Player Matchup

Merlin
Merlin
 
Merlin
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
GlizzyGodEric
Hercules
Level 29
God Stats
6W - 8L
1,327 SR
Queue Stats
171W - 138L
1,558 Elo+
Party 1
Anhur
Anhur
InCryptedS
Anhur
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Princetonn312
Awilix
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
The69Experiance
Bacchus
Level 88
God Stats
8W - 5L
1,625 SR
Queue Stats
121W - 111L
1,521 Elo+
Party 1
Team Averages
Level 50
1,490 SR
1,516 Elo+

VS

Team Averages
Level 64
1,488 SR
1,452 Elo+
Neith
Neith
Angelitoboi2307
Neith
Level 29
God Stats
3W - 6L
1,507 SR
Queue Stats
49W - 62L
1,475 Elo+
Party 2
Kali
Kali
BANJOKAZOOWE
Kali
Level 80
God Stats
9W - 5L
1,624 SR
Queue Stats
205W - 196L
1,464 Elo+
Party 2
Jormungandr
Jormungandr
PYAGunzblazing
Jormungandr
Level 113
God Stats
5W - 7L
1,522 SR
Queue Stats
628W - 561L
1,453 Elo+
Party 3
Mulan
Mulan
SoulsEcaeris
Mulan
Level 48
God Stats
10W - 9L
1,559 SR
Queue Stats
190W - 209L
1,445 Elo+
Party 3
Zhong Kui
Zhong Kui
xUmbralSagex
Zhong Kui
Level 48
God Stats
1W - 4L
1,225 SR
Queue Stats
303W - 350L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 0 / 7
7,800
600
5,881
5,059
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
GlizzyGodEric
Hercules
13
5 / 0 / 2
7,766
597
6,774
10,700
4,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
13
5 / 2 / 1
7,783
599
5,796
7,841
2,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
7 / 0 / 2
8,437
649
5,049
5,428
1,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 1 / 7
6,334
487
4,958
6,145
4,562
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,421
417
3,895
6,061
1,402
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 0
5,627
433
2,121
7,213
2,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
PYAGunzblazing
Jormungandr
10
3 / 3 / 0
7,350
565
7,344
10,293
2,908
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 6 / 1
6,169
475
6,480
10,280
5,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
xUmbralSagex
Zhong Kui
11
0 / 3 / 0
6,391
492
950
7,099
3,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
19
Kills
3
3
Deaths
19
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
7
3.5
L
0
4
1
0.13
L
0
3
0
0
W
Hercules
GlizzyGodEric
Hercules
5
0
2
6
W
Anhur
5
2
1
2.75
L
Jormungandr
PYAGunzblazing
Jormungandr
3
3
0
1
W
7
0
2
8
L
0
6
1
0.08
W
2
1
7
5.5
L
Zhong Kui
xUmbralSagex
Zhong Kui
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,458
Damage
20,790
35,173
Taken
40,946
15,714
Mitigated
16,696
16,453
Healing
7,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,881
516
0
2,519
5,059
1,813
224
1,116
3,943
52,157
0
L
3,895
1,158
0
355
6,061
1,402
0
2,821
3,240
0
19,440
L
2,121
876
0
1,256
7,213
2,767
0
1,492
5,721
0
29,960
W
Hercules
GlizzyGodEric
Hercules
6,774
2,961
0
5,041
10,700
4,813
80
69
10,631
0
33,459
W
Anhur
5,796
2,773
0
3,564
7,841
2,671
2,749
4,140
3,701
0
46,888
L
Jormungandr
PYAGunzblazing
Jormungandr
7,344
1,954
0
2,042
10,293
2,908
0
3,491
6,802
29,938
0
W
5,049
2,093
0
3,078
5,428
1,855
447
809
4,619
0
42,290
L
6,480
2,215
0
1,102
10,280
5,707
0
1,239
9,041
0
29,222
W
4,958
534
414
1,837
6,145
4,562
111
2,160
3,985
14,161
0
L
Zhong Kui
xUmbralSagex
Zhong Kui
950
217
0
3,029
7,099
3,912
144
1,796
5,303
41,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,120
Gold Earned
30,958
379
Minions Killed
296
0
Camps Cleared
0
1,334,088
Distance Traveled
1,177,977
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,800
600
108
8
0
259,503
4
L
Neith
5,421
417
45
3
0
233,169
1
L
Kali
5,627
433
54
4
0
252,295
4
W
Hercules
7,766
597
72
6
0
272,656
3
W
Anhur
7,783
599
100
8
0
215,767
1
L
Jormungandr
7,350
565
52
4
0
264,918
0
W
Awilix
8,437
649
86
7
0
305,974
2
L
Mulan
6,169
475
62
5
0
247,066
1
W
Bacchus
6,334
487
13
1
0
280,188
4
L
Zhong Kui
6,391
492
83
6
0
180,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role