Player Matchup

Thor
Thor
BLACK GAMER5947
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
BielDpsDaJanta
Anubis
Level 28
God Stats
17W - 27L
1,416 SR
Queue Stats
283W - 387L
1,363 Elo+
Solo
Guan Yu
Guan Yu
RogerDSigin
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ares
Ares
Tortugonza
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,287 Elo+
Solo
Xbalanque
Xbalanque
ViNiCIn79
Xbalanque
Level 27
God Stats
34W - 33L
1,174 SR
Queue Stats
609W - 599L
1,430 Elo+
Solo
Team Averages
Level 15
1,418 SR
1,416 Elo+

VS

Team Averages
Level 15
1,459 SR
1,326 Elo+
Scylla
Scylla
Faiskado
Scylla
Level 17
God Stats
9W - 13L
1,334 SR
Queue Stats
42W - 50L
1,379 Elo+
Solo
Sobek
Sobek
Gemaluz
Sobek
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 40L
1,319 Elo+
Solo
Guan Yu
Guan Yu
Guiulguim
Guan Yu
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,242 Elo+
Solo
Neith
Neith
MikeWazowskyy
Neith
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 13L
1,343 Elo+
Solo
Hel
Hel
majada-perlero04
Hel
Level 27
God Stats
38W - 26L
1,461 SR
Queue Stats
105W - 105L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 6 / 0
4,311
359
463
5,299
1,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
1 / 2 / 0
6,263
522
3,765
6,831
3,272
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Guan Yu
RogerDSigin
Guan Yu
7
0 / 5 / 1
4,586
382
1,603
6,289
3,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
0 / 6 / 2
4,733
394
2,481
9,205
4,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
ViNiCIn79
Xbalanque
8
1 / 6 / 1
4,928
411
4,833
7,966
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Faiskado
Scylla
11
3 / 0 / 0
6,403
534
3,919
3,081
753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
Gemaluz
Sobek
7
2 / 3 / 3
5,266
439
1,624
8,200
4,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
Guiulguim
Guan Yu
8
1 / 0 / 6
5,470
456
2,991
4,096
2,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
13 / 0 / 2
8,508
709
12,539
6,882
2,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 1 / 0
7,270
606
2,078
5,061
1,313
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
22
25
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
1
2
0
0.5
W
Scylla
Faiskado
Scylla
3
0
0
3
W
Sobek
Gemaluz
Sobek
2
3
3
1.17
W
Guan Yu
Guiulguim
Guan Yu
1
0
6
4
W
13
0
2
14
L
Guan Yu
RogerDSigin
Guan Yu
0
5
1
0.1
L
0
6
2
0.17
L
Xbalanque
ViNiCIn79
Xbalanque
1
6
1
0.25
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,145
Damage
23,151
35,590
Taken
27,320
14,585
Mitigated
11,045
6,106
Healing
9,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
463
331
0
538
5,299
1,175
0
659
4,514
0
4,192
L
3,765
150
0
2,443
6,831
3,272
0
3,155
3,331
33,159
0
W
Scylla
Faiskado
Scylla
3,919
371
0
1,176
3,081
753
2,280
922
2,159
26,762
0
W
Sobek
Gemaluz
Sobek
1,624
357
0
2,319
8,200
4,130
279
1,460
6,710
4,857
0
W
Guan Yu
Guiulguim
Guan Yu
2,991
772
314
674
4,096
2,436
1,507
1,044
2,932
0
13,471
W
12,539
5,883
0
2,836
6,882
2,413
1,210
1,153
5,729
0
60,569
L
Guan Yu
RogerDSigin
Guan Yu
1,603
274
50
488
6,289
3,740
0
845
5,354
0
15,107
L
2,481
413
0
1,038
9,205
4,146
0
2,230
6,830
7,526
0
L
Xbalanque
ViNiCIn79
Xbalanque
4,833
2,693
0
1,549
7,966
2,252
0
296
7,670
0
25,427
W
2,078
169
141
2,240
5,061
1,313
1,695
1,667
3,364
44,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,821
Gold Earned
32,917
175
Minions Killed
301
0
Camps Cleared
0
947,050
Distance Traveled
998,996
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,311
359
4
0
0
173,950
3
L
Anubis
6,263
522
82
7
0
181,259
0
W
Scylla
6,403
534
54
5
0
195,959
7
W
Sobek
5,266
439
7
1
0
195,033
1
W
Guan Yu
5,470
456
17
1
0
229,848
0
W
Neith
8,508
709
114
10
0
217,132
2
L
Guan Yu
4,586
382
35
3
0
222,128
0
L
Ares
4,733
394
8
1
0
183,160
1
L
Xbalanque
4,928
411
46
4
0
186,553
2
W
Hel
7,270
606
109
9
0
161,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role