Player Matchup

Scylla
Scylla
Kasman19
Scylla
Level 21
God Stats
1W - 1L
1,335 SR
Queue Stats
39W - 43L
1,421 Elo+
Solo
Tiamat
Tiamat
Only-Ants
Tiamat
Level 22
God Stats
130W - 99L
1,532 SR
Queue Stats
208W - 225L
1,416 Elo+
Solo
Izanami
Izanami
RenowedSmoke
Izanami
Level 6
God Stats
6W - 4L
1,693 SR
Queue Stats
31W - 24L
1,622 Elo+
Solo
Anubis
Anubis
simbo_tecza
Anubis
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
27W - 21L
1,524 Elo+
Solo
Guan Yu
Guan Yu
xArthur_Garciax
Guan Yu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,420 Elo+
Solo
Team Averages
Level 16
1,512 SR
1,481 Elo+

VS

Team Averages
Level 19
1,482 SR
1,474 Elo+
Pele
Pele
Black_Mamba_b04
Pele
Level 23
God Stats
10W - 11L
1,553 SR
Queue Stats
47W - 49L
1,576 Elo+
Solo
Arachne
Arachne
ChristianSon1970
Arachne
Level 18
God Stats
7W - 7L
1,264 SR
Queue Stats
83W - 87L
1,494 Elo+
Solo
Merlin
Merlin
Esmortismo
Merlin
Level 15
God Stats
46W - 27L
1,474 SR
Queue Stats
121W - 105L
1,350 Elo+
Solo
Ymir
Ymir
JarrenWard
Ymir
Level 18
God Stats
95W - 51L
1,434 SR
Queue Stats
578W - 601L
1,426 Elo+
Solo
Tiamat
Tiamat
godwind_
Tiamat
Level 20
God Stats
1W - 1L
1,684 SR
Queue Stats
53W - 39L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kasman19
Scylla
20
2 / 3 / 26
12,907
1,076
14,936
11,126
4,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
Only-Ants
Tiamat
20
15 / 6 / 24
15,812
1,318
34,686
19,580
16,166
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
RenowedSmoke
Izanami
20
17 / 4 / 19
16,884
1,407
40,115
16,424
7,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
20
12 / 6 / 20
14,185
1,182
19,783
16,799
9,384
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 7 / 9
10,525
877
6,023
11,548
10,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

89

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 7 / 11
14,437
1,203
20,112
20,573
5,996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 12 / 15
12,334
1,028
8,170
26,050
17,610
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Boots

Boots

+6%
Movement Speed

Merlin
Esmortismo
Merlin
18
4 / 5 / 10
12,787
1,066
16,983
21,649
6,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 8 / 18
13,616
1,135
10,162
25,603
25,905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
godwind_
Tiamat
18
6 / 15 / 8
12,419
1,035
13,897
29,221
13,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
88
47
Kills
26
26
Deaths
47
98
Assists
62
Player
Kills
Deaths
Assists
KDA
L
10
7
11
2.21
L
2
12
15
0.79
L
Merlin
Esmortismo
Merlin
4
5
10
1.8
L
4
8
18
1.63
W
Scylla
Kasman19
Scylla
2
3
26
5
W
Tiamat
Only-Ants
Tiamat
15
6
24
4.5
W
Izanami
RenowedSmoke
Izanami
17
4
19
6.63
L
Tiamat
godwind_
Tiamat
6
15
8
0.67
W
Anubis
12
6
20
3.67
W
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,543
Damage
69,324
75,477
Taken
123,096
47,447
Mitigated
69,347
19,592
Healing
13,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,112
10,911
123
1,513
20,573
5,996
0
12,270
8,303
0
36,279
L
8,170
5,768
546
3,467
26,050
17,610
0
15,230
10,820
0
29,226
L
Merlin
Esmortismo
Merlin
16,983
900
807
2,073
21,649
6,685
0
9,447
12,202
63,984
0
L
10,162
1,831
0
1,740
25,603
25,905
0
16,751
8,852
23,845
0
W
Scylla
Kasman19
Scylla
14,936
3,072
160
1,894
11,126
4,172
0
8,829
2,297
28,288
0
W
Tiamat
Only-Ants
Tiamat
34,686
312
362
6,917
19,580
16,166
0
12,249
7,331
54,965
0
W
Izanami
RenowedSmoke
Izanami
40,115
31,151
334
4,795
16,424
7,243
0
8,550
7,874
0
86,959
L
Tiamat
godwind_
Tiamat
13,897
1,896
465
3,218
29,221
13,151
0
15,707
13,514
20,250
0
W
Anubis
19,783
478
0
3,362
16,799
9,384
0
6,191
10,608
31,203
0
W
6,023
648
674
1,094
11,548
10,482
0
5,223
6,325
0
13,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,313
Gold Earned
65,593
251
Minions Killed
233
7
Camps Cleared
6
970,317
Distance Traveled
1,049,974
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
14,437
1,203
24
2
4
249,633
0
L
Arachne
12,334
1,028
49
4
0
219,042
0
L
Merlin
12,787
1,066
120
10
0
175,795
0
L
Ymir
13,616
1,135
28
2
1
210,781
0
W
Scylla
12,907
1,076
41
3
0
214,750
0
W
Tiamat
15,812
1,318
49
4
1
241,165
0
W
Izanami
16,884
1,407
115
10
4
199,969
0
L
Tiamat
12,419
1,035
12
1
1
194,723
0
W
Anubis
14,185
1,182
34
3
1
167,159
0
W
Guan Yu
10,525
877
12
1
1
147,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role