Player Matchup

Loki
Loki
DeniedToast
Loki
Level 24
God Stats
19W - 19L
1,330 SR
Queue Stats
72W - 83L
1,269 Elo+
Solo
Ra
Ra
Kakashi12572
Ra
Level 16
God Stats
1W - 2L
1,156 SR
Queue Stats
4W - 9L
1,011 Elo+
Party 2
Cthulhu
Cthulhu
MDB_Assassin
Cthulhu
Level 17
God Stats
4W - 2L
1,748 SR
Queue Stats
5W - 4L
1,471 Elo+
Solo
Amaterasu
Amaterasu
Yeborgus_
Amaterasu
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 15L
909 Elo+
Party 2
Neith
Neith
Yogscast44
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 13L
1,019 Elo+
Party 2
Team Averages
Level 18
1,447 SR
1,136 Elo+

VS

Team Averages
Level 17
1,438 SR
1,338 Elo+
Eset
Eset
MAW2001
Eset
Level 28
God Stats
33W - 32L
1,300 SR
Queue Stats
205W - 257L
1,248 Elo+
Solo
Loki
Loki
Retreohs
Loki
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,271 Elo+
Solo
Fenrir
Fenrir
ThomasDaGamer_34
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 17L
1,372 Elo+
Solo
Yemoja
Yemoja
darknites667
Yemoja
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Olorun
Olorun
eddiemoney0216
Olorun
Level 16
God Stats
0W - 1L
1,389 SR
Queue Stats
7W - 19L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 2 / 6
12,298
492
15,640
15,639
6,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
6 / 6 / 5
12,060
482
13,777
17,088
10,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
MDB_Assassin
Cthulhu
16
3 / 1 / 4
11,035
441
4,983
22,086
20,854
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Amaterasu
Yeborgus_
Amaterasu
18
4 / 8 / 5
12,120
485
5,596
22,521
13,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
13
3 / 10 / 7
10,262
410
8,258
14,508
5,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
MAW2001
Eset
15
6 / 9 / 5
10,217
409
19,361
16,874
15,726
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
16
10 / 14 / 3
11,905
476
14,930
19,146
7,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 5 / 3
8,911
356
3,660
10,571
3,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
20
3 / 1 / 3
11,768
471
14,107
19,530
14,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

3
1 / 1 / 0
6,554
262
591
1,496
181
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
37
28
Kills
23
27
Deaths
30
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
12
2
6
7.5
W
6
6
5
1.42
L
Eset
MAW2001
Eset
6
9
5
0.94
W
Cthulhu
MDB_Assassin
Cthulhu
3
1
4
5
L
Loki
10
14
3
0.82
L
3
5
3
0.9
W
Amaterasu
Yeborgus_
Amaterasu
4
8
5
0.81
W
Neith
3
10
7
0.65
L
Yemoja
3
1
3
4.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,254
Damage
52,649
91,842
Taken
67,617
56,189
Mitigated
41,614
18,974
Healing
12,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,640
4,605
0
2,168
15,639
6,209
816
5,318
10,321
0
62,691
W
13,777
2,261
2,859
7,371
17,088
10,762
2,155
8,741
8,347
75,617
0
L
Eset
MAW2001
Eset
19,361
1,746
168
384
16,874
15,726
408
5,986
10,888
52,866
0
W
Cthulhu
MDB_Assassin
Cthulhu
4,983
328
193
125
22,086
20,854
1,326
10,989
11,097
39,816
0
L
Loki
14,930
5,335
0
0
19,146
7,207
1,732
4,456
14,690
0
41,874
L
3,660
1,402
0
1,904
10,571
3,659
0
1,855
8,716
0
27,273
W
Amaterasu
Yeborgus_
Amaterasu
5,596
3,526
0
5,889
22,521
13,093
4,211
6,377
15,643
0
48,795
W
Neith
8,258
5,440
0
369
14,508
5,271
2,692
2,634
11,874
0
38,482
L
Yemoja
14,107
2,162
680
9,764
19,530
14,841
583
6,463
13,067
75,116
0
L
591
291
0
0
1,496
181
0
0
1,496
2,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,775
Gold Earned
49,355
410
Minions Killed
288
0
Camps Cleared
0
2,250,065
Distance Traveled
1,400,499
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,298
492
78
3
0
496,276
0
W
Ra
12,060
482
126
5
0
394,737
0
L
Eset
10,217
409
67
3
0
356,996
3
W
Cthulhu
11,035
441
61
2
0
472,576
2
L
Loki
11,905
476
49
2
0
393,825
2
L
Fenrir
8,911
356
60
2
0
222,991
0
W
Amaterasu
12,120
485
95
4
0
466,161
0
W
Neith
10,262
410
50
2
0
420,315
0
L
Yemoja
11,768
471
109
4
0
390,265
6
L
Olorun
6,554
262
3
0
0
36,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role