Player Matchup

Cthulhu
Cthulhu
CoZmicPug3476
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
Daddy_Taco19
Medusa
Level 7
God Stats
4W - 4L
1,314 SR
Queue Stats
17W - 16L
1,497 Elo+
Solo
Tsukuyomi
Tsukuyomi
enlightened8329
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,531 Elo+
Solo
Tiamat
Tiamat
hawk22jay
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,636 Elo+
Solo
Merlin
Merlin
永劫无间
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 88L
1,477 Elo+
Solo
Team Averages
Level 17
1,463 SR
1,528 Elo+

VS

Team Averages
Level 25
1,675 SR
1,554 Elo+
Sol
Sol
Jaysinfo
Sol
Level 15
God Stats
6W - 1L
1,777 SR
Queue Stats
14W - 9L
1,452 Elo+
Solo
Fenrir
Fenrir
KeenLeon
Fenrir
Level 28
God Stats
13W - 5L
1,998 SR
Queue Stats
462W - 218L
1,745 Elo+
Party 1
Cerberus
Cerberus
Kielhaul
Cerberus
Level 29
God Stats
17W - 9L
1,661 SR
Queue Stats
169W - 132L
1,611 Elo+
Party 2
Serqet
Serqet
Spider-Nightpool
Serqet
Level 27
God Stats
19W - 21L
1,439 SR
Queue Stats
390W - 334L
1,463 Elo+
Party 2
Achilles
Achilles
prob1
Achilles
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
0 / 7 / 3
8,526
853
6,099
8,532
4,101
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
15
0 / 10 / 5
9,076
908
10,883
15,629
9,586
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
enlightened8329
Tsukuyomi
15
1 / 16 / 4
9,081
908
12,842
21,437
6,095
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
hawk22jay
Tiamat
15
2 / 11 / 2
9,315
932
13,237
15,154
6,732
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
15
3 / 12 / 3
10,287
1,029
18,396
18,672
5,906
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 14
9,725
973
8,738
8,207
2,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
KeenLeon
Fenrir
19
19 / 3 / 25
13,529
1,353
25,843
17,182
13,652
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
Kielhaul
Cerberus
19
11 / 0 / 31
12,957
1,296
17,854
18,321
17,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
5 / 1 / 18
10,513
1,051
3,132
9,400
3,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Achilles
prob1
Achilles
20
17 / 0 / 31
14,112
1,411
17,479
16,795
19,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
175
6
Kills
56
56
Deaths
7
17
Assists
119
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
7
3
0.21
L
Medusa
0
10
5
0.25
W
4
3
14
3.67
W
Fenrir
KeenLeon
Fenrir
19
3
25
10.5
W
Cerberus
Kielhaul
Cerberus
11
0
31
26.5
W
5
1
18
14
L
Tsukuyomi
enlightened8329
Tsukuyomi
1
16
4
0.19
L
Tiamat
hawk22jay
Tiamat
2
11
2
0.27
W
Achilles
prob1
Achilles
17
0
31
32.5
L
Merlin
3
12
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,457
Damage
73,046
79,424
Taken
69,905
32,420
Mitigated
55,872
2,411
Healing
12,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
6,099
978
0
0
8,532
4,101
0
3,880
4,652
13,669
0
L
Medusa
10,883
5,184
0
967
15,629
9,586
0
4,505
11,124
0
28,167
W
8,738
2,935
0
1,241
8,207
2,218
0
4,065
2,968
19,990
0
W
Fenrir
KeenLeon
Fenrir
25,843
10,464
0
2,416
17,182
13,652
0
8,625
7,724
0
36,337
W
Cerberus
Kielhaul
Cerberus
17,854
1,824
1,110
6,985
18,321
17,316
0
8,719
9,602
34,282
0
W
3,132
857
0
0
9,400
3,472
0
5,810
3,590
0
10,228
L
Tsukuyomi
enlightened8329
Tsukuyomi
12,842
6,018
0
385
21,437
6,095
0
8,066
13,275
0
25,914
L
Tiamat
hawk22jay
Tiamat
13,237
1,548
0
929
15,154
6,732
0
5,247
9,907
23,323
0
W
Achilles
prob1
Achilles
17,479
8,850
0
762
16,795
19,214
0
10,513
6,282
1,176
22,519
L
Merlin
18,396
2,443
0
130
18,672
5,906
0
6,070
12,308
33,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,285
Gold Earned
60,836
126
Minions Killed
135
2
Camps Cleared
3
729,830
Distance Traveled
994,524
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,526
853
16
2
0
93,931
1
L
Medusa
9,076
908
32
3
1
137,471
2
W
Sol
9,725
973
15
2
0
106,981
1
W
Fenrir
13,529
1,353
36
4
3
215,270
1
W
Cerberus
12,957
1,296
53
5
0
216,589
1
W
Serqet
10,513
1,051
20
2
0
228,594
0
L
Tsukuyomi
9,081
908
27
3
0
150,266
0
L
Tiamat
9,315
932
23
2
0
173,422
0
W
Achilles
14,112
1,411
11
1
0
227,090
0
L
Merlin
10,287
1,029
28
3
1
174,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role