Player Matchup

Ganesha
Ganesha
Platinum I
AshOrigin
Ganesha
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum IV
MashogaLemur
Scylla
Platinum IV
Level 156
God Stats
2W - 2L
1,669 SR
Queue Stats
56W - 72L
1,923 MMR
Solo
Danzaburou
Danzaburou
Platinum II
f0lwedy
Danzaburou
Platinum II
Level 160
God Stats
65W - 90L
1,490 SR
Queue Stats
959W - 1,104L
1,832 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 159
1,553 SR
1,752 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 101
1,646 SR
1,765 MMR
Vulcan
Vulcan
Platinum V
Sebell001
Vulcan
Platinum V
Level 60
God Stats
2W - 1L
1,634 SR
Queue Stats
44W - 29L
1,725 MMR
Solo
Cabrakan
Cabrakan
Platinum IV
Tromokratis
Cabrakan
Platinum IV
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond III
işsiz
Anhur
Diamond III
Level 160
God Stats
46W - 31L
1,804 SR
Queue Stats
594W - 477L
2,072 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AshOrigin
Ganesha
15
0 / 3 / 6
10,655
627
5,135
18,386
15,481
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
16
5 / 4 / 1
11,999
706
12,331
9,942
3,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
f0lwedy
Danzaburou
13
2 / 5 / 2
10,848
638
10,956
14,546
5,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
AthenaGilgameshThothAphroditeSobek

VS

Bans
Guan YuNoxHou YiDiscordiaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Sebell001
Vulcan
15
3 / 4 / 7
11,878
699
16,848
10,180
4,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
Tromokratis
Cabrakan
15
3 / 1 / 9
12,719
748
5,410
13,828
17,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Anhur
işsiz
Anhur
17
6 / 2 / 4
13,170
775
15,550
14,051
5,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
7
Kills
12
12
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AshOrigin
Ganesha
0
3
6
1
L
Scylla
5
4
1
1.38
W
Vulcan
Sebell001
Vulcan
3
4
7
1.63
W
Cabrakan
Tromokratis
Cabrakan
3
1
9
7.5
L
Danzaburou
f0lwedy
Danzaburou
2
5
2
0.6
W
Anhur
işsiz
Anhur
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,422
Damage
37,808
42,874
Taken
38,059
23,534
Mitigated
27,827
7,476
Healing
2,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AshOrigin
Ganesha
5,135
239
634
2,246
18,386
15,481
0
8,724
9,556
35,684
0
L
Scylla
12,331
1,224
0
880
9,942
3,026
0
5,504
4,438
53,814
0
W
Vulcan
Sebell001
Vulcan
16,848
5,969
0
1,266
10,180
4,394
805
4,227
5,953
77,996
0
W
Cabrakan
Tromokratis
Cabrakan
5,410
1,034
0
0
13,828
17,630
310
6,628
7,200
19,177
0
L
Danzaburou
f0lwedy
Danzaburou
10,956
4,677
0
3,716
14,546
5,027
0
8,086
6,460
0
40,473
W
Anhur
işsiz
Anhur
15,550
7,895
0
750
14,051
5,803
1,949
6,699
7,352
0
68,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,502
Gold Earned
37,767
189
Minions Killed
237
0
Camps Cleared
0
995,855
Distance Traveled
1,010,862
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,655
627
24
1
0
356,926
3
L
Scylla
11,999
706
91
5
0
315,345
7
W
Vulcan
11,878
699
125
7
0
357,306
1
W
Cabrakan
12,719
748
17
1
0
348,102
4
L
Danzaburou
10,848
638
74
4
0
323,584
6
W
Anhur
13,170
775
95
6
0
305,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role