Player Matchup

Yemoja
Yemoja
CPsierra
Yemoja
Level 16
God Stats
2W - 4L
1,514 SR
Queue Stats
11W - 16L
1,377 Elo+
Solo
Heimdallr
Heimdallr
RevltngMage
Heimdallr
Level 20
God Stats
31W - 30L
1,400 SR
Queue Stats
97W - 95L
1,408 Elo+
Solo
Cernunnos
Cernunnos
WiLd aNiMaL 520
Cernunnos
Level 28
God Stats
10W - 6L
1,523 SR
Queue Stats
33W - 50L
1,376 Elo+
Solo
Tsukuyomi
Tsukuyomi
nathan11117
Tsukuyomi
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,117 Elo+
Solo
Chiron
Chiron
xEl_Chicano209
Chiron
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
294W - 258L
1,491 Elo+
Solo
Team Averages
Level 18
1,487 SR
1,354 Elo+

VS

Team Averages
Level 27
1,507 SR
1,407 Elo+
Skadi
Skadi
Olskinnyload
Skadi
Level 29
God Stats
1W - 0L
1,646 SR
Queue Stats
5W - 7L
1,420 Elo+
Solo
Izanami
Izanami
Pastaa_Linguine
Izanami
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 5L
1,356 Elo+
Solo
Vulcan
Vulcan
Smite-LRT
Vulcan
Level 24
God Stats
7W - 4L
1,605 SR
Queue Stats
112W - 124L
1,391 Elo+
Solo
Chang'e
Chang'e
Verclour
Chang'e
Level 29
God Stats
15W - 11L
1,438 SR
Queue Stats
239W - 252L
1,389 Elo+
Solo
Tsukuyomi
Tsukuyomi
cLuTcH_Director
Tsukuyomi
Level 29
God Stats
3W - 5L
1,344 SR
Queue Stats
155W - 154L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CPsierra
Yemoja
15
1 / 5 / 0
9,718
442
3,252
17,512
15,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
RevltngMage
Heimdallr
18
3 / 5 / 2
10,961
498
9,454
20,318
7,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cernunnos
WiLd aNiMaL 520
Cernunnos
16
1 / 6 / 1
10,039
456
11,770
21,475
7,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
nathan11117
Tsukuyomi
5
0 / 11 / 1
6,398
291
481
8,601
1,617
12
3 / 4 / 2
8,830
401
6,222
11,201
3,521
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 5
11,595
527
7,070
12,935
4,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 1 / 8
11,694
532
14,141
15,231
5,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Smite-LRT
Vulcan
19
5 / 1 / 5
12,940
588
12,261
7,569
3,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Verclour
Chang'e
16
6 / 1 / 4
11,302
514
11,788
15,800
5,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
cLuTcH_Director
Tsukuyomi
20
12 / 2 / 2
14,577
663
18,055
13,926
5,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
8
Kills
30
31
Deaths
8
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Yemoja
CPsierra
Yemoja
1
5
0
0.2
W
3
3
5
1.83
W
4
1
8
8
L
Heimdallr
RevltngMage
Heimdallr
3
5
2
0.8
W
Vulcan
Smite-LRT
Vulcan
5
1
5
7.5
W
Chang'e
Verclour
Chang'e
6
1
4
8
L
Cernunnos
WiLd aNiMaL 520
Cernunnos
1
6
1
0.25
W
Tsukuyomi
cLuTcH_Director
Tsukuyomi
12
2
2
6.5
L
Tsukuyomi
nathan11117
Tsukuyomi
0
11
1
0.05
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,179
Damage
63,315
79,107
Taken
65,461
36,208
Mitigated
24,666
17,404
Healing
35,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
CPsierra
Yemoja
3,252
346
141
126
17,512
15,543
357
4,963
12,021
52,004
0
W
7,070
4,073
0
4,987
12,935
4,525
4,199
1,547
11,388
0
62,190
W
14,141
10,936
0
4,442
15,231
5,129
5,540
603
14,628
0
71,920
L
Heimdallr
RevltngMage
Heimdallr
9,454
4,032
0
6,394
20,318
7,852
1,946
6,135
13,901
0
80,525
W
Vulcan
Smite-LRT
Vulcan
12,261
4,059
0
1,670
7,569
3,416
456
2,617
4,952
75,360
0
W
Chang'e
Verclour
Chang'e
11,788
989
5,345
10,892
15,800
5,737
1,520
398
15,399
56,059
0
L
Cernunnos
WiLd aNiMaL 520
Cernunnos
11,770
6,165
255
6,187
21,475
7,675
894
5,555
15,475
0
62,402
W
Tsukuyomi
cLuTcH_Director
Tsukuyomi
18,055
4,955
860
7,798
13,926
5,859
2,319
1,264
12,662
0
145,794
L
Tsukuyomi
nathan11117
Tsukuyomi
481
165
0
6
8,601
1,617
0
2,039
6,370
0
3,378
L
6,222
2,119
792
3,503
11,201
3,521
1,631
3,662
7,291
0
43,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,946
Gold Earned
62,108
403
Minions Killed
680
0
Camps Cleared
0
1,451,915
Distance Traveled
2,236,379
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,718
442
91
4
0
351,341
3
W
Skadi
11,595
527
96
4
0
428,086
3
W
Izanami
11,694
532
136
6
0
415,862
0
L
Heimdallr
10,961
498
138
6
0
343,779
1
W
Vulcan
12,940
588
128
6
0
408,456
0
W
Chang'e
11,302
514
99
5
0
488,661
0
L
Cernunnos
10,039
456
100
5
0
330,664
2
W
Tsukuyomi
14,577
663
221
10
0
495,314
1
L
Tsukuyomi
6,398
291
6
0
0
165,037
3
L
Chiron
8,830
401
68
3
0
261,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role