats
10W - 2L
1,681 Elo+
Solo
Sun Wukong
Sun Wukong
QuellsGod
Sun Wukong
Level 16
God Stats
4W - 6L
1,721 SR
Queue Stats
240W - 244L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 3 / 1
9,032
531
7,548
16,331
8,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eset
11
0 / 7 / 2
7,465
439
1,198
8,689
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Spygun21
Tsukuyomi
9
0 / 10 / 0
6,397
376
3,396
13,712
4,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Supreme girl362
Gilgamesh
14
4 / 4 / 4
9,682
570
10,643
15,538
7,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 4 / 2
7,823
460
6,406
8,650
2,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
5 / 0 / 8
10,155
597
8,850
7,535
2,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
9 / 1 / 2
11,006
647
13,920
12,200
9,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
0 / 4 / 10
8,560
504
9,891
12,738
5,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
KilledByDuru
Sylvanus
13
4 / 3 / 5
8,912
524
5,716
11,640
8,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
QuellsGod
Sun Wukong
16
10 / 1 / 4
10,506
618
9,863
10,502
5,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
9
Kills
28
28
Deaths
9
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
0
8
9
W
9
1
2
10
L
Ymir
1
3
1
0.5
W
0
4
10
1.25
L
Eset
0
7
2
0.14
W
Sylvanus
KilledByDuru
Sylvanus
4
3
5
2.17
W
Sun Wukong
QuellsGod
Sun Wukong
10
1
4
12
L
Tsukuyomi
Spygun21
Tsukuyomi
0
10
0
0
L
Gilgamesh
Supreme girl362
Gilgamesh
4
4
4
1.5
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,191
Damage
48,240
62,920
Taken
54,615
25,997
Mitigated
31,361
16,249
Healing
27,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,850
872
156
3,625
7,535
2,816
26
837
6,698
67,498
0
W
13,920
6,582
0
6,693
12,200
9,027
837
4,700
7,500
766
74,979
L
Ymir
7,548
2,661
0
5,726
16,331
8,394
0
1,618
14,651
69,842
0
W
9,891
5,831
0
5,021
12,738
5,803
0
4,575
8,163
0
57,661
L
Eset
1,198
45
430
1,925
8,689
2,613
672
2,818
5,747
33,882
0
W
Sylvanus
KilledByDuru
Sylvanus
5,716
1,687
3,307
3,745
11,640
8,644
304
3,050
8,590
22,327
0
W
Sun Wukong
QuellsGod
Sun Wukong
9,863
2,969
0
4,737
10,502
5,071
691
1,990
8,512
0
70,503
L
Tsukuyomi
Spygun21
Tsukuyomi
3,396
538
0
1,627
13,712
4,621
0
701
12,968
0
26,778
L
Gilgamesh
Supreme girl362
Gilgamesh
10,643
3,287
0
3,468
15,538
7,782
0
5,567
9,885
0
43,942
L
6,406
3,928
377
2,696
8,650
2,587
0
3,819
4,751
42,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,399
Gold Earned
49,139
436
Minions Killed
531
0
Camps Cleared
0
1,500,524
Distance Traveled
1,608,606
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,155
597
128
8
0
353,984
3
W
Bellona
11,006
647
163
10
0
339,155
2
L
Ymir
9,032
531
135
8
0
301,762
4
W
Neith
8,560
504
91
5
0
281,878
4
L
Eset
7,465
439
88
5
0
288,368
2
W
Sylvanus
8,912
524
36
2
0
289,741
8
W
Sun Wukong
10,506
618
113
7
0
343,848
4
L
Tsukuyomi
6,397
376
53
3
0
307,071
0
L
Gilgamesh
9,682
570
69
4
0
331,370
4
L
Olorun
7,823
460
91
5
0
271,953
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role