Player Matchup

Ymir
Ymir
INSPEKTOR_DINO
Ymir
Level 49
God Stats
20W - 30L
1,407 SR
Queue Stats
195W - 283L
1,301 Elo+
Party 1
Thanatos
Thanatos
Judas_treason
Thanatos
Level 86
God Stats
48W - 57L
1,408 SR
Queue Stats
474W - 544L
1,366 Elo+
Party 2
Neith
Neith
Lex_Gecko
Neith
Level 49
God Stats
22W - 37L
1,333 SR
Queue Stats
140W - 252L
1,203 Elo+
Party 1
Persephone
Persephone
ReVo_HUNTER_93
Persephone
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 215L
1,322 Elo+
Party 2
Chaac
Chaac
gravure_memoriel
Chaac
Level 24
God Stats
26W - 29L
1,422 SR
Queue Stats
48W - 59L
1,324 Elo+
Party 2
Team Averages
Level 58
1,414 SR
1,303 Elo+

VS

Team Averages
Level 65
1,454 SR
1,303 Elo+
Loki
Loki
BoiWithAnExtraI
Loki
Level 59
God Stats
16W - 11L
1,543 SR
Queue Stats
276W - 414L
1,242 Elo+
Party 3
Thor
Thor
BruhWithAnExtraH
Thor
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
232W - 410L
1,249 Elo+
Party 3
Chernobog
Chernobog
GenzoM
Chernobog
Level 28
God Stats
6W - 10L
1,346 SR
Queue Stats
95W - 150L
1,285 Elo+
Party 3
Artemis
Artemis
Michael04409369
Artemis
Level 29
God Stats
50W - 98L
1,319 SR
Queue Stats
85W - 156L
1,224 Elo+
Party 3
Sol
Sol
elias93400
Sol
Level 122
God Stats
9W - 12L
1,564 SR
Queue Stats
342W - 298L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,059
506
1,306
4,246
1,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Judas_treason
Thanatos
9
0 / 1 / 0
4,910
491
2,508
6,048
1,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
Lex_Gecko
Neith
8
0 / 1 / 0
4,609
461
2,096
3,874
987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
ReVo_HUNTER_93
Persephone
8
0 / 3 / 0
5,037
504
2,173
4,869
1,633
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 0 / 0
4,943
494
2,015
6,161
3,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 3
5,454
545
2,471
4,990
1,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
2 / 0 / 0
5,237
524
2,875
4,220
2,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chernobog
GenzoM
Chernobog
9
0 / 0 / 1
5,301
530
3,399
3,637
970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 0 / 2
4,942
494
2,989
3,187
904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
3 / 0 / 0
6,124
612
4,245
4,537
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
6
6
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
2
0
0
2
W
Chernobog
GenzoM
Chernobog
0
0
1
0.5
L
0
1
0
0
L
Thanatos
Judas_treason
Thanatos
0
1
0
0
L
Neith
Lex_Gecko
Neith
0
1
0
0
W
0
0
2
1
L
Persephone
ReVo_HUNTER_93
Persephone
0
3
0
0
W
3
0
0
3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,098
Damage
15,979
25,198
Taken
20,571
9,414
Mitigated
6,823
11,685
Healing
6,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,471
796
0
0
4,990
1,056
0
275
4,715
0
28,180
W
2,875
605
0
1,052
4,220
2,546
0
1,027
3,163
0
11,581
W
Chernobog
GenzoM
Chernobog
3,399
1,801
0
874
3,637
970
0
0
3,370
0
24,275
L
1,306
229
0
0
4,246
1,592
0
0
4,246
20,334
0
L
Thanatos
Judas_treason
Thanatos
2,508
118
0
4,995
6,048
1,813
0
993
4,989
0
22,129
L
Neith
Lex_Gecko
Neith
2,096
1,218
0
1,531
3,874
987
164
0
3,874
0
18,373
W
2,989
661
0
1,609
3,187
904
0
736
2,451
0
20,745
L
Persephone
ReVo_HUNTER_93
Persephone
2,173
42
0
1,539
4,869
1,633
70
2,989
1,683
23,024
0
W
4,245
1,541
99
2,899
4,537
1,347
856
1,441
3,096
32,722
0
L
2,015
33
0
3,620
6,161
3,389
183
0
6,161
0
20,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,558
Gold Earned
27,058
232
Minions Killed
234
0
Camps Cleared
0
890,486
Distance Traveled
962,860
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,454
545
60
6
0
216,752
3
W
Thor
5,237
524
26
3
0
192,731
3
W
Chernobog
5,301
530
44
4
0
203,282
1
L
Ymir
5,059
506
38
4
0
176,831
2
L
Thanatos
4,910
491
62
6
0
188,176
2
L
Neith
4,609
461
43
4
0
148,385
1
W
Artemis
4,942
494
38
4
0
157,081
1
L
Persephone
5,037
504
47
5
0
191,249
1
W
Sol
6,124
612
66
7
0
193,014
2
L
Chaac
4,943
494
42
4
0
185,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role