Player Matchup

Cthulhu
Cthulhu
Silver I
IsThatAShirt 30
Cthulhu
Silver I
Level 108
God Stats
14W - 7L
1,770 SR
Queue Stats
272W - 268L
1,154 MMR
Solo
Cupid
Cupid
Gold V
LordOfGodsWS
Cupid
Gold V
Level 107
God Stats
51W - 43L
1,453 SR
Queue Stats
691W - 671L
1,166 MMR
Solo
Thor
Thor
Silver I
MaatheusClerice
Thor
Silver I
Level 85
God Stats
8W - 8L
1,338 SR
Queue Stats
251W - 257L
1,132 MMR
Solo
Bellona
Bellona
Silver III
Raith20
Bellona
Silver III
Level 135
God Stats
3W - 2L
1,627 SR
Queue Stats
20W - 41L
892 MMR
Party 1
Ra
Ra
Bronze III
rqCryo
Ra
Bronze III
Level 88
God Stats
1W - 1L
1,572 SR
Queue Stats
1W - 8L
1,367 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,552 SR
1,142 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,573 SR
1,142 MMR
Gilgamesh
Gilgamesh
Silver I
BashfulPig
Gilgamesh
Silver I
Level 82
God Stats
10W - 10L
1,700 SR
Queue Stats
97W - 107L
1,171 MMR
Solo
Awilix
Awilix
Silver I
CharsAce
Awilix
Silver I
Level 124
God Stats
7W - 10L
1,426 SR
Queue Stats
82W - 88L
1,130 MMR
Solo
Terra
Terra
Silver I
DEESGOUSTANG
Terra
Silver I
Level 109
God Stats
95W - 115L
1,433 SR
Queue Stats
1,201W - 1,186L
1,118 MMR
Solo
Nu Wa
Nu Wa
Silver I
QcDollarsBiLL
Nu Wa
Silver I
Level 155
God Stats
15W - 15L
1,566 SR
Queue Stats
183W - 191L
1,132 MMR
Solo
Hou Yi
Hou Yi
Silver V
braeydn
Hou Yi
Silver V
Level 69
God Stats
2W - 1L
1,741 SR
Queue Stats
9W - 13L
1,162 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
9,184
540
4,042
12,369
10,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

16
2 / 1 / 3
10,220
601
6,048
11,120
4,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 1 / 4
9,994
588
5,029
8,107
3,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Raith20
Bellona
16
3 / 1 / 4
10,219
601
10,156
11,877
11,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ra
16
4 / 0 / 2
9,676
569
6,017
6,981
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
DanzaburouTiamatCu ChulainnAthenaTsukuyomi

VS

Bans
King ArthurSetScyllaMercuryLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BashfulPig
Gilgamesh
15
1 / 6 / 0
8,233
484
8,101
16,027
9,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Awilix
CharsAce
Awilix
16
2 / 3 / 1
8,996
529
5,188
11,934
4,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
1 / 1 / 3
7,817
460
5,059
11,965
7,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

6
0 / 1 / 3
5,684
334
2,034
1,748
409
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
braeydn
Hou Yi
14
2 / 2 / 2
8,579
505
8,759
10,013
3,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
13
Kills
6
6
Deaths
13
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BashfulPig
Gilgamesh
1
6
0
0.17
L
Awilix
CharsAce
Awilix
2
3
1
0.83
L
1
1
3
2.5
W
1
3
3
0.83
W
2
1
3
3.5
W
3
1
4
5
L
0
1
3
1.5
W
Bellona
Raith20
Bellona
3
1
4
5
L
Hou Yi
braeydn
Hou Yi
2
2
2
1.5
W
Ra
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,292
Damage
29,141
50,454
Taken
51,687
33,340
Mitigated
24,778
23,051
Healing
15,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BashfulPig
Gilgamesh
8,101
948
0
2,489
16,027
9,112
0
4,389
11,638
0
49,733
L
Awilix
CharsAce
Awilix
5,188
2,394
0
3,622
11,934
4,581
0
3,016
8,918
0
67,492
L
5,059
478
478
3,974
11,965
7,157
0
3,460
8,505
36,433
0
W
4,042
258
52
1,617
12,369
10,997
468
2,974
9,395
33,664
0
W
6,048
4,549
0
6,554
11,120
4,230
2,644
1,018
10,102
0
74,508
W
5,029
266
0
3,691
8,107
3,481
0
625
7,482
0
71,714
L
2,034
565
0
543
1,748
409
0
200
1,548
11,263
0
W
Bellona
Raith20
Bellona
10,156
2,297
0
4,292
11,877
11,376
328
960
10,917
8,777
54,634
L
Hou Yi
braeydn
Hou Yi
8,759
5,204
0
4,714
10,013
3,519
0
1,100
8,913
0
59,354
W
Ra
6,017
924
2,950
3,895
6,981
3,256
242
1,516
5,465
68,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,293
Gold Earned
39,309
614
Minions Killed
419
0
Camps Cleared
0
1,656,698
Distance Traveled
1,440,417
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,233
484
104
6
0
321,861
3
L
Awilix
8,996
529
132
8
0
373,558
2
L
Terra
7,817
460
55
3
0
304,379
3
W
Cthulhu
9,184
540
61
4
0
286,524
4
W
Cupid
10,220
601
139
8
0
321,661
3
W
Thor
9,994
588
133
8
0
351,224
1
L
Nu Wa
5,684
334
20
1
0
165,980
1
W
Bellona
10,219
601
129
8
0
369,625
4
L
Hou Yi
8,579
505
108
6
0
274,639
2
W
Ra
9,676
569
152
9
0
327,664
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role