Player Matchup

Izanami
Izanami
FreemanSlayer
Izanami
Level 22
God Stats
70W - 111L
1,292 SR
Queue Stats
151W - 233L
1,237 Elo+
Solo
Ares
Ares
brezzy_Dakid
Ares
Level 65
God Stats
23W - 12L
1,332 SR
Queue Stats
176W - 235L
1,371 Elo+
Party 2
Tiamat
Tiamat
naomitodd0414
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 103L
1,352 Elo+
Party 2
Team Averages
Level 38
1,375 SR
1,320 Elo+

VS

Team Averages
Level 14
1,493 SR
1,438 Elo+
Chaac
Chaac
DARCKYZPOWER
Chaac
Level 11
God Stats
2W - 1L
1,448 SR
Queue Stats
5W - 2L
1,533 Elo+
Party 1
Medusa
Medusa
ImSt0neRelax
Medusa
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 14L
1,415 Elo+
Party 1
Ares
Ares
SkyDream785
Ares
Level 15
God Stats
10W - 6L
1,530 SR
Queue Stats
12W - 13L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
1 / 3 / 1
6,506
651
3,719
6,239
2,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 4 / 2
6,241
624
2,006
9,573
6,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
1 / 3 / 1
6,123
612
3,427
4,988
2,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 6
6,878
688
4,488
3,680
1,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
11
6 / 1 / 4
7,750
775
8,740
7,274
2,951
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
2 / 0 / 7
6,797
680
3,199
4,610
2,884
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
10
10
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
Izanami
1
3
1
0.5
W
Medusa
6
1
4
8
W
2
0
7
5.5
L
0
4
2
0.25
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,152
Damage
16,427
20,800
Taken
15,564
11,778
Mitigated
7,643
3,176
Healing
4,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,488
277
60
718
3,680
1,808
495
1,164
2,516
0
21,310
L
Izanami
3,719
1,930
0
612
6,239
2,998
0
987
5,252
0
15,705
W
Medusa
8,740
5,332
0
3,237
7,274
2,951
251
3,002
4,272
0
33,356
W
3,199
0
0
540
4,610
2,884
537
1,279
3,331
10,031
0
L
2,006
52
0
1,558
9,573
6,341
0
1,744
7,829
7,355
0
L
3,427
419
0
1,006
4,988
2,439
0
516
4,472
16,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,870
Gold Earned
21,425
70
Minions Killed
102
0
Camps Cleared
0
430,474
Distance Traveled
562,972
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,878
688
29
3
0
200,460
0
L
Izanami
6,506
651
39
4
0
134,321
2
W
Medusa
7,750
775
64
6
0
160,399
0
W
Ares
6,797
680
9
1
0
202,113
0
L
Ares
6,241
624
11
1
0
160,620
2
L
Tiamat
6,123
612
20
2
0
135,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role