Player Matchup

Apollo
Apollo
Gold V
FakeSeth
Apollo
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold III
Indesire
Kukulkan
Gold III
Level 88
God Stats
34W - 30L
1,616 SR
Queue Stats
209W - 202L
1,404 MMR
Solo
Geb
Geb
Gold II
KittyMC
Geb
Gold II
Level 159
God Stats
4W - 5L
1,367 SR
Queue Stats
204W - 205L
1,368 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
davidcg22
Sun Wukong
Bronze III
Level 62
God Stats
1W - 6L
1,476 SR
Queue Stats
8W - 25L
1,412 MMR
Party 2
Thanatos
Thanatos
Bronze III
mrscs
Thanatos
Bronze III
Level 58
God Stats
8W - 12L
1,503 SR
Queue Stats
85W - 94L
1,401 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,493 SR
1,417 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,509 SR
1,404 MMR
Scylla
Scylla
Silver I
BATmanbbc
Scylla
Silver I
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,426 MMR
Solo
Nemesis
Nemesis
Silver II
MissEveryAuto
Nemesis
Silver II
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum III
MmrPls
Ares
Platinum III
Level 125
God Stats
6W - 7L
1,382 SR
Queue Stats
468W - 467L
1,410 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
Thanatokes
Gilgamesh
Gold V
Level 104
God Stats
16W - 11L
1,593 SR
Queue Stats
501W - 497L
1,322 MMR
Party 1
Anhur
Anhur
Gold V
Travis5050
Anhur
Gold V
Level 157
God Stats
15W - 15L
1,568 SR
Queue Stats
400W - 414L
1,365 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FakeSeth
Apollo
11
1 / 4 / 2
6,426
536
3,852
8,246
1,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Indesire
Kukulkan
10
1 / 2 / 3
5,678
473
5,352
3,866
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Geb
9
1 / 3 / 3
5,498
458
3,069
7,710
3,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sun Wukong
davidcg22
Sun Wukong
12
0 / 2 / 0
6,584
549
4,148
8,285
3,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
mrscs
Thanatos
10
3 / 3 / 2
6,145
512
3,394
7,391
2,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
TsukuyomiTiamatAthenaKing ArthurSet

VS

Bans
JanusCu ChulainnYmirGuan YuDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BATmanbbc
Scylla
11
2 / 1 / 1
6,581
548
2,731
4,378
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
12
3 / 0 / 1
7,047
587
4,281
5,576
2,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
MmrPls
Ares
11
2 / 2 / 6
6,839
570
5,630
9,216
5,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
Thanatokes
Gilgamesh
13
2 / 1 / 0
7,485
624
4,647
8,373
3,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
12
5 / 2 / 0
7,093
591
4,765
7,290
2,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
6
Kills
14
14
Deaths
6
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
BATmanbbc
Scylla
2
1
1
2.5
L
Apollo
FakeSeth
Apollo
1
4
2
0.5
L
Kukulkan
Indesire
Kukulkan
1
2
3
1.25
L
Geb
1
3
3
0.83
W
Nemesis
3
0
1
3.5
W
Ares
MmrPls
Ares
2
2
6
2.5
W
Gilgamesh
Thanatokes
Gilgamesh
2
1
0
2
W
Anhur
5
2
0
2.5
L
Sun Wukong
davidcg22
Sun Wukong
0
2
0
0
L
Thanatos
mrscs
Thanatos
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,815
Damage
22,054
35,498
Taken
34,833
12,563
Mitigated
14,563
10,832
Healing
12,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BATmanbbc
Scylla
2,731
401
0
703
4,378
1,400
452
1,580
2,798
39,753
0
L
Apollo
FakeSeth
Apollo
3,852
1,599
0
2,098
8,246
1,726
360
1,227
6,977
0
37,183
L
Kukulkan
Indesire
Kukulkan
5,352
386
0
250
3,866
1,269
0
1,388
2,454
39,310
0
L
Geb
3,069
614
0
1,147
7,710
3,572
0
4,204
3,392
10,516
0
W
Nemesis
4,281
2,404
0
2,804
5,576
2,151
0
1,498
4,078
0
39,105
W
Ares
MmrPls
Ares
5,630
262
0
2,972
9,216
5,550
0
4,180
5,036
18,000
0
W
Gilgamesh
Thanatokes
Gilgamesh
4,647
1,383
0
3,666
8,373
3,260
0
0
8,373
0
44,691
W
Anhur
4,765
2,194
0
2,511
7,290
2,202
0
1,163
6,127
0
36,156
L
Sun Wukong
davidcg22
Sun Wukong
4,148
718
0
2,389
8,285
3,730
0
0
8,285
0
45,120
L
Thanatos
mrscs
Thanatos
3,394
804
0
4,948
7,391
2,266
0
1,310
6,029
0
24,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,331
Gold Earned
35,045
323
Minions Killed
372
0
Camps Cleared
0
1,175,195
Distance Traveled
1,205,962
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,581
548
96
8
0
237,400
2
L
Apollo
6,426
536
80
7
0
237,313
4
L
Kukulkan
5,678
473
68
6
0
240,576
5
L
Geb
5,498
458
16
1
0
226,993
4
W
Nemesis
7,047
587
79
7
0
299,900
3
W
Ares
6,839
570
21
2
0
228,512
2
W
Gilgamesh
7,485
624
108
9
0
223,028
5
W
Anhur
7,093
591
68
6
0
217,122
1
L
Sun Wukong
6,584
549
104
9
0
217,949
4
L
Thanatos
6,145
512
55
5
0
252,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role