Player Matchup

Kukulkan
Kukulkan
IssaBodyBag
Kukulkan
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 28L
1,317 Elo+
Solo
Ne Zha
Ne Zha
RedRaptor202
Ne Zha
Level 59
God Stats
3W - 3L
1,489 SR
Queue Stats
17W - 16L
1,512 Elo+
Solo
Athena
Athena
ichigoKamakazi
Athena
Level 99
God Stats
10W - 11L
1,286 SR
Queue Stats
140W - 131L
1,413 Elo+
Solo
Heimdallr
Heimdallr
xDOC HOLLID4Y x
Heimdallr
Level 128
God Stats
58W - 74L
1,350 SR
Queue Stats
664W - 726L
1,504 Elo+
Solo
Khepri
Khepri
はばなぶらうー
Khepri
Level 82
God Stats
22W - 14L
1,532 SR
Queue Stats
420W - 455L
1,433 Elo+
Solo
Team Averages
Level 98
1,431 SR
1,436 Elo+

VS

Team Averages
Level 102
1,388 SR
1,439 Elo+
Jormungandr
Jormungandr
Connlaoi
Jormungandr
Level 119
God Stats
2W - 7L
1,224 SR
Queue Stats
232W - 268L
1,471 Elo+
Solo
Danzaburou
Danzaburou
RayCam1011
Danzaburou
Level 64
God Stats
14W - 17L
1,542 SR
Queue Stats
861W - 970L
1,449 Elo+
Party 1
Ah Puch
Ah Puch
SquishMitten325
Ah Puch
Level 105
God Stats
0W - 2L
1,405 SR
Queue Stats
67W - 89L
1,470 Elo+
Solo
Loki
Loki
Vyxnla
Loki
Level 61
God Stats
9W - 10L
1,290 SR
Queue Stats
375W - 461L
1,375 Elo+
Party 1
Tiamat
Tiamat
xX_PRo_ITaLy_Xx0
Tiamat
Level 160
God Stats
40W - 44L
1,479 SR
Queue Stats
559W - 601L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IssaBodyBag
Kukulkan
20
7 / 0 / 17
14,396
1,028
28,744
8,456
3,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
20
12 / 3 / 9
14,181
1,013
17,570
18,112
8,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
2 / 0 / 18
12,673
905
8,702
17,206
16,398
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
xDOC HOLLID4Y x
Heimdallr
20
11 / 4 / 12
14,721
1,052
26,002
22,353
10,970
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 2 / 25
13,252
947
7,886
14,971
15,634
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

158

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Connlaoi
Jormungandr
19
2 / 4 / 6
12,631
902
9,983
28,591
35,548
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
RayCam1011
Danzaburou
18
1 / 9 / 7
12,660
904
16,776
23,426
10,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
4 / 7 / 4
13,167
941
31,606
16,713
7,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Loki
Vyxnla
Loki
17
2 / 12 / 3
11,578
827
10,306
20,857
8,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
0 / 1 / 6
11,842
846
7,220
6,310
3,766
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
35
33
Kills
9
9
Deaths
33
81
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Connlaoi
Jormungandr
2
4
6
1.25
W
Kukulkan
IssaBodyBag
Kukulkan
7
0
17
15.5
L
Danzaburou
RayCam1011
Danzaburou
1
9
7
0.5
W
Ne Zha
12
3
9
5.5
L
4
7
4
0.86
L
Loki
Vyxnla
Loki
2
12
3
0.29
W
2
0
18
11
W
Heimdallr
xDOC HOLLID4Y x
Heimdallr
11
4
12
4.25
L
0
1
6
3
W
1
2
25
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,904
Damage
75,891
81,098
Taken
95,897
55,112
Mitigated
65,357
9,260
Healing
7,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Connlaoi
Jormungandr
9,983
1,698
0
885
28,591
35,548
0
18,050
10,541
34,866
0
W
Kukulkan
IssaBodyBag
Kukulkan
28,744
2,110
0
115
8,456
3,896
0
5,457
2,999
66,982
0
L
Danzaburou
RayCam1011
Danzaburou
16,776
6,131
243
1,560
23,426
10,250
0
9,621
13,481
0
38,777
W
Ne Zha
17,570
9,878
0
4,485
18,112
8,214
0
9,614
8,498
379
37,264
L
31,606
1,248
908
2,984
16,713
7,368
0
8,704
8,009
60,880
0
L
Loki
Vyxnla
Loki
10,306
3,430
0
32
20,857
8,425
0
7,081
13,776
0
16,175
W
8,702
2,276
0
261
17,206
16,398
0
11,853
5,353
20,774
0
W
Heimdallr
xDOC HOLLID4Y x
Heimdallr
26,002
12,755
0
4,399
22,353
10,970
0
12,807
9,546
0
55,717
L
7,220
729
0
1,257
6,310
3,766
0
2,227
4,083
39,072
0
W
7,886
167
0
0
14,971
15,634
0
9,078
5,893
27,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,223
Gold Earned
61,878
291
Minions Killed
264
13
Camps Cleared
4
1,279,046
Distance Traveled
1,210,504
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,631
902
55
4
1
216,291
2
W
Kukulkan
14,396
1,028
107
8
0
263,528
0
L
Danzaburou
12,660
904
59
4
0
248,104
0
W
Ne Zha
14,181
1,013
49
4
9
244,750
0
L
Ah Puch
13,167
941
72
5
2
245,499
0
L
Loki
11,578
827
5
0
1
250,875
0
W
Athena
12,673
905
26
2
0
268,738
0
W
Heimdallr
14,721
1,052
77
6
3
230,951
2
L
Tiamat
11,842
846
73
5
0
249,735
2
W
Khepri
13,252
947
32
2
1
271,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role