Player Matchup

Anhur
Anhur
Diamond IV
DefenderYT
Anhur
Diamond IV
Level 81
God Stats
10W - 3L
1,905 SR
Queue Stats
398W - 395L
1,995 MMR
Solo
Guan Yu
Guan Yu
Diamond III
FatherFrank
Guan Yu
Diamond III
Level 148
God Stats
14W - 8L
1,691 SR
Queue Stats
353W - 327L
2,079 MMR
Solo
Raijin
Raijin
Platinum III
PaidAсtor
Raijin
Platinum III
Level 35
God Stats
5W - 2L
1,771 SR
Queue Stats
21W - 5L
2,080 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum III
PaіdActor
Gilgamesh
Platinum III
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Diamond V
Ronzey
Cerberus
Diamond V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 95
1,673 SR
1,831 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 119
1,562 SR
2,059 MMR
Xbalanque
Xbalanque
Platinum I
BluesZX
Xbalanque
Platinum I
Level 160
God Stats
1W - 2L
1,338 SR
Queue Stats
149W - 147L
2,050 MMR
Solo
Horus
Horus
Diamond V
LordDunsany
Horus
Diamond V
Level 159
God Stats
7W - 8L
1,574 SR
Queue Stats
624W - 619L
1,964 MMR
Solo
Sylvanus
Sylvanus
Platinum I
MstrPilas
Sylvanus
Platinum I
Level 82
God Stats
0W - 3L
1,500 SR
Queue Stats
215W - 211L
2,085 MMR
Solo
Kukulkan
Kukulkan
Diamond IV
Rotap
Kukulkan
Diamond IV
Level 65
God Stats
1W - 2L
1,676 SR
Queue Stats
112W - 94L
2,098 MMR
Solo
Fenrir
Fenrir
Diamond V
raviolibalogna
Fenrir
Diamond V
Level 128
God Stats
21W - 15L
1,724 SR
Queue Stats
770W - 774L
2,099 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
2 / 5 / 6
13,922
633
7,158
17,165
5,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
FatherFrank
Guan Yu
19
4 / 5 / 8
12,850
584
7,670
24,489
23,179
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
PaidAсtor
Raijin
20
9 / 3 / 11
14,160
644
22,695
12,920
5,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
PaіdActor
Gilgamesh
20
14 / 2 / 7
16,018
728
23,110
24,164
16,562
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Ronzey
Cerberus
19
5 / 3 / 13
14,706
668
6,169
18,256
16,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
SetAthenaTsukuyomiScyllaTiamat

VS

Bans
King ArthurYemojaSobekAresKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BluesZX
Xbalanque
19
4 / 7 / 7
11,881
540
17,833
21,175
6,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 6 / 7
10,404
473
6,285
15,842
11,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sylvanus
MstrPilas
Sylvanus
19
0 / 7 / 6
11,071
503
13,942
18,749
18,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Rotap
Kukulkan
20
4 / 5 / 1
12,376
563
6,572
12,043
4,126
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
8 / 9 / 4
11,602
527
11,357
19,553
7,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
43
34
Kills
18
18
Deaths
34
45
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BluesZX
Xbalanque
4
7
7
1.07
W
Anhur
2
5
6
1
W
Guan Yu
FatherFrank
Guan Yu
4
5
8
1.6
L
2
6
7
0.92
L
Sylvanus
MstrPilas
Sylvanus
0
7
6
0.43
W
Raijin
PaidAсtor
Raijin
9
3
11
4.83
W
Gilgamesh
PaіdActor
Gilgamesh
14
2
7
8.75
W
Cerberus
Ronzey
Cerberus
5
3
13
3.83
L
Kukulkan
Rotap
Kukulkan
4
5
1
0.9
L
8
9
4
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,802
Damage
55,989
96,994
Taken
87,362
67,669
Mitigated
48,913
36,833
Healing
17,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BluesZX
Xbalanque
17,833
8,670
0
5,199
21,175
6,693
609
5,075
15,462
0
90,673
W
Anhur
7,158
3,298
0
8,778
17,165
5,729
5,088
1,331
15,834
0
108,564
W
Guan Yu
FatherFrank
Guan Yu
7,670
1,341
1,984
8,612
24,489
23,179
851
6,805
17,072
0
71,186
L
6,285
2,848
515
1,603
15,842
11,787
17
7,674
7,970
0
20,461
L
Sylvanus
MstrPilas
Sylvanus
13,942
3,548
1,471
6,241
18,749
18,610
0
1,652
16,823
72,302
10,085
W
Raijin
PaidAсtor
Raijin
22,695
3,125
163
3,413
12,920
5,610
0
2,640
10,280
96,268
0
W
Gilgamesh
PaіdActor
Gilgamesh
23,110
9,777
0
9,819
24,164
16,562
1,191
6,440
17,465
0
139,056
W
Cerberus
Ronzey
Cerberus
6,169
507
0
4,064
18,256
16,589
72
1,925
16,260
49,768
0
L
Kukulkan
Rotap
Kukulkan
6,572
311
0
1,167
12,043
4,126
0
6,201
5,358
85,596
0
L
11,357
5,037
0
1,044
19,553
7,697
68
7,302
12,115
0
67,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,656
Gold Earned
57,334
740
Minions Killed
633
0
Camps Cleared
0
2,048,145
Distance Traveled
1,901,875
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
11,881
540
156
7
0
373,199
7
W
Anhur
13,922
633
169
8
0
361,649
6
W
Guan Yu
12,850
584
121
6
0
402,654
1
L
Horus
10,404
473
27
1
0
400,933
4
L
Sylvanus
11,071
503
153
7
0
331,103
4
W
Raijin
14,160
644
169
8
0
387,750
0
W
Gilgamesh
16,018
728
178
8
0
447,966
2
W
Cerberus
14,706
668
103
5
0
448,126
3
L
Kukulkan
12,376
563
187
9
0
395,567
5
L
Fenrir
11,602
527
110
5
0
401,073
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role