Player Matchup

Gilgamesh
Gilgamesh
Mathjoser
Gilgamesh
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 38L
1,422 Elo+
Solo
Baron Samedi
Baron Samedi
Trickster_Azazel
Baron Samedi
Level 79
God Stats
12W - 4L
1,607 SR
Queue Stats
97W - 85L
1,560 Elo+
Party 3
Cthulhu
Cthulhu
XDMysticalPanda
Cthulhu
Level 2
God Stats
15W - 22L
1,500 SR
Queue Stats
17W - 28L
1,500 Elo+
Party 3
Neith
Neith
jonahthewizard
Neith
Level 12
God Stats
20W - 17L
1,515 SR
Queue Stats
20W - 17L
1,387 Elo+
Party 1
Cabrakan
Cabrakan
r0bohob0
Cabrakan
Level 46
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 17L
1,387 Elo+
Party 1
Team Averages
Level 32
1,524 SR
1,451 Elo+

VS

Team Averages
Level 20
1,404 SR
1,370 Elo+
Hades
Hades
AirAfter
Hades
Level 29
God Stats
16W - 14L
1,439 SR
Queue Stats
230W - 201L
1,517 Elo+
Solo
Kukulkan
Kukulkan
GoldGengiskhan
Kukulkan
Level 27
God Stats
19W - 8L
1,602 SR
Queue Stats
57W - 38L
1,354 Elo+
Solo
Loki
Loki
TruebornInk59
Loki
Level 14
God Stats
5W - 5L
1,302 SR
Queue Stats
9W - 8L
1,348 Elo+
Party 2
Tyr
Tyr
wolfwildman11
Tyr
Level 4
God Stats
0W - 2L
1,179 SR
Queue Stats
0W - 9L
1,244 Elo+
Solo
Odin
Odin
zDavin--
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mathjoser
Gilgamesh
20
6 / 4 / 23
13,419
1,118
14,723
16,427
11,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Trickster_Azazel
Baron Samedi
20
13 / 8 / 18
13,868
1,156
22,703
17,900
8,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
2 / 10 / 13
11,521
960
6,315
20,395
19,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
15 / 3 / 16
15,518
1,293
28,996
13,811
5,929
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
r0bohob0
Cabrakan
20
5 / 5 / 24
12,712
1,059
12,347
19,508
20,586
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

117

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AirAfter
Hades
20
12 / 3 / 12
15,169
1,264
26,764
21,118
13,650
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
20
8 / 1 / 14
14,377
1,198
22,439
9,890
4,867
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
5 / 11 / 16
13,137
1,095
13,924
19,390
7,989
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
0 / 17 / 17
11,763
980
3,814
26,641
14,803
Odin
19
5 / 9 / 12
12,782
1,065
12,966
15,955
12,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
101
41
Kills
30
30
Deaths
41
94
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Hades
AirAfter
Hades
12
3
12
6
L
Kukulkan
8
1
14
15
W
Gilgamesh
Mathjoser
Gilgamesh
6
4
23
4.38
W
Baron Samedi
Trickster_Azazel
Baron Samedi
13
8
18
2.75
L
5
11
16
1.18
W
2
10
13
0.85
W
15
3
16
7.67
W
Cabrakan
r0bohob0
Cabrakan
5
5
24
3.4
L
0
17
17
0.5
L
Odin
5
9
12
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,084
Damage
79,907
88,041
Taken
92,994
65,720
Mitigated
53,512
6,743
Healing
10,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
AirAfter
Hades
26,764
2,985
1,137
6,790
21,118
13,650
0
10,518
10,600
45,136
0
L
Kukulkan
22,439
2,935
375
1,069
9,890
4,867
0
2,317
7,573
67,025
0
W
Gilgamesh
Mathjoser
Gilgamesh
14,723
4,340
0
534
16,427
11,595
0
10,353
6,074
0
24,229
W
Baron Samedi
Trickster_Azazel
Baron Samedi
22,703
4,769
1,192
2,991
17,900
8,080
0
10,659
7,241
49,730
0
L
13,924
7,936
0
0
19,390
7,989
0
10,420
8,970
198
33,138
W
6,315
2,232
0
200
20,395
19,530
0
9,170
9,647
32,631
0
W
28,996
19,744
0
733
13,811
5,929
0
7,461
6,350
0
58,064
W
Cabrakan
r0bohob0
Cabrakan
12,347
1,942
0
1,093
19,508
20,586
0
11,755
7,753
21,885
0
L
3,814
705
0
632
26,641
14,803
0
12,355
14,286
0
8,256
L
Odin
12,966
7,337
0
0
15,955
12,203
0
5,755
10,200
0
25,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,038
Gold Earned
67,228
229
Minions Killed
215
5
Camps Cleared
9
964,269
Distance Traveled
1,056,896
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
15,169
1,264
52
4
1
234,815
0
L
Kukulkan
14,377
1,198
90
8
2
235,509
0
W
Gilgamesh
13,419
1,118
19
2
1
230,163
0
W
Baron Samedi
13,868
1,156
75
6
1
163,912
0
L
Loki
13,137
1,095
35
3
4
194,224
0
W
Cthulhu
11,521
960
42
4
0
195,912
0
W
Neith
15,518
1,293
73
6
1
181,401
0
W
Cabrakan
12,712
1,059
20
2
2
192,881
0
L
Tyr
11,763
980
9
1
0
211,959
0
L
Odin
12,782
1,065
29
2
2
180,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role