Player Matchup

Hun Batz
Hun Batz
binman1200
Hun Batz
Level 25
God Stats
5W - 8L
1,307 SR
Queue Stats
56W - 65L
1,425 Elo+
Party 4
Guan Yu
Guan Yu
elBERTINx
Guan Yu
Level 48
God Stats
19W - 15L
1,571 SR
Queue Stats
205W - 196L
1,516 Elo+
Party 3
Ymir
Ymir
iZorTen-RoJo
Ymir
Level 32
God Stats
4W - 2L
1,526 SR
Queue Stats
130W - 124L
1,494 Elo+
Party 3
Anhur
Anhur
joel_turko
Anhur
Level 24
God Stats
18W - 19L
1,510 SR
Queue Stats
53W - 57L
1,423 Elo+
Party 3
Olorun
Olorun
yorroyo
Olorun
Level 66
God Stats
4W - 5L
1,421 SR
Queue Stats
43W - 55L
1,363 Elo+
Party 4
Team Averages
Level 39
1,467 SR
1,444 Elo+

VS

Team Averages
Level 61
1,545 SR
1,452 Elo+
Pele
Pele
 
Pele
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GannicusHC
Ah Muzen Cab
Level 125
God Stats
1W - 2L
1,915 SR
Queue Stats
502W - 427L
1,486 Elo+
Party 2
Skadi
Skadi
Moustachecheese
Skadi
Level 29
God Stats
41W - 71L
1,348 SR
Queue Stats
245W - 345L
1,324 Elo+
Party 1
Sobek
Sobek
XXproskillzXX099
Sobek
Level 24
God Stats
18W - 7L
1,695 SR
Queue Stats
206W - 151L
1,590 Elo+
Party 2
Nike
Nike
jamieanzani
Nike
Level 37
God Stats
3W - 14L
1,266 SR
Queue Stats
303W - 394L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
binman1200
Hun Batz
15
3 / 8 / 4
9,732
487
7,332
17,415
6,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
elBERTINx
Guan Yu
16
4 / 3 / 8
10,006
500
9,948
16,349
14,991
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
4 / 1 / 11
10,574
529
12,514
16,956
16,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anhur
19
2 / 2 / 2
11,939
597
6,371
14,758
5,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
yorroyo
Olorun
16
9 / 3 / 3
12,321
616
19,695
14,515
6,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
8 / 2 / 0
10,066
503
10,265
15,506
5,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
GannicusHC
Ah Muzen Cab
17
4 / 3 / 1
10,749
537
13,803
13,669
4,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 4 / 4
8,438
422
5,833
12,251
3,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 5 / 6
8,528
426
6,362
17,837
15,965
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 8 / 7
9,117
456
14,797
22,090
7,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
35
22
Kills
17
17
Deaths
22
28
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
8
2
0
4
L
Ah Muzen Cab
GannicusHC
Ah Muzen Cab
4
3
1
1.5
L
1
4
4
0.75
L
1
5
6
0.8
W
Hun Batz
binman1200
Hun Batz
3
8
4
0.63
W
Guan Yu
elBERTINx
Guan Yu
4
3
8
2.67
W
4
1
11
9.5
L
3
8
7
0.81
W
Anhur
2
2
2
1.5
W
Olorun
yorroyo
Olorun
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,860
Damage
51,060
79,993
Taken
81,353
49,409
Mitigated
37,417
24,542
Healing
23,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
10,265
1,809
0
7,375
15,506
5,595
0
5,256
10,250
0
57,922
L
Ah Muzen Cab
GannicusHC
Ah Muzen Cab
13,803
7,285
0
6,772
13,669
4,127
30
2,570
11,099
0
73,917
L
5,833
2,443
0
3,209
12,251
3,933
1,004
6,732
5,413
0
40,861
L
6,362
603
0
3,701
17,837
15,965
0
8,394
9,443
17,223
0
W
Hun Batz
binman1200
Hun Batz
7,332
2,217
0
3,603
17,415
6,398
0
1,205
16,210
0
52,973
W
Guan Yu
elBERTINx
Guan Yu
9,948
1,457
2,094
6,016
16,349
14,991
1,162
1,627
14,722
0
47,266
W
12,514
3,296
0
1,378
16,956
16,157
0
2,258
14,698
29,233
0
L
14,797
2,252
0
2,296
22,090
7,797
0
9,151
12,939
3,121
40,086
W
Anhur
6,371
4,042
0
6,274
14,758
5,003
3,384
745
14,013
0
94,333
W
Olorun
yorroyo
Olorun
19,695
8,978
340
4,837
14,515
6,860
769
1,517
12,998
64,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,572
Gold Earned
46,898
478
Minions Killed
388
0
Camps Cleared
0
1,853,796
Distance Traveled
1,793,809
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,066
503
102
5
0
412,784
2
L
Ah Muzen Cab
10,749
537
133
7
0
328,171
3
L
Skadi
8,438
422
66
3
0
328,723
0
L
Sobek
8,528
426
24
1
0
370,848
1
W
Hun Batz
9,732
487
95
5
0
391,933
1
W
Guan Yu
10,006
500
79
4
0
390,344
6
W
Ymir
10,574
529
28
1
0
401,474
4
L
Nike
9,117
456
63
3
0
353,283
0
W
Anhur
11,939
597
169
8
0
345,729
3
W
Olorun
12,321
616
107
5
0
324,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role