Player Matchup

Sobek
Sobek
Diamond III
Fr3qu3ncy
Sobek
Diamond III
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 64L
2,278 MMR
Party 2
Chronos
Chronos
Diamond II
MirrorOfKalandra
Chronos
Diamond II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Diamond IV
TheMVGod
Kukulkan
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Diamond III
Vectigal
Gilgamesh
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum I
osoferoz7
King Arthur
Platinum I
Level 45
God Stats
1W - 2L
1,282 SR
Queue Stats
46W - 28L
2,281 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 112
1,456 SR
1,812 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 122
1,576 SR
2,157 MMR
Artio
Artio
Diamond II
Azreill
Artio
Diamond II
Level 160
God Stats
5W - 2L
1,661 SR
Queue Stats
516W - 505L
2,215 MMR
Solo
Zhong Kui
Zhong Kui
Diamond IV
DevilCH10
Zhong Kui
Diamond IV
Level 140
God Stats
8W - 6L
1,414 SR
Queue Stats
217W - 191L
2,226 MMR
Party 1
Heimdallr
Heimdallr
Diamond III
GrosFumier
Heimdallr
Diamond III
Level 63
God Stats
4W - 5L
1,558 SR
Queue Stats
36W - 34L
1,726 MMR
Party 3
Da Ji
Da Ji
Platinum II
JoeeBidenn
Da Ji
Platinum II
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 107L
2,301 MMR
Party 3
Janus
Janus
Diamond III
ProSniper90
Janus
Diamond III
Level 160
God Stats
59W - 68L
1,748 SR
Queue Stats
211W - 192L
2,316 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Fr3qu3ncy
Sobek
10
4 / 4 / 1
6,514
543
3,010
11,451
5,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 4 / 1
5,975
498
3,849
7,788
2,197
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
TheMVGod
Kukulkan
11
1 / 3 / 2
6,073
506
5,322
4,923
1,718
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Vectigal
Gilgamesh
10
3 / 5 / 3
6,188
516
6,231
9,478
3,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
osoferoz7
King Arthur
12
1 / 1 / 0
6,596
550
4,388
10,338
5,143
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
TiamatAthenaAphroditeTsukuyomiChang'e

VS

Bans
AnhurScyllaNemesisChernobogSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Azreill
Artio
10
2 / 4 / 10
6,708
559
5,515
10,925
4,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
DevilCH10
Zhong Kui
14
3 / 0 / 0
7,692
641
6,820
7,095
6,724
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
GrosFumier
Heimdallr
12
1 / 1 / 4
7,068
589
5,264
6,904
2,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
11
4 / 4 / 4
6,506
542
6,690
9,963
3,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
7 / 0 / 1
7,156
596
5,642
3,594
1,026
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
9
Kills
17
17
Deaths
9
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artio
Azreill
Artio
2
4
10
1.75
W
Zhong Kui
DevilCH10
Zhong Kui
3
0
0
3
L
Sobek
Fr3qu3ncy
Sobek
4
4
1
1.13
W
Heimdallr
GrosFumier
Heimdallr
1
1
4
3
W
Da Ji
4
4
4
1.5
L
0
4
1
0.13
W
7
0
1
7.5
L
Kukulkan
TheMVGod
Kukulkan
1
3
2
0.67
L
Gilgamesh
Vectigal
Gilgamesh
3
5
3
0.9
L
King Arthur
osoferoz7
King Arthur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,800
Damage
29,931
43,978
Taken
38,481
18,480
Mitigated
18,276
7,424
Healing
16,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Azreill
Artio
5,515
1,081
872
2,869
10,925
4,839
0
4,481
6,444
10,565
0
W
Zhong Kui
DevilCH10
Zhong Kui
6,820
1,318
0
5,681
7,095
6,724
37
234
6,861
58,378
0
L
Sobek
Fr3qu3ncy
Sobek
3,010
249
0
2,748
11,451
5,834
0
5,427
6,024
13,732
0
W
Heimdallr
GrosFumier
Heimdallr
5,264
3,333
0
2,769
6,904
2,066
919
3,523
3,381
0
38,460
W
Da Ji
6,690
1,753
0
3,500
9,963
3,621
0
2,556
7,407
0
35,086
L
3,849
2,321
0
1,230
7,788
2,197
0
1,143
6,645
38,151
0
W
5,642
455
0
500
3,594
1,026
0
1,387
2,207
45,087
0
L
Kukulkan
TheMVGod
Kukulkan
5,322
372
0
140
4,923
1,718
0
1,989
2,934
42,289
0
L
Gilgamesh
Vectigal
Gilgamesh
6,231
2,374
0
887
9,478
3,588
0
4,049
5,429
0
30,658
L
King Arthur
osoferoz7
King Arthur
4,388
389
0
2,419
10,338
5,143
0
5,369
4,969
0
43,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,346
Gold Earned
35,130
346
Minions Killed
377
0
Camps Cleared
0
1,191,726
Distance Traveled
1,148,102
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,708
559
8
1
0
242,478
3
W
Zhong Kui
7,692
641
131
11
0
212,736
2
L
Sobek
6,514
543
18
2
0
259,069
3
W
Heimdallr
7,068
589
83
7
0
209,114
2
W
Da Ji
6,506
542
66
6
0
231,843
4
L
Chronos
5,975
498
79
7
0
235,661
2
W
Janus
7,156
596
89
7
0
251,931
3
L
Kukulkan
6,073
506
90
8
0
210,132
5
L
Gilgamesh
6,188
516
56
5
0
246,184
1
L
King Arthur
6,596
550
103
9
0
240,680
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role