Player Matchup

Gilgamesh
Gilgamesh
HarryGeo
Gilgamesh
Level 160
God Stats
9W - 12L
1,521 SR
Queue Stats
834W - 836L
1,606 Elo+
Party 3
Ne Zha
Ne Zha
HealthRider28
Ne Zha
Level 126
God Stats
1W - 1L
1,552 SR
Queue Stats
171W - 155L
1,596 Elo+
Solo
Aphrodite
Aphrodite
ObiwanxKannoli
Aphrodite
Level 157
God Stats
68W - 65L
1,609 SR
Queue Stats
491W - 506L
1,584 Elo+
Party 3
Xbalanque
Xbalanque
Okamiviking
Xbalanque
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 101L
1,610 Elo+
Party 2
Cthulhu
Cthulhu
ghostler
Cthulhu
Level 150
God Stats
0W - 1L
1,828 SR
Queue Stats
21W - 17L
1,611 Elo+
Party 2
Team Averages
Level 151
1,602 SR
1,601 Elo+

VS

Team Averages
Level 136
1,599 SR
1,587 Elo+
Loki
Loki
MAWSE
Loki
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
NΩticeMΣSenpαii
Athena
Level 159
God Stats
6W - 2L
1,572 SR
Queue Stats
131W - 116L
1,591 Elo+
Party 1
Chernobog
Chernobog
Pumasesin0
Chernobog
Level 64
God Stats
4W - 0L
1,731 SR
Queue Stats
72W - 43L
1,582 Elo+
Party 1
Janus
Janus
Rudedaio
Janus
Level 154
God Stats
7W - 5L
1,566 SR
Queue Stats
139W - 134L
1,644 Elo+
Party 1
Cerberus
Cerberus
TheVaiper07
Cerberus
Level 150
God Stats
4W - 2L
1,628 SR
Queue Stats
142W - 119L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HarryGeo
Gilgamesh
15
1 / 4 / 2
9,072
454
10,596
14,480
6,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
0 / 4 / 1
9,305
465
7,423
17,063
8,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
ObiwanxKannoli
Aphrodite
16
2 / 4 / 3
9,737
487
7,011
14,871
8,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Okamiviking
Xbalanque
15
3 / 5 / 4
9,304
465
13,522
15,135
5,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ghostler
Cthulhu
13
3 / 3 / 2
9,198
460
9,965
13,219
10,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
MAWSE
Loki
17
4 / 4 / 9
10,660
533
9,915
12,171
5,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 4 / 10
8,697
435
6,674
20,682
11,715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Chernobog
Pumasesin0
Chernobog
18
7 / 1 / 8
11,487
574
15,144
14,427
5,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Rudedaio
Janus
18
3 / 1 / 7
10,755
538
10,962
9,945
3,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
TheVaiper07
Cerberus
18
4 / 0 / 11
10,744
537
13,219
15,414
15,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
65
9
Kills
20
20
Deaths
10
12
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
HarryGeo
Gilgamesh
1
4
2
0.5
L
0
4
1
0.13
W
Loki
MAWSE
Loki
4
4
9
2.13
W
2
4
10
1.75
L
Aphrodite
ObiwanxKannoli
Aphrodite
2
4
3
0.88
L
Xbalanque
Okamiviking
Xbalanque
3
5
4
1
W
Chernobog
Pumasesin0
Chernobog
7
1
8
11
W
Janus
Rudedaio
Janus
3
1
7
6.5
W
Cerberus
TheVaiper07
Cerberus
4
0
11
9.5
L
Cthulhu
ghostler
Cthulhu
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,517
Damage
55,914
74,768
Taken
72,639
39,299
Mitigated
41,744
26,219
Healing
24,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
HarryGeo
Gilgamesh
10,596
2,183
0
1,567
14,480
6,461
428
4,757
9,513
0
69,073
L
7,423
1,965
0
4,645
17,063
8,521
0
9,538
7,075
0
62,761
W
Loki
MAWSE
Loki
9,915
1,514
0
1,943
12,171
5,014
0
3,278
8,744
0
77,773
W
6,674
2,115
378
4,657
20,682
11,715
18
5,512
14,970
34,752
0
L
Aphrodite
ObiwanxKannoli
Aphrodite
7,011
790
3,829
8,158
14,871
8,549
47
5,835
8,916
57,911
0
L
Xbalanque
Okamiviking
Xbalanque
13,522
6,910
0
5,779
15,135
5,673
25
4,256
10,819
0
58,700
W
Chernobog
Pumasesin0
Chernobog
15,144
10,789
0
6,477
14,427
5,682
165
3,626
10,755
0
79,660
W
Janus
Rudedaio
Janus
10,962
385
0
1,987
9,945
3,382
532
1,620
8,285
93,363
0
W
Cerberus
TheVaiper07
Cerberus
13,219
936
0
8,695
15,414
15,951
188
2,443
12,909
72,071
0
L
Cthulhu
ghostler
Cthulhu
9,965
742
498
1,743
13,219
10,095
70
5,557
7,590
34,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,616
Gold Earned
52,343
533
Minions Killed
597
0
Camps Cleared
0
1,874,642
Distance Traveled
2,112,050
24
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,072
454
113
6
0
404,711
5
L
Ne Zha
9,305
465
118
6
0
392,917
3
W
Loki
10,660
533
130
7
0
416,056
5
W
Athena
8,697
435
42
2
0
441,946
8
L
Aphrodite
9,737
487
138
7
0
356,424
7
L
Xbalanque
9,304
465
125
6
0
306,804
6
W
Chernobog
11,487
574
120
6
0
421,754
8
W
Janus
10,755
538
145
7
0
417,343
5
W
Cerberus
10,744
537
160
8
0
414,951
4
L
Cthulhu
9,198
460
39
2
0
413,786
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role