Player Matchup

Bacchus
Bacchus
ElesaBanks
Bacchus
Level 40
God Stats
18W - 33L
1,284 SR
Queue Stats
86W - 157L
1,272 Elo+
Solo
Ullr
Ullr
SyxZ Capitao
Ullr
Level 106
God Stats
10W - 12L
1,586 SR
Queue Stats
279W - 310L
1,481 Elo+
Solo
Bellona
Bellona
TuTioMedic
Bellona
Level 17
God Stats
1W - 3L
1,189 SR
Queue Stats
11W - 25L
1,266 Elo+
Party 2
Vulcan
Vulcan
XxsubceroXx
Vulcan
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 36L
1,365 Elo+
Party 2
Gilgamesh
Gilgamesh
zKakaxez
Gilgamesh
Level 37
God Stats
25W - 29L
1,545 SR
Queue Stats
130W - 173L
1,389 Elo+
Solo
Team Averages
Level 53
1,421 SR
1,354 Elo+

VS

Team Averages
Level 75
1,394 SR
1,364 Elo+
Ao Kuang
Ao Kuang
Asaganup
Ao Kuang
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
IG7_-Pelaaa-_o
Cu Chulainn
Level 87
God Stats
27W - 36L
1,311 SR
Queue Stats
689W - 1,043L
1,368 Elo+
Party 1
Scylla
Scylla
Neviles03
Scylla
Level 59
God Stats
22W - 40L
1,273 SR
Queue Stats
272W - 436L
1,276 Elo+
Party 1
Apollo
Apollo
Phoenix29-_-
Apollo
Level 42
God Stats
23W - 21L
1,522 SR
Queue Stats
149W - 203L
1,405 Elo+
Solo
Khepri
Khepri
Yakoo-Aragon
Khepri
Level 28
God Stats
31W - 35L
1,367 SR
Queue Stats
311W - 448L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ElesaBanks
Bacchus
11
1 / 2 / 3
7,178
479
4,588
9,327
8,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 3 / 2
7,976
532
5,881
9,887
3,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
TuTioMedic
Bellona
4
0 / 1 / 0
4,853
324
305
984
448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Vulcan
12
5 / 3 / 1
7,605
507
7,423
7,143
2,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
zKakaxez
Gilgamesh
11
1 / 5 / 1
6,858
457
2,672
14,056
5,349
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Asaganup
Ao Kuang
14
5 / 1 / 2
8,484
566
6,103
10,410
3,773
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
IG7_-Pelaaa-_o
Cu Chulainn
15
4 / 1 / 3
8,663
578
8,957
10,306
5,837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Neviles03
Scylla
12
2 / 2 / 2
7,076
472
5,420
6,314
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
12
2 / 4 / 0
7,290
486
3,540
8,734
2,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
11
0 / 1 / 6
7,166
478
2,193
7,855
5,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
9
Kills
13
14
Deaths
9
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Asaganup
Ao Kuang
5
1
2
6
L
Bacchus
ElesaBanks
Bacchus
1
2
3
1.25
W
Cu Chulainn
IG7_-Pelaaa-_o
Cu Chulainn
4
1
3
5.5
W
Scylla
Neviles03
Scylla
2
2
2
1.5
W
Apollo
2
4
0
0.5
L
2
3
2
1
L
Bellona
TuTioMedic
Bellona
0
1
0
0
L
Vulcan
5
3
1
1.83
W
Khepri
0
1
6
3
L
Gilgamesh
zKakaxez
Gilgamesh
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,869
Damage
26,213
41,397
Taken
43,619
20,183
Mitigated
19,632
8,967
Healing
12,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Asaganup
Ao Kuang
6,103
1,126
0
5,811
10,410
3,773
1,511
867
9,367
48,332
0
L
Bacchus
ElesaBanks
Bacchus
4,588
344
270
1,538
9,327
8,274
50
3,616
5,711
17,200
0
W
Cu Chulainn
IG7_-Pelaaa-_o
Cu Chulainn
8,957
1,311
0
2,475
10,306
5,837
482
2,706
7,512
3,632
57,100
W
Scylla
Neviles03
Scylla
5,420
531
0
742
6,314
1,873
1,180
3,278
2,730
41,582
0
W
Apollo
3,540
1,616
0
1,540
8,734
2,355
0
1,470
7,229
0
32,553
L
5,881
1,787
0
690
9,887
3,408
2,681
3,318
6,569
0
57,979
L
Bellona
TuTioMedic
Bellona
305
102
0
100
984
448
0
0
984
0
3,705
L
Vulcan
7,423
1,751
0
784
7,143
2,704
212
4,914
2,229
30,947
0
W
Khepri
2,193
63
0
1,466
7,855
5,794
339
2,977
4,770
12,947
0
L
Gilgamesh
zKakaxez
Gilgamesh
2,672
642
207
5,378
14,056
5,349
0
2,488
11,568
0
29,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,470
Gold Earned
38,679
288
Minions Killed
365
0
Camps Cleared
0
1,138,942
Distance Traveled
1,416,676
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,484
566
96
6
0
291,447
1
L
Bacchus
7,178
479
39
3
0
281,181
3
W
Cu Chulainn
8,663
578
110
7
0
287,490
1
W
Scylla
7,076
472
71
5
0
273,380
2
W
Apollo
7,290
486
70
5
0
276,407
2
L
Ullr
7,976
532
113
8
0
247,594
4
L
Bellona
4,853
324
10
1
0
59,444
0
L
Vulcan
7,605
507
63
4
0
280,667
3
W
Khepri
7,166
478
18
1
0
287,952
0
L
Gilgamesh
6,858
457
63
4
0
270,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role