Player Matchup

Thanatos
Thanatos
AvaSenpai
Thanatos
Level 105
God Stats
2W - 5L
1,341 SR
Queue Stats
240W - 245L
1,441 Elo+
Party 2
Anubis
Anubis
DarkMatters01
Anubis
Level 64
God Stats
3W - 8L
1,573 SR
Queue Stats
537W - 489L
1,516 Elo+
Solo
Odin
Odin
DückOut
Odin
Level 28
God Stats
3W - 9L
1,428 SR
Queue Stats
77W - 104L
1,369 Elo+
Party 2
Izanami
Izanami
raze123
Izanami
Level 29
God Stats
3W - 4L
1,510 SR
Queue Stats
86W - 99L
1,461 Elo+
Party 1
Terra
Terra
sargalapos
Terra
Level 137
God Stats
0W - 2L
1,574 SR
Queue Stats
39W - 57L
1,442 Elo+
Party 1
Team Averages
Level 73
1,485 SR
1,446 Elo+

VS

Team Averages
Level 95
1,453 SR
1,464 Elo+
Cernunnos
Cernunnos
Cohorte
Cernunnos
Level 112
God Stats
1W - 4L
1,294 SR
Queue Stats
180W - 194L
1,453 Elo+
Party 3
Sun Wukong
Sun Wukong
Ezray17
Sun Wukong
Level 124
God Stats
96W - 86L
1,614 SR
Queue Stats
467W - 442L
1,553 Elo+
Solo
Loki
Loki
Gereepro01
Loki
Level 96
God Stats
8W - 8L
1,445 SR
Queue Stats
161W - 177L
1,442 Elo+
Party 3
Ra
Ra
Orifodu
Ra
Level 105
God Stats
2W - 1L
1,336 SR
Queue Stats
124W - 130L
1,461 Elo+
Party 3
Ganesha
Ganesha
didi-badi1107
Ganesha
Level 39
God Stats
9W - 12L
1,577 SR
Queue Stats
53W - 81L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AvaSenpai
Thanatos
13
3 / 7 / 2
8,233
433
7,492
13,656
4,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 5 / 4
9,335
491
9,005
13,034
6,652
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
15
1 / 5 / 0
8,671
456
6,991
13,081
9,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
raze123
Izanami
16
4 / 9 / 2
10,409
548
13,473
15,052
6,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Terra
11
4 / 8 / 2
8,228
433
10,853
17,887
14,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cohorte
Cernunnos
19
5 / 3 / 6
13,010
685
9,132
11,609
3,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Ezray17
Sun Wukong
18
12 / 0 / 4
11,573
609
14,185
16,847
10,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
11 / 3 / 12
11,429
602
12,034
13,439
4,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
5 / 2 / 10
10,844
571
13,569
9,506
3,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
15
0 / 4 / 18
8,662
456
6,259
16,205
11,326
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
83
12
Kills
33
34
Deaths
12
10
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AvaSenpai
Thanatos
3
7
2
0.57
W
Cernunnos
Cohorte
Cernunnos
5
3
6
2.67
L
0
5
4
0.4
L
Odin
1
5
0
0.2
W
Sun Wukong
Ezray17
Sun Wukong
12
0
4
14
W
11
3
12
5.67
W
5
2
10
5
W
Ganesha
0
4
18
2.25
L
Izanami
raze123
Izanami
4
9
2
0.56
L
Terra
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,814
Damage
55,179
72,710
Taken
67,606
40,809
Mitigated
34,092
22,589
Healing
24,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AvaSenpai
Thanatos
7,492
1,487
0
7,289
13,656
4,116
0
4,009
9,475
0
40,811
W
Cernunnos
Cohorte
Cernunnos
9,132
3,952
0
1,837
11,609
3,911
5,246
2,427
9,182
0
82,154
L
9,005
158
0
5,040
13,034
6,652
0
4,049
8,867
72,378
0
L
Odin
6,991
1,864
0
1,521
13,081
9,595
0
3,292
9,724
89
43,176
W
Sun Wukong
Ezray17
Sun Wukong
14,185
3,040
0
6,370
16,847
10,530
1,695
4,260
12,587
0
69,584
W
12,034
3,788
0
4,850
13,439
4,945
153
4,387
9,052
0
58,156
W
13,569
700
3,462
3,466
9,506
3,380
1,000
3,720
5,786
88,108
0
W
Ganesha
6,259
218
447
3,631
16,205
11,326
499
5,153
11,052
13,670
0
L
Izanami
raze123
Izanami
13,473
9,005
0
2,070
15,052
6,294
235
1,514
13,474
0
70,834
L
Terra
10,853
797
1,815
4,854
17,887
14,152
160
6,296
11,342
25,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,876
Gold Earned
55,518
494
Minions Killed
546
0
Camps Cleared
0
1,600,586
Distance Traveled
1,806,362
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,233
433
74
4
0
318,873
4
W
Cernunnos
13,010
685
145
8
0
332,762
5
L
Anubis
9,335
491
162
9
0
302,513
5
L
Odin
8,671
456
97
5
0
311,881
3
W
Sun Wukong
11,573
609
119
6
0
361,216
10
W
Loki
11,429
602
106
6
0
346,256
3
W
Ra
10,844
571
171
9
0
384,172
5
W
Ganesha
8,662
456
5
0
0
381,956
3
L
Izanami
10,409
548
128
7
0
285,802
0
L
Terra
8,228
433
33
2
0
381,517
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role