Player Matchup

Amaterasu
Amaterasu
ElChaliwawa
Amaterasu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 58L
1,476 Elo+
Party 1
Ymir
Ymir
M4RRAQUETA
Ymir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,426 Elo+
Party 1
Fenrir
Fenrir
REXAM45
Fenrir
Level 131
God Stats
4W - 3L
1,366 SR
Queue Stats
62W - 55L
1,518 Elo+
Party 1
Eset
Eset
SrMagikarp
Eset
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 92L
1,485 Elo+
Party 1
Olorun
Olorun
pokres
Olorun
Level 124
God Stats
3W - 2L
1,465 SR
Queue Stats
89W - 100L
1,483 Elo+
Party 1
Team Averages
Level 127
1,466 SR
1,478 Elo+

VS

Team Averages
Level 111
1,542 SR
1,525 Elo+
Sylvanus
Sylvanus
Batousai1
Sylvanus
Level 126
God Stats
53W - 39L
1,533 SR
Queue Stats
265W - 250L
1,565 Elo+
Party 2
Hercules
Hercules
ElRigos
Hercules
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
KiaChan
Izanami
Level 137
God Stats
18W - 13L
1,603 SR
Queue Stats
275W - 263L
1,583 Elo+
Party 2
Agni
Agni
Velldoraa
Agni
Level 105
God Stats
3W - 9L
1,575 SR
Queue Stats
401W - 375L
1,477 Elo+
Solo
Gilgamesh
Gilgamesh
mobastv
Gilgamesh
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ElChaliwawa
Amaterasu
13
2 / 2 / 2
7,586
584
5,096
9,471
7,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
3 / 5 / 2
6,432
495
2,330
11,428
5,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
REXAM45
Fenrir
13
7 / 1 / 5
8,220
632
9,669
11,961
4,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 1 / 4
7,218
555
5,349
8,060
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
pokres
Olorun
13
2 / 4 / 4
7,977
614
4,538
8,940
2,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Batousai1
Sylvanus
10
0 / 5 / 6
6,123
471
7,415
13,407
5,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hercules
ElRigos
Hercules
13
2 / 2 / 2
7,809
601
7,556
10,254
7,532
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
KiaChan
Izanami
10
7 / 2 / 1
6,875
529
6,162
5,400
1,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
13
4 / 3 / 0
7,493
576
9,557
7,623
2,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
mobastv
Gilgamesh
8
0 / 4 / 1
5,522
425
4,303
7,176
2,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
15
Kills
13
13
Deaths
16
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Batousai1
Sylvanus
0
5
6
0.6
W
Amaterasu
ElChaliwawa
Amaterasu
2
2
2
1.5
L
Hercules
ElRigos
Hercules
2
2
2
1.5
L
Izanami
KiaChan
Izanami
7
2
1
3.75
W
3
5
2
0.8
W
Fenrir
REXAM45
Fenrir
7
1
5
9.5
W
1
1
4
3
L
Agni
4
3
0
1.33
L
Gilgamesh
mobastv
Gilgamesh
0
4
1
0.13
W
Olorun
pokres
Olorun
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,982
Damage
34,993
49,860
Taken
43,860
22,509
Mitigated
19,547
18,347
Healing
14,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Batousai1
Sylvanus
7,415
2,733
1,435
5,037
13,407
5,559
116
4,950
8,457
22,928
0
W
Amaterasu
ElChaliwawa
Amaterasu
5,096
2,862
0
2,969
9,471
7,192
0
760
8,689
0
34,841
L
Hercules
ElRigos
Hercules
7,556
2,898
0
3,620
10,254
7,532
105
933
9,321
0
37,604
L
Izanami
KiaChan
Izanami
6,162
4,417
0
2,101
5,400
1,487
400
2,127
3,273
0
33,076
W
2,330
922
0
2,564
11,428
5,834
0
5,020
6,217
14,400
0
W
Fenrir
REXAM45
Fenrir
9,669
3,283
0
4,567
11,961
4,673
0
3,380
8,438
0
44,290
W
5,349
299
486
4,110
8,060
2,425
812
3,935
3,787
35,630
0
L
Agni
9,557
339
0
2,683
7,623
2,610
662
3,112
4,511
42,431
0
L
Gilgamesh
mobastv
Gilgamesh
4,303
1,841
0
87
7,176
2,359
0
1,095
6,081
0
25,719
W
Olorun
pokres
Olorun
4,538
3,538
519
3,132
8,940
2,385
3,868
3,183
5,757
50,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,433
Gold Earned
33,822
325
Minions Killed
315
0
Camps Cleared
0
1,278,634
Distance Traveled
1,018,156
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,123
471
32
2
0
201,096
5
W
Amaterasu
7,586
584
62
5
0
248,426
0
L
Hercules
7,809
601
78
6
0
262,902
6
L
Izanami
6,875
529
67
5
0
137,200
2
W
Ymir
6,432
495
20
2
0
245,864
6
W
Fenrir
8,220
632
73
6
0
273,472
6
W
Eset
7,218
555
70
5
0
282,402
5
L
Agni
7,493
576
82
6
0
238,605
7
L
Gilgamesh
5,522
425
56
4
0
178,353
1
W
Olorun
7,977
614
100
8
0
228,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role