Player Matchup

Heimdallr
Heimdallr
BrandonLS_CR290
Heimdallr
Level 28
God Stats
11W - 6L
1,310 SR
Queue Stats
84W - 106L
1,272 Elo+
Party 3
Ares
Ares
ChaseIsVibin
Ares
Level 5
God Stats
3W - 2L
1,436 SR
Queue Stats
8W - 9L
1,160 Elo+
Party 2
Bellona
Bellona
Isaacr_CR18
Bellona
Level 26
God Stats
1W - 3L
1,266 SR
Queue Stats
94W - 114L
1,307 Elo+
Party 3
Izanami
Izanami
SmiteIsTrashASF
Izanami
Level 7
God Stats
7W - 8L
1,358 SR
Queue Stats
10W - 13L
1,238 Elo+
Solo
Bacchus
Bacchus
rural-sandll
Bacchus
Level 26
God Stats
3W - 1L
1,621 SR
Queue Stats
57W - 63L
1,352 Elo+
Party 2
Team Averages
Level 18
1,398 SR
1,266 Elo+

VS

Team Averages
Level 15
1,379 SR
1,344 Elo+
Bellona
Bellona
Dewey40
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chernobog
Chernobog
MrPettawaka
Chernobog
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,385 Elo+
Solo
Skadi
Skadi
OniiChan-Dex91
Skadi
Level 12
God Stats
3W - 13L
1,254 SR
Queue Stats
11W - 23L
1,249 Elo+
Party 1
Pele
Pele
Slurpboii
Pele
Level 14
God Stats
15W - 31L
1,218 SR
Queue Stats
16W - 31L
1,177 Elo+
Party 1
Sylvanus
Sylvanus
sifu_keatis
Sylvanus
Level 28
God Stats
21W - 30L
1,421 SR
Queue Stats
40W - 48L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BrandonLS_CR290
Heimdallr
19
16 / 0 / 12
13,025
686
17,713
12,299
6,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
4 / 5 / 13
9,894
521
8,223
13,790
10,228
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
Isaacr_CR18
Bellona
15
4 / 1 / 11
10,333
544
6,118
9,800
9,593
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
18 / 3 / 7
13,454
708
18,517
10,868
4,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
rural-sandll
Bacchus
15
5 / 1 / 16
11,394
600
7,857
10,960
9,750
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dewey40
Bellona
10
0 / 16 / 2
7,111
374
1,220
17,459
11,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
MrPettawaka
Chernobog
14
3 / 8 / 1
8,772
462
3,870
13,906
4,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 7 / 4
8,588
452
9,933
12,128
5,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
12
1 / 11 / 2
7,840
413
4,358
16,737
9,249
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
sifu_keatis
Sylvanus
13
3 / 10 / 1
8,497
447
9,791
18,919
9,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
20
47
Kills
10
10
Deaths
52
59
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BrandonLS_CR290
Heimdallr
16
0
12
22
W
4
5
13
2.1
L
Bellona
Dewey40
Bellona
0
16
2
0.06
W
Bellona
Isaacr_CR18
Bellona
4
1
11
9.5
L
Chernobog
MrPettawaka
Chernobog
3
8
1
0.44
L
3
7
4
0.71
L
Pele
1
11
2
0.18
W
18
3
7
7.17
W
Bacchus
rural-sandll
Bacchus
5
1
16
13
L
Sylvanus
sifu_keatis
Sylvanus
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,428
Damage
29,172
57,717
Taken
79,149
40,400
Mitigated
41,451
10,163
Healing
4,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BrandonLS_CR290
Heimdallr
17,713
12,650
0
6,333
12,299
6,075
3,347
3,276
9,023
0
79,105
W
8,223
1,059
192
585
13,790
10,228
714
2,991
10,799
29,920
0
L
Bellona
Dewey40
Bellona
1,220
484
0
15
17,459
11,946
0
3,288
14,171
0
13,501
W
Bellona
Isaacr_CR18
Bellona
6,118
2,063
573
1,730
9,800
9,593
2,780
2,050
7,750
0
28,323
L
Chernobog
MrPettawaka
Chernobog
3,870
2,934
0
811
13,906
4,742
560
916
12,990
0
26,852
L
9,933
6,533
0
0
12,128
5,767
1,700
3,265
8,863
0
39,430
L
Pele
4,358
901
0
524
16,737
9,249
0
3,343
13,394
344
31,672
W
18,517
15,372
0
750
10,868
4,754
9,477
263
10,605
0
136,395
W
Bacchus
rural-sandll
Bacchus
7,857
764
0
0
10,960
9,750
108
1,078
9,882
31,765
0
L
Sylvanus
sifu_keatis
Sylvanus
9,791
3,367
458
2,966
18,919
9,747
2,110
5,268
13,651
46,400
6,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,100
Gold Earned
40,808
495
Minions Killed
289
0
Camps Cleared
0
1,868,301
Distance Traveled
1,418,505
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,025
686
118
6
0
387,051
0
W
Ares
9,894
521
39
2
0
344,007
6
L
Bellona
7,111
374
26
1
0
309,817
1
W
Bellona
10,333
544
55
3
0
410,489
2
L
Chernobog
8,772
462
53
3
0
279,249
1
L
Skadi
8,588
452
65
3
0
250,569
0
L
Pele
7,840
413
47
2
0
317,649
0
W
Izanami
13,454
708
236
12
0
316,568
1
W
Bacchus
11,394
600
47
2
0
410,186
1
L
Sylvanus
8,497
447
98
5
0
261,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role