Player Matchup

Bakasura
Bakasura
AsmodeusZL
Bakasura
Level 144
God Stats
5W - 10L
1,287 SR
Queue Stats
482W - 482L
1,491 Elo+
Solo
Ao Kuang
Ao Kuang
Jovogeeel
Ao Kuang
Level 128
God Stats
13W - 9L
1,709 SR
Queue Stats
417W - 420L
1,496 Elo+
Party 1
Neith
Neith
Lilalinchen078
Neith
Level 102
God Stats
42W - 44L
1,495 SR
Queue Stats
136W - 207L
1,341 Elo+
Party 1
Guan Yu
Guan Yu
ToJaco77
Guan Yu
Level 92
God Stats
21W - 6L
1,748 SR
Queue Stats
369W - 466L
1,363 Elo+
Party 1
Tiamat
Tiamat
mattucheck
Tiamat
Level 149
God Stats
67W - 85L
1,381 SR
Queue Stats
363W - 505L
1,275 Elo+
Party 1
Team Averages
Level 123
1,524 SR
1,393 Elo+

VS

Team Averages
Level 98
1,465 SR
1,442 Elo+
Arachne
Arachne
EagleRay93
Arachne
Level 99
God Stats
10W - 5L
1,567 SR
Queue Stats
27W - 20L
1,500 Elo+
Party 2
Bellona
Bellona
GuruLee22
Bellona
Level 124
God Stats
9W - 9L
1,554 SR
Queue Stats
218W - 237L
1,484 Elo+
Party 3
Neith
Neith
Jason95623
Neith
Level 74
God Stats
1W - 0L
1,251 SR
Queue Stats
37W - 46L
1,418 Elo+
Solo
Nu Wa
Nu Wa
TheGirlSavage
Nu Wa
Level 86
God Stats
16W - 12L
1,500 SR
Queue Stats
121W - 140L
1,384 Elo+
Party 3
Artio
Artio
XavierCH
Artio
Level 106
God Stats
36W - 40L
1,453 SR
Queue Stats
101W - 98L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AsmodeusZL
Bakasura
8
0 / 2 / 0
5,814
363
514
6,387
1,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
Jovogeeel
Ao Kuang
15
2 / 4 / 1
8,835
552
5,749
15,929
7,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
2 / 2 / 3
7,486
468
10,934
9,127
3,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
ToJaco77
Guan Yu
11
2 / 2 / 1
7,422
464
4,841
14,238
11,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
mattucheck
Tiamat
14
1 / 6 / 1
7,975
498
7,756
12,986
7,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EagleRay93
Arachne
14
8 / 1 / 5
9,200
575
10,341
9,395
4,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
GuruLee22
Bellona
15
4 / 2 / 5
9,146
572
8,770
11,162
7,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
13
0 / 1 / 4
7,491
468
10,099
6,818
1,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 1 / 7
8,731
546
7,355
5,617
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
XavierCH
Artio
13
2 / 2 / 3
7,524
470
3,860
13,711
6,732
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
7
Kills
16
16
Deaths
7
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AsmodeusZL
Bakasura
0
2
0
0
W
Arachne
EagleRay93
Arachne
8
1
5
10.5
W
Bellona
GuruLee22
Bellona
4
2
5
3.25
W
Neith
0
1
4
2
L
Ao Kuang
Jovogeeel
Ao Kuang
2
4
1
0.63
L
2
2
3
1.75
W
2
1
7
5.5
L
Guan Yu
ToJaco77
Guan Yu
2
2
1
1.25
W
Artio
XavierCH
Artio
2
2
3
1.75
L
Tiamat
mattucheck
Tiamat
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,794
Damage
40,425
58,667
Taken
46,703
31,369
Mitigated
22,468
25,253
Healing
15,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AsmodeusZL
Bakasura
514
514
0
314
6,387
1,608
0
1,266
4,965
0
19,390
W
Arachne
EagleRay93
Arachne
10,341
7,369
0
3,292
9,395
4,175
271
3,642
5,651
0
46,725
W
Bellona
GuruLee22
Bellona
8,770
3,510
0
1,647
11,162
7,659
1,942
5,645
5,447
0
53,446
W
Neith
10,099
6,208
0
3,390
6,818
1,957
1,123
80
6,738
0
54,186
L
Ao Kuang
Jovogeeel
Ao Kuang
5,749
1,678
0
7,556
15,929
7,921
631
1,485
14,302
58,544
0
L
10,934
4,238
0
3,534
9,127
3,176
0
2,077
6,930
0
40,993
W
7,355
1,141
0
1,480
5,617
1,945
1,538
3,537
1,684
42,186
0
L
Guan Yu
ToJaco77
Guan Yu
4,841
508
2,237
6,838
14,238
11,003
0
3,412
10,716
0
29,278
W
Artio
XavierCH
Artio
3,860
406
900
4,829
13,711
6,732
494
33
13,678
25,801
0
L
Tiamat
mattucheck
Tiamat
7,756
697
82
4,692
12,986
7,661
724
2,164
10,539
54,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,532
Gold Earned
42,092
404
Minions Killed
447
0
Camps Cleared
0
1,200,866
Distance Traveled
1,496,909
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,814
363
37
2
0
176,272
0
W
Arachne
9,200
575
75
5
0
328,749
5
W
Bellona
9,146
572
97
6
0
313,283
0
W
Neith
7,491
468
104
7
0
269,495
3
L
Ao Kuang
8,835
552
121
8
0
280,243
6
L
Neith
7,486
468
99
6
0
223,328
4
W
Nu Wa
8,731
546
111
7
0
283,153
2
L
Guan Yu
7,422
464
46
3
0
293,369
3
W
Artio
7,524
470
60
4
0
302,229
11
L
Tiamat
7,975
498
101
6
0
227,654
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role