Player Matchup

Gilgamesh
Gilgamesh
Apster
Gilgamesh
Level 160
God Stats
9W - 3L
1,675 SR
Queue Stats
71W - 51L
1,700 Elo+
Party 1
Nu Wa
Nu Wa
TheLionOfOrange
Nu Wa
Level 149
God Stats
3W - 2L
1,433 SR
Queue Stats
66W - 48L
1,713 Elo+
Party 1
Osiris
Osiris
ThtConnorGuy
Osiris
Level 154
God Stats
2W - 1L
1,571 SR
Queue Stats
61W - 43L
1,686 Elo+
Party 1
Chang'e
Chang'e
Walruza
Chang'e
Level 104
God Stats
15W - 6L
1,540 SR
Queue Stats
28W - 16L
1,661 Elo+
Party 1
Team Averages
Level 142
1,555 SR
1,690 Elo+

VS

Team Averages
Level 109
1,484 SR
1,486 Elo+
Janus
Janus
Marie
Janus
Level 139
God Stats
11W - 22L
1,376 SR
Queue Stats
38W - 61L
1,405 Elo+
Solo
King Arthur
King Arthur
Palatsch
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
VodooChile
Izanami
Level 65
God Stats
1W - 2L
1,619 SR
Queue Stats
26W - 24L
1,525 Elo+
Party 2
Aphrodite
Aphrodite
obscure111
Aphrodite
Level 73
God Stats
0W - 1L
1,441 SR
Queue Stats
26W - 25L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Apster
Gilgamesh
14
4 / 1 / 3
9,755
976
5,390
7,791
3,610
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
4 / 1 / 4
9,158
916
5,425
4,570
1,629
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
14
5 / 0 / 6
9,097
910
8,643
6,633
4,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
Walruza
Chang'e
15
2 / 0 / 6
9,309
931
4,337
4,509
1,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Marie
Janus
13
0 / 2 / 1
7,202
720
2,864
6,301
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Palatsch
King Arthur
12
0 / 4 / 0
6,777
678
2,126
8,962
3,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
VodooChile
Izanami
13
1 / 6 / 0
7,727
773
3,147
9,215
3,068
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
obscure111
Aphrodite
11
0 / 3 / 0
6,817
682
1,230
4,629
2,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
15
Kills
1
2
Deaths
15
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Apster
Gilgamesh
4
1
3
5.5
L
Janus
Marie
Janus
0
2
1
0.25
L
King Arthur
Palatsch
King Arthur
0
4
0
0
W
4
1
4
6
W
Osiris
5
0
6
8
L
Izanami
VodooChile
Izanami
1
6
0
0.17
W
Chang'e
Walruza
Chang'e
2
0
6
5
L
Aphrodite
obscure111
Aphrodite
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,795
Damage
9,367
23,503
Taken
29,107
11,381
Mitigated
11,412
10,512
Healing
5,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Apster
Gilgamesh
5,390
1,086
0
1,464
7,791
3,610
482
1,088
6,703
0
30,734
L
Janus
Marie
Janus
2,864
231
0
744
6,301
2,104
0
1,605
4,696
26,897
0
L
King Arthur
Palatsch
King Arthur
2,126
0
0
1,505
8,962
3,805
0
3,385
5,577
0
16,644
W
5,425
1,128
0
1,510
4,570
1,629
2,718
349
4,221
32,160
0
W
Osiris
8,643
2,693
0
2,609
6,633
4,472
1,585
1,698
4,935
49
24,344
L
Izanami
VodooChile
Izanami
3,147
1,509
0
354
9,215
3,068
25
3,706
5,509
0
25,626
W
Chang'e
Walruza
Chang'e
4,337
439
2,028
2,901
4,509
1,670
1,387
1,489
3,020
29,571
0
L
Aphrodite
obscure111
Aphrodite
1,230
170
1,448
1,528
4,629
2,435
0
1,414
3,215
8,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,319
Gold Earned
28,523
218
Minions Killed
155
14
Camps Cleared
9
901,033
Distance Traveled
621,191
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,755
976
48
5
6
227,011
3
L
Janus
7,202
720
50
5
4
167,028
2
L
King Arthur
6,777
678
28
3
1
177,156
1
W
Nu Wa
9,158
916
68
7
1
184,953
0
W
Osiris
9,097
910
34
3
4
268,968
1
L
Izanami
7,727
773
57
6
2
130,985
1
W
Chang'e
9,309
931
68
7
3
220,101
0
L
Aphrodite
6,817
682
20
2
2
146,022
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role