Player Matchup

Geb
Geb
D3vinSpams RT
Geb
Level 19
God Stats
4W - 4L
1,697 SR
Queue Stats
18W - 16L
1,462 Elo+
Party 2
Ganesha
Ganesha
GHOST_inBLACK
Ganesha
Level 68
God Stats
7W - 9L
1,495 SR
Queue Stats
257W - 299L
1,302 Elo+
Party 3
Xbalanque
Xbalanque
N3Eclipse
Xbalanque
Level 44
God Stats
4W - 7L
1,021 SR
Queue Stats
95W - 86L
1,461 Elo+
Party 2
Pele
Pele
WildSpartan8
Pele
Level 108
God Stats
3W - 4L
1,505 SR
Queue Stats
43W - 48L
1,437 Elo+
Party 2
Sobek
Sobek
jusduz
Sobek
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 129L
1,287 Elo+
Party 3
Team Averages
Level 55
1,443 SR
1,390 Elo+

VS

Team Averages
Level 87
1,539 SR
1,467 Elo+
Cerberus
Cerberus
Covfee
Cerberus
Level 102
God Stats
24W - 16L
1,562 SR
Queue Stats
680W - 661L
1,514 Elo+
Party 1
Scylla
Scylla
MrMedick91
Scylla
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
690W - 762L
1,348 Elo+
Solo
King Arthur
King Arthur
SirBruhh
King Arthur
Level 20
God Stats
53W - 35L
1,617 SR
Queue Stats
433W - 425L
1,515 Elo+
Party 1
Jing Wei
Jing Wei
Tyjumei
Jing Wei
Level 121
God Stats
13W - 11L
1,515 SR
Queue Stats
782W - 768L
1,456 Elo+
Party 1
Thanatos
Thanatos
gmata210
Thanatos
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,632
463
1,803
7,120
3,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ganesha
9
0 / 1 / 1
4,988
499
2,813
6,322
2,795
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
N3Eclipse
Xbalanque
7
0 / 6 / 0
4,294
429
3,971
7,275
1,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

8
1 / 2 / 0
4,845
485
2,167
6,348
1,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
jusduz
Sobek
7
0 / 5 / 0
4,546
455
1,073
6,577
2,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Covfee
Cerberus
9
2 / 0 / 11
5,815
582
4,149
5,977
5,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Scylla
MrMedick91
Scylla
9
0 / 1 / 1
5,299
530
3,200
5,323
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
SirBruhh
King Arthur
11
0 / 0 / 1
5,792
579
4,553
3,765
1,532
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
Tyjumei
Jing Wei
10
11 / 0 / 1
6,509
651
5,090
4,053
1,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
gmata210
Thanatos
9
2 / 0 / 3
5,253
525
3,705
3,646
1,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
15
15
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Covfee
Cerberus
2
0
11
7.5
L
0
1
0
0
L
Ganesha
0
1
1
0.5
W
Scylla
MrMedick91
Scylla
0
1
1
0.5
L
Xbalanque
N3Eclipse
Xbalanque
0
6
0
0
W
King Arthur
SirBruhh
King Arthur
0
0
1
0.5
W
Jing Wei
Tyjumei
Jing Wei
11
0
1
11.5
L
1
2
0
0.5
W
Thanatos
gmata210
Thanatos
2
0
3
3.5
L
Sobek
jusduz
Sobek
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,827
Damage
20,697
33,642
Taken
22,764
11,698
Mitigated
10,596
10,581
Healing
11,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Covfee
Cerberus
4,149
534
0
2,299
5,977
5,134
315
644
5,333
16,426
0
L
1,803
169
0
1,924
7,120
3,546
46
0
7,120
16,131
0
L
Ganesha
2,813
213
111
3,102
6,322
2,795
0
2,874
3,448
24,866
0
W
Scylla
MrMedick91
Scylla
3,200
138
0
2,694
5,323
1,300
429
2,813
2,510
30,459
0
L
Xbalanque
N3Eclipse
Xbalanque
3,971
1,513
0
1,527
7,275
1,429
0
1,754
5,281
0
20,318
W
King Arthur
SirBruhh
King Arthur
4,553
790
0
1,128
3,765
1,532
0
1,712
2,053
0
29,800
W
Jing Wei
Tyjumei
Jing Wei
5,090
3,582
0
1,170
4,053
1,563
849
429
3,624
0
23,588
L
2,167
759
0
2,980
6,348
1,563
0
939
5,319
0
23,548
W
Thanatos
gmata210
Thanatos
3,705
768
0
3,899
3,646
1,067
0
91
3,555
0
26,480
L
Sobek
jusduz
Sobek
1,073
119
0
937
6,577
2,365
0
1,152
5,125
7,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,305
Gold Earned
28,668
176
Minions Killed
237
0
Camps Cleared
0
878,800
Distance Traveled
948,924
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,815
582
30
3
0
184,606
0
L
Geb
4,632
463
28
3
0
173,432
0
L
Ganesha
4,988
499
33
3
0
188,213
0
W
Scylla
5,299
530
56
6
0
160,016
1
L
Xbalanque
4,294
429
40
4
0
161,650
1
W
King Arthur
5,792
579
49
5
0
196,563
4
W
Jing Wei
6,509
651
48
5
0
184,895
2
L
Pele
4,845
485
63
6
0
184,305
0
W
Thanatos
5,253
525
54
5
0
222,844
3
L
Sobek
4,546
455
12
1
0
171,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role